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Help Test Controllers + Thanks for Bug Reports!

We need your help to test full controller support on Pre-Release. If you have a controller handy, here are the details:

  • CHKN will now automatically detect when you have a controller connected. Woot!
  • We’ve added cursor emulation so you can control those parts of the UI without needing a mouse.
    • You can disable this emulation in the Options menu if you prefer the OS cursor, but heads up that this completely disables the ability to use parts of the UI with the controller and you’ll need to use a mouse, too.
  • We’ve added default bindings for the following controllers (so far):
    • Xbox 360
    • Xbox One
    • Playstation 3
    • Playstation 4
  • Steam Controller: Default bindings are coming soon. In the meantime, you can set your own bindings (for any controller) in the Options -> Controls menu.
To download the Pre-Release build with controller support, check out these instructions. Tell us about bugs, improvement ideas, or feedback on the forums and we’ll take a look ASAP. Thank you!

New Bug Fixes


Thanks to all your bug reports, we’ve updated the main live build with some bug fixes. Here are the patch notes:
  • Fixed a bug that prevented saving new creatures to the Workshop
  • Fix to UI errors when hosting a multiplayer game
  • Fix to bad Adventure Mode starting point (that was causing players to appear on top of the temple instead of inside it)
  • Fixed a bug that occured when all bindings were removed for a key that caused errors and conflicts across many systems (like creature building)
  • Fixed bug that prevented beam creature revival
  • Inventory and bonding screen can no longer be toggled when remote controlling a creature
  • Improved charge ability collision detection
  • Added check for duplicate blocks on host
  • Added logic to place creature root in the correct position when the creature is reassembled
  • Fixed floating legs on pause
  • Fixed bug when placing blocks very quickly
  • Fixed bug with saddle breaking all item usage
  • Increased leg detection check range
  • Added check for chain data being set on root chain before updating animations
  • Added check to prevent rare client error message on creature death
  • Various bug fixes across all game systems, mostly network related
  • Fixed issue where tamed creatures would sometimes freeze after teleporting to player

Screenshots Now with New Ansel Support


nVidia Ansel is now available in CHKN! If you have a compatible nVidia video card and the latest graphics drivers, press ALT+F2 in-game to take fancy screenshots and even 360° views. Try it out!
Don’t forget to join us Friday at 3:30 PM EST for our dev live stream, and sign up for our newsletter to keep up with all our CHKN news. More updates are on the way. See you then. - Team CHKN http://store.steampowered.com/app/420930/CHKN/


[ 2017-10-18 18:31:53 CET ] [ Original post ]



CHKN
Katapult
  • Developer

  • Katapult
  • Publisher

  • 2016-04-01
  • Release

  • Indie Casual Singleplayer Multiplayer EA
  • Tags

  • Game News Posts 127  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
  • Controls

  • Mostly Positive

    (1565 reviews)


  • Review Score

  • https://store.steampowered.com/app/420930 
  • Steam Store

  • The Game includes VR Support



    CHKN Linux [841.87 M]

  • Public Linux depots

  • The Art of CHKN
  • Available DLCs

  • Behold! The miracle of life packed into cubes. CHKN is an open world sandbox game where life itself is your strongest tool. Bring creatures to life by assembling them from body parts, each packed with its own special sauce. Cook up whatever creatures you want and don’t be surprised if your creation has a mind of its own. With Creative, Adventure, and Multiplayer modes, there is an abomination for everyone.

    KEY FEATURES

    • Unique AI (aka the Special Sauce): You have the power to bring creatures to life by slapping blocks together, in whatever shape, size, or combination you want. These blocks of intelligent life give your creature unique personalities based on the combinations you make. No two creatures are alike...unless you make them alike. In which case, an egg will pop out of one of them. Even if it’s a cat. Because SCIENCE.
    • Creature Interaction. Creatures have all the feels and they’re not afraid to express them. Sad eyebrows? Your creature might be lonely. Happy smiles and farts? Your creature loves you for feeding them hamburgers. If a creature is snarling and running at you, then it’s probably too late - you’re dead.
    • Survival Tactics: You and your creature are starving to death. Do you feed your creature the last of your apples? Or do you cook your creature into a burger to feed yourself!?? Too much? OK.
      Creatures will work better than tools at collecting resources and protecting your homestead. They’re better at fighting and cutting down trees than you are, so you’ll definitely want them on your side.
    • BUILD ALL THE THINGS!: Build a house! Build a farm! Build a three-headed, five-footed, llama-rantula-pus! With your creatures’ help, break apart your surroundings to craft tools and structures. Craft beds made of chicken parts and farm the land in order to survive and thrive.
    • Adventure, Creative and Multiplayer Modes. Modes on modes on modes.
    • Burps and farts. Need we say more?

    DISCLAIMER

    This is an Early Access game, which means it’s a little chick growing with every build. Remember raising them in school? Well, we’re that little chick under the heat lamps, confused about why we’re standing in sawdust with kids staring down at us.
    But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.

    FUTURE ROADMAP:

    • Additional creatures; dragon, goat, sheep, llama and many more.
    • Added abilities; flying, poison, fire breathing.
    • Improved AI; dogs can guard houses, ants can follow scents, etc.
    • Improved Multiplayer Mode.
    • Cactus-Man.
    • Much larger world, with additional biomes and points of interest.
    • See our full Road Map here.
    MINIMAL SETUP
    • OS: Ubuntu 12.04+. 64-bit; SteamOS+
    • Processor: 2 GHz Equivalent CPUMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3 Compatible GPUNetwork: Broadband Internet connection
    • Storage: 5 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04+. 64-bit; SteamOS+
    • Processor: i5 Quad CoreMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: Nvidia 900 seriesNetwork: Broadband Internet connection
    • Storage: 5 GB available spaceAdditional Notes: SSD storage
    GAMEBILLET

    [ 5951 ]

    49.99$ (17%)
    31.49$ (10%)
    11.04$ (15%)
    8.38$ (16%)
    2.22$ (78%)
    5.00$ (75%)
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    3.20$ (79%)
    16.99$ (32%)
    8.47$ (15%)
    3.27$ (84%)
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    16.59$ (17%)
    16.00$ (73%)
    5.21$ (13%)
    33.19$ (17%)
    9.78$ (61%)
    20.65$ (17%)
    8.09$ (46%)
    16.99$ (15%)
    31.85$ (20%)
    8.49$ (15%)
    4.50$ (70%)
    32.02$ (47%)
    2.00$ (80%)
    33.19$ (17%)
    GAMERSGATE

    [ 3198 ]

    2.93$ (77%)
    1.5$ (81%)
    3.0$ (80%)
    0.23$ (77%)
    3.19$ (79%)
    1.9$ (81%)
    0.56$ (89%)
    3.04$ (70%)
    1.84$ (74%)
    5.06$ (66%)
    0.56$ (81%)
    1.13$ (92%)
    5.06$ (66%)
    3.6$ (64%)
    0.85$ (83%)
    3.0$ (95%)
    3.3$ (78%)
    3.04$ (70%)
    6.74$ (55%)
    0.3$ (92%)
    1.5$ (75%)
    11.43$ (43%)
    1.92$ (81%)
    1.02$ (87%)
    0.48$ (52%)
    1.31$ (81%)
    1.31$ (81%)
    0.53$ (92%)
    13.99$ (30%)
    0.68$ (83%)

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