[Patch] v0.3.4 FPS Stutter Optimization Fixes
We’re working on a system to easily manage all your creatures. You’ll be able to do things like more easily control individual creatures in groups and multiplayer parties, keep track of creatures at a glance, and resurrect bonded creatures after they die. (It lives! Never go creature-less again!)
Screenshot by ScruffleyMonster What do you want to see in this new creature management system? We have our own list but we’d love to hear your suggestions or requests! Please feel free to share them with us on the forums. We estimate this new system will be ready to release in the latter part of June. We’ll keep you posted!
Check out a few of the awesome things created by the community recently! We love sharing these so keep ‘em coming. SpyCakes and Beautiful O.B go on a hilarious dragon hunting adventure together in multiplayer! Spoilers: FIRE. https://www.youtube.com/watch?v=ZHYZwngk2Y4 https://www.youtube.com/watch?v=Qrwz4BAVKa4 HollyHuntress heroically takes on the Arena Battle challenge in Workshop Worlds. Creature Building Skills: Level Up! https://www.youtube.com/watch?v=ob66B_Xx_Zo And if you ever need a giant octopus flytrap plant monster, check out OMEGA FLOWEY (FLOWER TYPE) by UNDERTAKER.
To keep up with all the latest CHKN news, don’t forget to sign up for our Newsletter! You can also subscribe to our YouTube channel and follow us on Twitch. We regularly show off what we’re working on during our live streams. Let us know what you’d like to see! Until next time. - Team CHKN http://store.steampowered.com/app/420930/CHKN/
[ 2017-05-18 22:20:20 CET ] [ Original post ]
Speed loading game objects! Hooray for optimization!
Happy patch day! We’ve been hammering away to improve performance and framerate, speed up loading times, and lower memory usage so the game runs more smoothly for everyone. Plus, that annoying FPS stutter/freeze every 30 seconds or so is fixed. *fist pump* (Thanks for your reports on this!) Try out your multiplayer adventures, fruit farming, and crazy creature hatching with better, stutter-free performance!
Here are the full patch notes with all the optimizations we’ve done...
Patch Notes
- Completely overhauled the pooling system and related subsystems to greatly optimize game performance
- Gameobject count has been reduced by 93%! This means better memory usage and 13x faster garbage collection performance (which was causing the main large stutter while moving through world).
- Note: Really large buildings with lots of blocks may still cause some framerate stuttering. We’ll have a small patch coming out soon to fix this!
- Optimized code that was allocating too much memory per frame, which would cause stutters even when not moving through world
- Optimized world assembly routines to keep framerate more consistent
- Removed an error log message from networking that was crippling framerate
- Optimized art assets to increase graphics-related performance
- Refactored asset pipeline to easily allow bringing in future content
- Many small bug fixes
What’s Next?
We’re working on a system to easily manage all your creatures. You’ll be able to do things like more easily control individual creatures in groups and multiplayer parties, keep track of creatures at a glance, and resurrect bonded creatures after they die. (It lives! Never go creature-less again!)
Screenshot by ScruffleyMonster What do you want to see in this new creature management system? We have our own list but we’d love to hear your suggestions or requests! Please feel free to share them with us on the forums. We estimate this new system will be ready to release in the latter part of June. We’ll keep you posted!
Community Spotlight
Check out a few of the awesome things created by the community recently! We love sharing these so keep ‘em coming. SpyCakes and Beautiful O.B go on a hilarious dragon hunting adventure together in multiplayer! Spoilers: FIRE. https://www.youtube.com/watch?v=ZHYZwngk2Y4 https://www.youtube.com/watch?v=Qrwz4BAVKa4 HollyHuntress heroically takes on the Arena Battle challenge in Workshop Worlds. Creature Building Skills: Level Up! https://www.youtube.com/watch?v=ob66B_Xx_Zo And if you ever need a giant octopus flytrap plant monster, check out OMEGA FLOWEY (FLOWER TYPE) by UNDERTAKER.
Follow Us!
To keep up with all the latest CHKN news, don’t forget to sign up for our Newsletter! You can also subscribe to our YouTube channel and follow us on Twitch. We regularly show off what we’re working on during our live streams. Let us know what you’d like to see! Until next time. - Team CHKN http://store.steampowered.com/app/420930/CHKN/
CHKN
Katapult
Katapult
2016-04-01
Indie Casual Singleplayer Multiplayer EA
Game News Posts 127
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(1565 reviews)
https://store.steampowered.com/app/420930 
The Game includes VR Support
CHKN Linux [841.87 M]
The Art of CHKN
Behold! The miracle of life packed into cubes. CHKN is an open world sandbox game where life itself is your strongest tool. Bring creatures to life by assembling them from body parts, each packed with its own special sauce. Cook up whatever creatures you want and don’t be surprised if your creation has a mind of its own. With Creative, Adventure, and Multiplayer modes, there is an abomination for everyone.
But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.
KEY FEATURES
- Unique AI (aka the Special Sauce): You have the power to bring creatures to life by slapping blocks together, in whatever shape, size, or combination you want. These blocks of intelligent life give your creature unique personalities based on the combinations you make. No two creatures are alike...unless you make them alike. In which case, an egg will pop out of one of them. Even if it’s a cat. Because SCIENCE.
- Creature Interaction. Creatures have all the feels and they’re not afraid to express them. Sad eyebrows? Your creature might be lonely. Happy smiles and farts? Your creature loves you for feeding them hamburgers. If a creature is snarling and running at you, then it’s probably too late - you’re dead.
- Survival Tactics: You and your creature are starving to death. Do you feed your creature the last of your apples? Or do you cook your creature into a burger to feed yourself!?? Too much? OK.
Creatures will work better than tools at collecting resources and protecting your homestead. They’re better at fighting and cutting down trees than you are, so you’ll definitely want them on your side. - BUILD ALL THE THINGS!: Build a house! Build a farm! Build a three-headed, five-footed, llama-rantula-pus! With your creatures’ help, break apart your surroundings to craft tools and structures. Craft beds made of chicken parts and farm the land in order to survive and thrive.
- Adventure, Creative and Multiplayer Modes. Modes on modes on modes.
- Burps and farts. Need we say more?
DISCLAIMER
This is an Early Access game, which means it’s a little chick growing with every build. Remember raising them in school? Well, we’re that little chick under the heat lamps, confused about why we’re standing in sawdust with kids staring down at us.But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.
FUTURE ROADMAP:
- Additional creatures; dragon, goat, sheep, llama and many more.
- Added abilities; flying, poison, fire breathing.
- Improved AI; dogs can guard houses, ants can follow scents, etc.
- Improved Multiplayer Mode.
- Cactus-Man.
- Much larger world, with additional biomes and points of interest.
- See our full Road Map here.
MINIMAL SETUP
- OS: Ubuntu 12.04+. 64-bit; SteamOS+
- Processor: 2 GHz Equivalent CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPUNetwork: Broadband Internet connection
- Storage: 5 GB available space
- OS: Ubuntu 12.04+. 64-bit; SteamOS+
- Processor: i5 Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia 900 seriesNetwork: Broadband Internet connection
- Storage: 5 GB available spaceAdditional Notes: SSD storage
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