DEV LOG: Summer Recap and Fall Preview!
Can you believe that the summer is almost over? We hope you all had a great one! As we transition to fall, we want to give you guys a roundup of what we accomplished during the summer and what we are working towards. Summer was a busy and exciting time for us. After our launch in Early Access April 1st we began cranking out content and fixes almost twice a month, sometimes more. Here are some notable releases:
Besides the work we have been doing on the game, you guys have been hard at work too! We saw tons of Let’s Play videos, Fan Art and Screenshots being made over the summer which inspired us immensely. Team Twitch Streams became an important part of connecting to our players, and it continues to be one of the funniest parts of our work week.
Now that we have gone on our vacations and come up for a breather, we begin our production planning for the next several months, which we will update you on next week. We are taking a break from frequent content additions as well and are hunkering down to tackle both lag and multiplayer. We will have a significant optimization patch to improve game performance and lag some time later this month. If you missed it, we wrote a Dev Log last month updating you guys on our plan for it. Thank you all for your continued support! We encourage you all to keep creating and keep showing us your crazy creations. Sincerely, Team CHKN.
[ 2016-09-01 17:03:56 CET ] [ Original post ]
Hey CHKN Army!
Can you believe that the summer is almost over? We hope you all had a great one! As we transition to fall, we want to give you guys a roundup of what we accomplished during the summer and what we are working towards. Summer was a busy and exciting time for us. After our launch in Early Access April 1st we began cranking out content and fixes almost twice a month, sometimes more. Here are some notable releases:
- In June we introduced your arch enemies, the Poachers! They have continued to terrorize our creatures to no end ever since.
- July was a busy month! We started off with a big performance and bug fix patch, all thanks to your bug reports and suggestions. The Mech Dino was introduced mid-July with even more bug fixes! Big props to the development team AND the community for working hand in hand to solve issues.
- Creature abilities are very important to us and we put a lot of love and attention into them. This past month we introduced 6 new abilities, and then two weeks later, wolf life blocks and a minor optimization patch!
Besides the work we have been doing on the game, you guys have been hard at work too! We saw tons of Let’s Play videos, Fan Art and Screenshots being made over the summer which inspired us immensely. Team Twitch Streams became an important part of connecting to our players, and it continues to be one of the funniest parts of our work week.
Now that we have gone on our vacations and come up for a breather, we begin our production planning for the next several months, which we will update you on next week. We are taking a break from frequent content additions as well and are hunkering down to tackle both lag and multiplayer. We will have a significant optimization patch to improve game performance and lag some time later this month. If you missed it, we wrote a Dev Log last month updating you guys on our plan for it. Thank you all for your continued support! We encourage you all to keep creating and keep showing us your crazy creations. Sincerely, Team CHKN.
CHKN
Katapult
Katapult
2016-04-01
Indie Casual Singleplayer Multiplayer EA
Game News Posts 127
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(1565 reviews)
https://store.steampowered.com/app/420930 
The Game includes VR Support
CHKN Linux [841.87 M]
The Art of CHKN
Behold! The miracle of life packed into cubes. CHKN is an open world sandbox game where life itself is your strongest tool. Bring creatures to life by assembling them from body parts, each packed with its own special sauce. Cook up whatever creatures you want and don’t be surprised if your creation has a mind of its own. With Creative, Adventure, and Multiplayer modes, there is an abomination for everyone.
But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.
KEY FEATURES
- Unique AI (aka the Special Sauce): You have the power to bring creatures to life by slapping blocks together, in whatever shape, size, or combination you want. These blocks of intelligent life give your creature unique personalities based on the combinations you make. No two creatures are alike...unless you make them alike. In which case, an egg will pop out of one of them. Even if it’s a cat. Because SCIENCE.
- Creature Interaction. Creatures have all the feels and they’re not afraid to express them. Sad eyebrows? Your creature might be lonely. Happy smiles and farts? Your creature loves you for feeding them hamburgers. If a creature is snarling and running at you, then it’s probably too late - you’re dead.
- Survival Tactics: You and your creature are starving to death. Do you feed your creature the last of your apples? Or do you cook your creature into a burger to feed yourself!?? Too much? OK.
Creatures will work better than tools at collecting resources and protecting your homestead. They’re better at fighting and cutting down trees than you are, so you’ll definitely want them on your side. - BUILD ALL THE THINGS!: Build a house! Build a farm! Build a three-headed, five-footed, llama-rantula-pus! With your creatures’ help, break apart your surroundings to craft tools and structures. Craft beds made of chicken parts and farm the land in order to survive and thrive.
- Adventure, Creative and Multiplayer Modes. Modes on modes on modes.
- Burps and farts. Need we say more?
DISCLAIMER
This is an Early Access game, which means it’s a little chick growing with every build. Remember raising them in school? Well, we’re that little chick under the heat lamps, confused about why we’re standing in sawdust with kids staring down at us.But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.
FUTURE ROADMAP:
- Additional creatures; dragon, goat, sheep, llama and many more.
- Added abilities; flying, poison, fire breathing.
- Improved AI; dogs can guard houses, ants can follow scents, etc.
- Improved Multiplayer Mode.
- Cactus-Man.
- Much larger world, with additional biomes and points of interest.
- See our full Road Map here.
MINIMAL SETUP
- OS: Ubuntu 12.04+. 64-bit; SteamOS+
- Processor: 2 GHz Equivalent CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPUNetwork: Broadband Internet connection
- Storage: 5 GB available space
- OS: Ubuntu 12.04+. 64-bit; SteamOS+
- Processor: i5 Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia 900 seriesNetwork: Broadband Internet connection
- Storage: 5 GB available spaceAdditional Notes: SSD storage
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