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Name | CHKN | |
Developer | Katapult | |
Publisher | Katapult | | |
Tags | Indie Casual Singleplayer Multiplayer Early Access | | |
Release | 2016-04-01 | |
Steam | 9,74€ 7,14£ 9,74$ / 35 % |
News | 127 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  8  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/420930  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 1065 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 1065 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | CHKN Linux [841.87 M]
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LINUX STREAMERS (0)
Pre-Release Patch: Arena Mode - CHKN Brawl |
The all-new Arena Mode (CHKN Brawl) and Creature Collection feature are now on Pre-Release (instructions below). We need your feedback! Test creatures in a new ‘creature brawl’ and tell us your suggestions on the forums or over on our Discord server. We want to know what you think.
v0.6.0 Pre-Release Patch Notes
New Features
- New mode: Arena!
- It’s time for a good ol’ fashioned creature brawl. Pick two teams to enter the arena and battle it out in a best-of series format. The last team standing wins.
- Choose creatures from your own creations or find contenders on Steam Workshop.
- Spectate the battle or control creatures directly during the fight.
- Check out our developer stream video where we test out the Arena.
- Note: Multiplayer and more creature abilities coming soon!
Creature Collection Added
- Browse, search, add, remove, duplicate, and subscribe to creatures all in one place.
- Filter creatures by different stats or search using the text field.
- Wild creatures you discover while exploring in Adventure Mode are also added to the Collection under “Discovered”. (NOTE: Currently, all wild creatures are revealed to all profiles while we upgrade Adventure Mode.)
- Use the Collection to spawn creatures in Creative Mode or choose challengers in Arena Mode.
- New Profile-Based Save System
- Save your progress, game worlds, and creatures to separate player profiles.
- Creative Mode games are now saved per profile.
- Adventure Mode games/progress are now linked to a profile. (NOTE: Adventure Mode is currently not available on pre-release.)
- Note: In future, the profile system will track discovered wild creatures per profile and let you bring your profile’s bonded creatures and items with you into multiplayer games.
- Test drive of Procedurally Generated Terrain System
- We are testing a new system to randomly generate terrains and more easily create new maps and areas for you to explore in various game modes.
- Note: You’ll see new environments that are a work in progress.
Improvements
- Side stepping animations have been added to chicken legs
- Gameplay is now paused when loading so you won’t miss any action when playing single player
- New foliage system added for improved graphics and better performance
- Reduced fog. Go forth and SEE!
- Settings are now saved per branch so you can have different settings on Live and Pre-Release.
Quick Links
Back to work for us! Have a great weekend, everyone.
- Team CHKN
http://store.steampowered.com/app/420930/CHKN/
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[ 2018-02-19 05:36:29 CET ] [ Original post ] |