Arena Battles Update + Loading Fixes
Creature AI improvements for better combat, plus cameras have been updated so you can see the action (and faces!) more clearly.
This Snicken is quite shocked at how much health it doesnt have. Better luck next time, Snicken.
Improvements to loading, creatures, homesteads, and environments, plus some bug fixes.
Cozy.
Make sure to join the CHKN Discord to give us your feedback! Its also a good place to find multiplayer friends, share your creations, vote in our polls, and just hang out. - Team CHKN https://store.steampowered.com/app/420930/CHKN/
[ 2019-01-18 17:53:23 CET ] [ Original post ]
Hey, CHKNeers! This weeks update makes fighting creatures in the arena more fun, with camera and AI/combat improvements as well as new pre-built creatures to test out. We want your feedback on creature battling in the Arena! Tell us what you think of the update and share your creature combatants with us on the Discord.
This update also includes:
- New homestead art
- Better creature riding
- Fixes to loading and performance
Arena Update
Creature AI improvements for better combat, plus cameras have been updated so you can see the action (and faces!) more clearly.
This Snicken is quite shocked at how much health it doesnt have. Better luck next time, Snicken.
- Cameras:
- Knockdown camera greatly improved (better transitions, closer focus on face to show creatures reaction)
- Camera bugs in Team Elimination mode have been fixed
- Fixed awkward camera transitions in Exhibition mode.
- Combat AI improvements: Creatures no longer end up in staring contests; theyre much more aggressive in combat
- New Arena creatures: Added new prebuilt creatures to try out in battle
- Fixed Arena attack attempt & hits tracking
More Features & Fixes
Improvements to loading, creatures, homesteads, and environments, plus some bug fixes.
- Optimization & Loading:
- Reduced initial load time and optimized initial load memory usage. Loading should take significantly less time on lower end machines.
- Improved auto-quality detection to choose performance settings more appropriate for your hardware
- Added shadow distance setting to Options
- The memory footprint of the game has been majorly decreased
- World hitches (periodic framerate drops) that were caused by the game reading from the hard drive are now gone
- Creature movement: Speeds re-tuned so creatures are much more agile across the board (makes for better combat and riding)
- Riding: Added an easy-to-craft riding item for early game to make riding more accessible, and improved targeting when riding a creature
- Environment:
- Melon & Squash art are higher fidelity and Raspberry & Blueberry items increased in poly count. Basically, these all now look more delicious
- Bush textures got a visual tweak to bring them in line with other environment art
- Homesteads: All new art for wood and stone structure items!
Cozy.
- Creatures & Life Blocks:
- A new set of creatures now have a chance of spawning in the world
- Unicorn and Dinosaur Spike Life Blocks got a spiffy revamp
- Added new Antler Life Block
- FX: Impact effects are larger in scale so theyre easier to see
- Item destruction: Disabled destruction of ability scrolls and item recipe tomes, and Electric Shock ability no longer destroys nearby items
- Multiplayer Bug Fixes:
- Fixed an issue where creatures were missing for clients
- Fixed creature riding for clients
- Fixed a bug where party members in a multiplayer game would take damage from friends
- Fixed a bug where bush impact sounds were not playing for clients in multiplayer games
- General Bug Fixes
- Fixed a race condition with creature spawning that was causing multiple issues (abilities not appearing, duplicate creature records, and missing creature party avatars in the HUD)
- Fixed a bug where players would teleport underground and bonded creatures would be lost forever if the player died while riding a creature
- Fixed a bug where creature stamina while riding a creature would not deplete during sprinting
- Fixed Creature AI triggering scared or angry routines at the wrong times
- Fixed a bug where resolution settings were randomly changed/reset
Make sure to join the CHKN Discord to give us your feedback! Its also a good place to find multiplayer friends, share your creations, vote in our polls, and just hang out. - Team CHKN https://store.steampowered.com/app/420930/CHKN/
CHKN
Katapult
Katapult
2016-04-01
Indie Casual Singleplayer Multiplayer EA
Game News Posts 127
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(1565 reviews)
https://store.steampowered.com/app/420930 
The Game includes VR Support
CHKN Linux [841.87 M]
The Art of CHKN
Behold! The miracle of life packed into cubes. CHKN is an open world sandbox game where life itself is your strongest tool. Bring creatures to life by assembling them from body parts, each packed with its own special sauce. Cook up whatever creatures you want and don’t be surprised if your creation has a mind of its own. With Creative, Adventure, and Multiplayer modes, there is an abomination for everyone.
But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.
KEY FEATURES
- Unique AI (aka the Special Sauce): You have the power to bring creatures to life by slapping blocks together, in whatever shape, size, or combination you want. These blocks of intelligent life give your creature unique personalities based on the combinations you make. No two creatures are alike...unless you make them alike. In which case, an egg will pop out of one of them. Even if it’s a cat. Because SCIENCE.
- Creature Interaction. Creatures have all the feels and they’re not afraid to express them. Sad eyebrows? Your creature might be lonely. Happy smiles and farts? Your creature loves you for feeding them hamburgers. If a creature is snarling and running at you, then it’s probably too late - you’re dead.
- Survival Tactics: You and your creature are starving to death. Do you feed your creature the last of your apples? Or do you cook your creature into a burger to feed yourself!?? Too much? OK.
Creatures will work better than tools at collecting resources and protecting your homestead. They’re better at fighting and cutting down trees than you are, so you’ll definitely want them on your side. - BUILD ALL THE THINGS!: Build a house! Build a farm! Build a three-headed, five-footed, llama-rantula-pus! With your creatures’ help, break apart your surroundings to craft tools and structures. Craft beds made of chicken parts and farm the land in order to survive and thrive.
- Adventure, Creative and Multiplayer Modes. Modes on modes on modes.
- Burps and farts. Need we say more?
DISCLAIMER
This is an Early Access game, which means it’s a little chick growing with every build. Remember raising them in school? Well, we’re that little chick under the heat lamps, confused about why we’re standing in sawdust with kids staring down at us.But seriously. We’re just beginning with CHKN and we want you along for the ride. It’s going to be crazy and weird, but we’re going to involve you in any way possible, whether it’s asking for advice, testing out new features, or just showing us your ridiculous creations! We love hearing from you guys. Team CHKN is just a tweet, email, comment, or a very loud scream away. There will be bugs and there will be issues. Keep that in mind before you play.
FUTURE ROADMAP:
- Additional creatures; dragon, goat, sheep, llama and many more.
- Added abilities; flying, poison, fire breathing.
- Improved AI; dogs can guard houses, ants can follow scents, etc.
- Improved Multiplayer Mode.
- Cactus-Man.
- Much larger world, with additional biomes and points of interest.
- See our full Road Map here.
MINIMAL SETUP
- OS: Ubuntu 12.04+. 64-bit; SteamOS+
- Processor: 2 GHz Equivalent CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: OpenGL 3 Compatible GPUNetwork: Broadband Internet connection
- Storage: 5 GB available space
- OS: Ubuntu 12.04+. 64-bit; SteamOS+
- Processor: i5 Quad CoreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia 900 seriesNetwork: Broadband Internet connection
- Storage: 5 GB available spaceAdditional Notes: SSD storage
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