Hey-ya! We have just released a new MCE update, introducing HUD adjustment menu. You can now move around, adjust size and remove some interface elements altogether - so, you know, get creative!
The update also contains several Trinket adjustments, new Dictionary entries, some bug fixes and more. Drop by our devblog for more details.
MCE Version 0.96.5 - February 16th, 2017
- Features:
- HUD Adjustment Menu
- Customize the in-game HUD to suit yourself. The menu can be accessed from Options -> Graphics
- Move and scale all HUD elements in the game
- Toggle ON or OFF various HUD elements, by default some elements are toggled OFF
- Change the orientation of values on all HUD elements, for example: changing of collected Spores are shown above, below, left or right from the Spore icon
- Anchoring HUD elements
- All HUD elements are tied to a specific point on your screen, always staying at a certain distance from that point
- You can anchor elements to any corner or side of the screen or even in the center
- If the game’s aspect ratio changes due to different resolution settings, all of your HUD elements will follow their anchors
- HUD Adjustment Menu
- Adjustments
- Online Player Health Bar - shows your Co-op partner’s health
- Resistances HUD element - shows your current elemental resistances
- Movement Speed HUD element - shows current movement speed
- Spell Stats HUD element - that shows your Spells’ damage and cooldowns
- Vertical Condition Icons HUD element - works like the regular Condition Icons HUD element, but elements are aligned vertically
- Added a new basic Trinket stat: post-hit invincibility time
- Affects the time Zenon spends invulnerable after getting hit
- As a result, Trinket #2's negative special was replaced with this stat
- A couple of other Trinkets also get some of their stats replaced with it
- Added a couple of new Dictionary entries
- Every enemy type now has its own height, so some Spells now miss short targets on lower levels, but hit taller ones
- Spore counter font is displayed in yellow color when all spores in the level have been collected
- Enemy counter font is displayed in yellow color, when all enemies have been defeated in a combo
- ThunderStorm no longer deals extra damage to frozen enemies but still melts them
- Trinket #25 now has a special effect
- Improved responsiveness of enemy and player damage in Online Co-op for Client player
- Some of the more common basic affixes among Trinkets were replaced with rarer ones
- The first Trinket drop now unlocks a level earlier
- Trinket unlocks in Level 4 instead of Level 5
- If you have an existing save file, there is a chance you may be unable to get this trinket, due to this change
- Fixes:
- Improved the accuracy of all Trinket stats
- You can no longer start a game with no Spells equipped
- Fixed a bug where Jolting condition wouldn't stun enemies in offline mode
- Mad Squirrel now prioritizes closer player or the player it can reach by rolling
- Skeleton now prioritizes closest player that it can walk to
- Fixed a bug where in Local Co-op, equipment menu would keep unequipped items marked as red
- Skeleton behavior fixed when players are invisible
[ 2017-02-16 15:39:17 CET ] [ Original post ]
Hey-ya! We have just released a new MCE update, introducing HUD adjustment menu. You can now move around, adjust size and remove some interface elements altogether - so, you know, get creative!
The update also contains several Trinket adjustments, new Dictionary entries, some bug fixes and more. Drop by our devblog for more details.
MCE Version 0.96.5 - February 16th, 2017
- Features:
- HUD Adjustment Menu
- Customize the in-game HUD to suit yourself. The menu can be accessed from Options -> Graphics
- Move and scale all HUD elements in the game
- Toggle ON or OFF various HUD elements, by default some elements are toggled OFF
- Change the orientation of values on all HUD elements, for example: changing of collected Spores are shown above, below, left or right from the Spore icon
- Anchoring HUD elements
- All HUD elements are tied to a specific point on your screen, always staying at a certain distance from that point
- You can anchor elements to any corner or side of the screen or even in the center
- If the games aspect ratio changes due to different resolution settings, all of your HUD elements will follow their anchors
- HUD Adjustment Menu
- Adjustments
- Online Player Health Bar - shows your Co-op partners health
- Resistances HUD element - shows your current elemental resistances
- Movement Speed HUD element - shows current movement speed
- Spell Stats HUD element - that shows your Spells damage and cooldowns
- Vertical Condition Icons HUD element - works like the regular Condition Icons HUD element, but elements are aligned vertically
- Added a new basic Trinket stat: post-hit invincibility time
- Affects the time Zenon spends invulnerable after getting hit
- As a result, Trinket #2's negative special was replaced with this stat
- A couple of other Trinkets also get some of their stats replaced with it
- Added a couple of new Dictionary entries
- Every enemy type now has its own height, so some Spells now miss short targets on lower levels, but hit taller ones
- Spore counter font is displayed in yellow color when all spores in the level have been collected
- Enemy counter font is displayed in yellow color, when all enemies have been defeated in a combo
- ThunderStorm no longer deals extra damage to frozen enemies but still melts them
- Trinket #25 now has a special effect
- Improved responsiveness of enemy and player damage in Online Co-op for Client player
- Some of the more common basic affixes among Trinkets were replaced with rarer ones
- The first Trinket drop now unlocks a level earlier
- Trinket unlocks in Level 4 instead of Level 5
- If you have an existing save file, there is a chance you may be unable to get this trinket, due to this change
- Fixes:
- Improved the accuracy of all Trinket stats
- You can no longer start a game with no Spells equipped
- Fixed a bug where Jolting condition wouldn't stun enemies in offline mode
- Mad Squirrel now prioritizes closer player or the player it can reach by rolling
- Skeleton now prioritizes closest player that it can walk to
- Fixed a bug where in Local Co-op, equipment menu would keep unequipped items marked as red
- Skeleton behavior fixed when players are invisible
[ 2017-02-16 15:39:17 CET ] [ Original post ]
🎮 Full Controller Support
- MCE Linux Content [180.22 M]
Battle against time and use your elemental magic to vanquish the invaders before it's too late!
Features:
- Survive the onslaught and BATTLE more than 15 types of vicious Shrooms
- COMBO your arsenal of elemental spells and MATCH them against enemy weaknesses to fight your way to victory.
- Collect spores and redeem rewards. Hard-won accomplishments UNLOCK more spells, levels and goodies for your ever-expanding inventory
- EQUIP different combinations of Spells and status-enhancing Trinkets to customize Zenon’s powers
- EXPLORE the beautiful, handcrafted levels and rid the world of Shrooms once and for all!
Developed by Mushroom Party.
- OS: Ubuntu-18.04.2 LTS
- Processor: Intel Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 9800 GT Nvidia or Intel / AMD equivalent
- Storage: 300 MB available space
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