[Patch Notes] v0.3.3 - Multiplayer Party System
No particular reason for this image. We just thought it was udderly amazing. Next up, we’re working on some big optimizations to improve performance even more, as well as doing some design work to improve creature controls and relationships. And bug fixing, as always! In the meantime, we do have plans to release a small patch next week for Easter but… NO SPOILERS. ;p See you then! - Team CHKN http://store.steampowered.com/app/420930/
[ 2017-04-06 18:12:34 CET ] [ Original post ]
Creatures created by mary_wooten and Super Engineer.
Happy Thursday! Today’s patch has multiplayer, creature building, and performance improvements; a Workshop update; and some bug fixes. We’ll get right to the notes so you can see what’s new...
NEW FEATURES:
- Multiplayer Party System!
- Form parties with friends in multiplayer to create CO-OP or PVP teams
- Creatures will be shared with other party members. No more accidental creature fights!
- Friends in your party will not take damage from your fists/weapons. No more friendly fire! Go team! (Careful, though. You can still damage yourself and party creatures.)
- Press
in a multiplayer game to manage your party and invite others
IMPROVEMENTS:
- Creature building now supports attaching to legs and other animated life blocks
Make your abominations even more abominable! - Improved creature head detection
Before and after! - The moon now provides a bit more light during the night
- Workshop now features a "Community Nominated" section showcasing our favorite creations
- Reeds can now be planted and harvested
- All vegetation items can now be fed to creatures by hand
- Life blocks can now be fed to creatures by hand
- Tuned area outside of starting temple in Adventure Mode to remove herds (so that your creature is less likely to die right away, and it’s not as difficult to acquire more life blocks that early in the game)
- Optimized terrain textures to help improve performance
- Upgraded to latest version of Unity engine for minor performance improvements and bug fixes
BUG FIXES:
- Fixed issue where display of first person items would double in size
- Fixed multiplayer issue where clients could not see a player's Steam details
- Fixed multiplayer issue where nuke was still being displayed for clients
- Tuned pick up radius on various items (should now be easier to pick up non-block items)
No particular reason for this image. We just thought it was udderly amazing. Next up, we’re working on some big optimizations to improve performance even more, as well as doing some design work to improve creature controls and relationships. And bug fixing, as always! In the meantime, we do have plans to release a small patch next week for Easter but… NO SPOILERS. ;p See you then! - Team CHKN http://store.steampowered.com/app/420930/
CHKN
Katapult
Katapult
2016-04-01
Indie Casual Singleplayer Multiplayer EA
Game News Posts 127
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(1565 reviews)
https://store.steampowered.com/app/420930 
The Game includes VR Support
CHKN Linux [841.87 M]
The Art of CHKN
Behold! The miracle of life packed into cubes. CHKN is an open world sandbox game where life itself is your strongest tool. Bring creatures to life by assembling them from body parts, each packed with its own special sauce. Cook up whatever creatures you want and don’t be surprised if your creation has a mind of its own. With Creative, Adventure, and Multiplayer modes, there is an abomination for everyone.
But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.
KEY FEATURES
- Unique AI (aka the Special Sauce): You have the power to bring creatures to life by slapping blocks together, in whatever shape, size, or combination you want. These blocks of intelligent life give your creature unique personalities based on the combinations you make. No two creatures are alike...unless you make them alike. In which case, an egg will pop out of one of them. Even if it’s a cat. Because SCIENCE.
- Creature Interaction. Creatures have all the feels and they’re not afraid to express them. Sad eyebrows? Your creature might be lonely. Happy smiles and farts? Your creature loves you for feeding them hamburgers. If a creature is snarling and running at you, then it’s probably too late - you’re dead.
- Survival Tactics: You and your creature are starving to death. Do you feed your creature the last of your apples? Or do you cook your creature into a burger to feed yourself!?? Too much? OK.
Creatures will work better than tools at collecting resources and protecting your homestead. They’re better at fighting and cutting down trees than you are, so you’ll definitely want them on your side. - BUILD ALL THE THINGS!: Build a house! Build a farm! Build a three-headed, five-footed, llama-rantula-pus! With your creatures’ help, break apart your surroundings to craft tools and structures. Craft beds made of chicken parts and farm the land in order to survive and thrive.
- Adventure, Creative and Multiplayer Modes. Modes on modes on modes.
- Burps and farts. Need we say more?
DISCLAIMER
This is an Early Access game, which means it’s a little chick growing with every build. Remember raising them in school? Well, we’re that little chick under the heat lamps, confused about why we’re standing in sawdust with kids staring down at us.But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.
FUTURE ROADMAP:
- Additional creatures; dragon, goat, sheep, llama and many more.
- Added abilities; flying, poison, fire breathing.
- Improved AI; dogs can guard houses, ants can follow scents, etc.
- Improved Multiplayer Mode.
- Cactus-Man.
- Much larger world, with additional biomes and points of interest.
- See our full Road Map here.
MINIMAL SETUP
- OS: Ubuntu 12.04+. 64-bit; SteamOS+
- Processor: 2 GHz Equivalent CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPUNetwork: Broadband Internet connection
- Storage: 5 GB available space
- OS: Ubuntu 12.04+. 64-bit; SteamOS+
- Processor: i5 Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia 900 seriesNetwork: Broadband Internet connection
- Storage: 5 GB available spaceAdditional Notes: SSD storage
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