[Patch Notes] v0.3.2 - Multiplayer Workshop
NEW FEATURES
BUG FIXES
We were nominated for a Gamer’s Voice award at SXSW Gaming, so we’ll be showing off CHKN at the expo next week, March 16th - 18th. If you’re going to SXSW, stop by and say hi! (And vote for us! *cough*)
- Team CHKN http://store.steampowered.com/app/420930
[ 2017-03-11 00:53:54 CET ] [ Original post ]
Happy Friday! We’ve got some requested multiplayer improvements (like private games) and new Workshop features in this patch. For the modders out there, we’ve also added an early, bare bones version of Lua scripting that we’ve been working on for testing. If you’re brave and try it out, please let us know about any feedback you have or bugs you find!
Here are the patch notes with more info and demos, as well as the included improvements and bug fixes.
Patch Notes
NEW FEATURES
- Workshop Worlds
- Share your whole saved game to the workshop, including any structures and creatures you’ve created
- Take it even further and create your own worlds and levels to share and play with others, like obstacle courses, mazes, or maybe relaxing vacation resorts! Whatever you like.
- To save a world to the Workshop, use [ESC] in the game when you’re ready, then select “Export to Workshop”
- To load a world from the Workshop, use the “Workshop Worlds” button in the main menu
- Lua Scripting
- Use the new scriptable block and button to create your own scenarios and events inside the game
- Script the objects with Lua to trigger actions or effects when used, or automatically when a game loads
- Save your own mini-games or scenarios to Workshop Worlds for others to play
- Find the scriptable objects in the toolbox’s Special Items tab (the bag icon)
- Use “/developer 1” to turn on developer mode (and “/developer 0” to turn it off again)
- Place the item and interact with it (the [E] key) to start scripting
- Added editable signs. Place them in your worlds to guide other players or leave messages.
- Worlds and Scripting Demos
- We’ve added our own early demos of these features so you can see them in action. Grab them in Workshop Worlds!
- Arena Scenario: Build a creature within the time limit and use it to defeat increasingly more powerful challengers in arena battles. Upgrade your creature between rounds using the life blocks of your fallen foes and see how far you can get!
- Bomb Run: Push the button, then RUN!
- Fire Trap: Learn how to use scriptable buttons to trigger other items, like a deadly fire trap for your enemies *cackle*
- Light Switch Demo: Control the power of the sun! (a.k.a. Learn how to control lights and time through scripting.)
- Temple Disco: It’s a beautiful night for fireworks. Or a disco. Or both! Push the button and watch the show.
- Water & Sand: Exactly like it says on the tin… an empty world with water and sand, open for whatever you want to make!
- Keep an eye on the Workshop for more demos and mini-games coming soon!
- We’ve added our own early demos of these features so you can see them in action. Grab them in Workshop Worlds!
- Added ability to set multiplayer lobby type (public, friends only, invite only)
- Added ability to invite players from player list
- Added button to view player detail in player list
- Removed Nuke item from clients in multiplayer (meaning only the host can use Nukes!)
BUG FIXES
- Fixed creature's ability to break things based on the damage values displayed in editor and on tooltips
- Fixed horse mouth collider (that prevented attaching blocks near it)
- Fixed venus and llama eyes to be the correct sides
- Some structure items that were in the Player Items tab have been moved to the Structure Items tab
- Fixed a bug with editing creatures that spawned from eggs
- Additional minor bug fixes
Find Us at SXSW!
We were nominated for a Gamer’s Voice award at SXSW Gaming, so we’ll be showing off CHKN at the expo next week, March 16th - 18th. If you’re going to SXSW, stop by and say hi! (And vote for us! *cough*)
- Team CHKN http://store.steampowered.com/app/420930
CHKN
Katapult
Katapult
2016-04-01
Indie Casual Singleplayer Multiplayer EA
Game News Posts 127
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(1565 reviews)
https://store.steampowered.com/app/420930 
The Game includes VR Support
CHKN Linux [841.87 M]
The Art of CHKN
Behold! The miracle of life packed into cubes. CHKN is an open world sandbox game where life itself is your strongest tool. Bring creatures to life by assembling them from body parts, each packed with its own special sauce. Cook up whatever creatures you want and don’t be surprised if your creation has a mind of its own. With Creative, Adventure, and Multiplayer modes, there is an abomination for everyone.
But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.
KEY FEATURES
- Unique AI (aka the Special Sauce): You have the power to bring creatures to life by slapping blocks together, in whatever shape, size, or combination you want. These blocks of intelligent life give your creature unique personalities based on the combinations you make. No two creatures are alike...unless you make them alike. In which case, an egg will pop out of one of them. Even if it’s a cat. Because SCIENCE.
- Creature Interaction. Creatures have all the feels and they’re not afraid to express them. Sad eyebrows? Your creature might be lonely. Happy smiles and farts? Your creature loves you for feeding them hamburgers. If a creature is snarling and running at you, then it’s probably too late - you’re dead.
- Survival Tactics: You and your creature are starving to death. Do you feed your creature the last of your apples? Or do you cook your creature into a burger to feed yourself!?? Too much? OK.
Creatures will work better than tools at collecting resources and protecting your homestead. They’re better at fighting and cutting down trees than you are, so you’ll definitely want them on your side. - BUILD ALL THE THINGS!: Build a house! Build a farm! Build a three-headed, five-footed, llama-rantula-pus! With your creatures’ help, break apart your surroundings to craft tools and structures. Craft beds made of chicken parts and farm the land in order to survive and thrive.
- Adventure, Creative and Multiplayer Modes. Modes on modes on modes.
- Burps and farts. Need we say more?
DISCLAIMER
This is an Early Access game, which means it’s a little chick growing with every build. Remember raising them in school? Well, we’re that little chick under the heat lamps, confused about why we’re standing in sawdust with kids staring down at us.But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.
FUTURE ROADMAP:
- Additional creatures; dragon, goat, sheep, llama and many more.
- Added abilities; flying, poison, fire breathing.
- Improved AI; dogs can guard houses, ants can follow scents, etc.
- Improved Multiplayer Mode.
- Cactus-Man.
- Much larger world, with additional biomes and points of interest.
- See our full Road Map here.
MINIMAL SETUP
- OS: Ubuntu 12.04+. 64-bit; SteamOS+
- Processor: 2 GHz Equivalent CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPUNetwork: Broadband Internet connection
- Storage: 5 GB available space
- OS: Ubuntu 12.04+. 64-bit; SteamOS+
- Processor: i5 Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia 900 seriesNetwork: Broadband Internet connection
- Storage: 5 GB available spaceAdditional Notes: SSD storage
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