Dev Log: Progress Report #4
If you’ve been playing on the Pre-Release, you know we’ve made a lot of progress (with your help) but it’s still not quite ready. We’ve started pushing updated builds almost daily and the plan is to continue doing that until we feel it’s ready for everyone. We estimate another week or two.
Greg, John, and Roman discussing your bugs and feedback for today’s tasks.
Thanks to everyone who’s been testing Pre-Release, posting bugs and feedback, and even sending us words of encouragement. You’ve been a really big help! If you’re not in Pre-release and want to help test or just check out what we’ve been doing, here’s more information on how to join. (It’s really easy!) [img=http://chkngame.com/wp-content/uploads/2016/12/sheepcrabthing.gif] Wild creatures are back in Pre-release, too, including whatever this thing is. [img=http://chkngame.com/wp-content/uploads/2016/12/llamatwo.gif] Also, llallamama.
Voting for IndieDB’s 2016 Indie of the Year awards is still on through Saturday, Dec 10. If we get enough votes, we make it into the next round and more people will be introduced to CHKN. If you’ve voted for us, thank you! If you haven’t yet, please considering voting here. It would really help us out.
Thanks again for all your support! We’ll keep you posted. If you have any questions or feedback, let us know. Back to work for us!
Kevin and Saarim checking out a secret new creature Ashley’s been working on. SHHHH... Okay, we’ll spill the beans. BUNNY!
Concept art and early model. Don’t let the cuteness fool you. Have a great weekend! - Team CHKN http://store.steampowered.com/app/420930
[ 2016-12-09 19:37:39 CET ] [ Original post ]
Heya! It’s been two weeks since our last progress report so it’s time to check in and give you a few quick updates.
Build/Release Status
If you’ve been playing on the Pre-Release, you know we’ve made a lot of progress (with your help) but it’s still not quite ready. We’ve started pushing updated builds almost daily and the plan is to continue doing that until we feel it’s ready for everyone. We estimate another week or two.
Greg, John, and Roman discussing your bugs and feedback for today’s tasks.
Pre-Release Testing
Thanks to everyone who’s been testing Pre-Release, posting bugs and feedback, and even sending us words of encouragement. You’ve been a really big help! If you’re not in Pre-release and want to help test or just check out what we’ve been doing, here’s more information on how to join. (It’s really easy!) [img=http://chkngame.com/wp-content/uploads/2016/12/sheepcrabthing.gif] Wild creatures are back in Pre-release, too, including whatever this thing is. [img=http://chkngame.com/wp-content/uploads/2016/12/llamatwo.gif] Also, llallamama.
Vote for Us
Voting for IndieDB’s 2016 Indie of the Year awards is still on through Saturday, Dec 10. If we get enough votes, we make it into the next round and more people will be introduced to CHKN. If you’ve voted for us, thank you! If you haven’t yet, please considering voting here. It would really help us out.
Until Next Time
Thanks again for all your support! We’ll keep you posted. If you have any questions or feedback, let us know. Back to work for us!
Kevin and Saarim checking out a secret new creature Ashley’s been working on. SHHHH... Okay, we’ll spill the beans. BUNNY!
Concept art and early model. Don’t let the cuteness fool you. Have a great weekend! - Team CHKN http://store.steampowered.com/app/420930
CHKN
Katapult
Katapult
2016-04-01
Indie Casual Singleplayer Multiplayer EA
Game News Posts 127
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(1565 reviews)
https://store.steampowered.com/app/420930 
The Game includes VR Support
CHKN Linux [841.87 M]
The Art of CHKN
Behold! The miracle of life packed into cubes. CHKN is an open world sandbox game where life itself is your strongest tool. Bring creatures to life by assembling them from body parts, each packed with its own special sauce. Cook up whatever creatures you want and don’t be surprised if your creation has a mind of its own. With Creative, Adventure, and Multiplayer modes, there is an abomination for everyone.
But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.
KEY FEATURES
- Unique AI (aka the Special Sauce): You have the power to bring creatures to life by slapping blocks together, in whatever shape, size, or combination you want. These blocks of intelligent life give your creature unique personalities based on the combinations you make. No two creatures are alike...unless you make them alike. In which case, an egg will pop out of one of them. Even if it’s a cat. Because SCIENCE.
- Creature Interaction. Creatures have all the feels and they’re not afraid to express them. Sad eyebrows? Your creature might be lonely. Happy smiles and farts? Your creature loves you for feeding them hamburgers. If a creature is snarling and running at you, then it’s probably too late - you’re dead.
- Survival Tactics: You and your creature are starving to death. Do you feed your creature the last of your apples? Or do you cook your creature into a burger to feed yourself!?? Too much? OK.
Creatures will work better than tools at collecting resources and protecting your homestead. They’re better at fighting and cutting down trees than you are, so you’ll definitely want them on your side. - BUILD ALL THE THINGS!: Build a house! Build a farm! Build a three-headed, five-footed, llama-rantula-pus! With your creatures’ help, break apart your surroundings to craft tools and structures. Craft beds made of chicken parts and farm the land in order to survive and thrive.
- Adventure, Creative and Multiplayer Modes. Modes on modes on modes.
- Burps and farts. Need we say more?
DISCLAIMER
This is an Early Access game, which means it’s a little chick growing with every build. Remember raising them in school? Well, we’re that little chick under the heat lamps, confused about why we’re standing in sawdust with kids staring down at us.But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.
FUTURE ROADMAP:
- Additional creatures; dragon, goat, sheep, llama and many more.
- Added abilities; flying, poison, fire breathing.
- Improved AI; dogs can guard houses, ants can follow scents, etc.
- Improved Multiplayer Mode.
- Cactus-Man.
- Much larger world, with additional biomes and points of interest.
- See our full Road Map here.
MINIMAL SETUP
- OS: Ubuntu 12.04+. 64-bit; SteamOS+
- Processor: 2 GHz Equivalent CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPUNetwork: Broadband Internet connection
- Storage: 5 GB available space
- OS: Ubuntu 12.04+. 64-bit; SteamOS+
- Processor: i5 Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia 900 seriesNetwork: Broadband Internet connection
- Storage: 5 GB available spaceAdditional Notes: SSD storage
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