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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 CHKN 

 

Developer

 Katapult 

 

Publisher

 Katapult 

 

Tags

 Indie 

Casual 

 

Singleplayer 

 

Multiplayer 

 

 Early Access 

Release

 2016-04-01 

 

Steam

 9,74€ 7,14£ 9,74$ / 35 % 

 

News

 127 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 8 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/420930 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 1065  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 1065 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 CHKN Linux [841.87 M] 




LINUX STREAMERS (0)




Help Test Controllers + Thanks for Bug Reports!

We need your help to test full controller support on Pre-Release. If you have a controller handy, here are the details:

  • CHKN will now automatically detect when you have a controller connected. Woot!
  • We’ve added cursor emulation so you can control those parts of the UI without needing a mouse.
    • You can disable this emulation in the Options menu if you prefer the OS cursor, but heads up that this completely disables the ability to use parts of the UI with the controller and you’ll need to use a mouse, too.

  • We’ve added default bindings for the following controllers (so far):
    • Xbox 360
    • Xbox One
    • Playstation 3
    • Playstation 4

  • Steam Controller: Default bindings are coming soon. In the meantime, you can set your own bindings (for any controller) in the Options -> Controls menu.

To download the Pre-Release build with controller support, check out these instructions. Tell us about bugs, improvement ideas, or feedback on the forums and we’ll take a look ASAP. Thank you!

New Bug Fixes
Thanks to all your bug reports, we’ve updated the main live build with some bug fixes. Here are the patch notes:
  • Fixed a bug that prevented saving new creatures to the Workshop
  • Fix to UI errors when hosting a multiplayer game
  • Fix to bad Adventure Mode starting point (that was causing players to appear on top of the temple instead of inside it)
  • Fixed a bug that occured when all bindings were removed for a key that caused errors and conflicts across many systems (like creature building)
  • Fixed bug that prevented beam creature revival
  • Inventory and bonding screen can no longer be toggled when remote controlling a creature
  • Improved charge ability collision detection
  • Added check for duplicate blocks on host
  • Added logic to place creature root in the correct position when the creature is reassembled
  • Fixed floating legs on pause
  • Fixed bug when placing blocks very quickly
  • Fixed bug with saddle breaking all item usage
  • Increased leg detection check range
  • Added check for chain data being set on root chain before updating animations
  • Added check to prevent rare client error message on creature death
  • Various bug fixes across all game systems, mostly network related
  • Fixed issue where tamed creatures would sometimes freeze after teleporting to player

Screenshots Now with New Ansel Support
nVidia Ansel is now available in CHKN! If you have a compatible nVidia video card and the latest graphics drivers, press ALT+F2 in-game to take fancy screenshots and even 360° views. Try it out!



Don’t forget to join us for our dev live stream, and sign up for our newsletter to keep up with all our CHKN news.

More updates are on the way. See you then.

- Team CHKN

http://store.steampowered.com/app/420930/CHKN/


[ 2017-10-18 20:31:53 CET ] [ Original post ]