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Fix #4 and quite some Updates!


Hey guys, we have been quiet for a while, but busy. As we announced the last time these are the steps we will do our best to follow: [olist]

  • Fix known issues (cause you don't paint a broken car)
  • Balance things better (cause you don't drive a car with no tires)
  • Polish the changes (now it's time for that paint job)
  • Listen to feedback and suggestions the whole time
  • Choose and develop a new feature
  • Back to #1 [/olist] And here are the results:

    FIXED


    • Multiple localization fixes
    • Operation pins spawns only inside region
    • Fixed sound on closing region view
    • Fixed sound on entering region view
    • Fixed wrong calculations for influence and power
    • Multiple agency weapon fixes
    • Multiple agency upgrades fixes
    • Multiple optimization fixes
    • Fixed loading breakdowns from saved game
    • Restricted closing agency weapon box with escape or right mouse click
    • Fixed different breakdown pin scale ratio
    • Fixed operation successful statistics on game end

    CHANGES


    • Operations are more balanced. Now money shouldn’t be your only resource to worry about
    • When exiting from region, map is centered
    • Monthly income is additionally balanced
    • Restricted uncommon resolution aspect ratio
    • Upgraded way of calculating exposure
    • Each of rebellion point upon reaching decrease all of your resources by 30/60/90 %
    • Warfare affects on all aspect types: Economy and military by 50%, Other aspect types by 25%
    • Warfare and Breakdowns affects on your resources
    • Reward on starting operation is same as reward on resolving, no changes between

    NEW FEATURES


    • Added additional information about your saved game slot in loading window
    • Added choice in options for two different date formats
    • Added tool-tip for Next Region and Previous Region button
    • Branched regions are now highlighted in region view
    • Rewards and costs are represented with base and bonus value
    • Added tool-tip with additional information (bonus source) if bonus is active
    • Added recovering region after warfare
    We will, hopefully soon, move on to a couple of completely new features.


    [ 2016-11-02 12:58:11 CET ] [ Original post ]

  • Fix #4 and quite some Updates!


    Hey guys, we have been quiet for a while, but busy. As we announced the last time these are the steps we will do our best to follow: [olist]

  • Fix known issues (cause you don't paint a broken car)
  • Balance things better (cause you don't drive a car with no tires)
  • Polish the changes (now it's time for that paint job)
  • Listen to feedback and suggestions the whole time
  • Choose and develop a new feature
  • Back to #1 [/olist] And here are the results:

    FIXED


    • Multiple localization fixes
    • Operation pins spawns only inside region
    • Fixed sound on closing region view
    • Fixed sound on entering region view
    • Fixed wrong calculations for influence and power
    • Multiple agency weapon fixes
    • Multiple agency upgrades fixes
    • Multiple optimization fixes
    • Fixed loading breakdowns from saved game
    • Restricted closing agency weapon box with escape or right mouse click
    • Fixed different breakdown pin scale ratio
    • Fixed operation successful statistics on game end

    CHANGES


    • Operations are more balanced. Now money shouldnt be your only resource to worry about
    • When exiting from region, map is centered
    • Monthly income is additionally balanced
    • Restricted uncommon resolution aspect ratio
    • Upgraded way of calculating exposure
    • Each of rebellion point upon reaching decrease all of your resources by 30/60/90 %
    • Warfare affects on all aspect types: Economy and military by 50%, Other aspect types by 25%
    • Warfare and Breakdowns affects on your resources
    • Reward on starting operation is same as reward on resolving, no changes between

    NEW FEATURES


    • Added additional information about your saved game slot in loading window
    • Added choice in options for two different date formats
    • Added tool-tip for Next Region and Previous Region button
    • Branched regions are now highlighted in region view
    • Rewards and costs are represented with base and bonus value
    • Added tool-tip with additional information (bonus source) if bonus is active
    • Added recovering region after warfare
    We will, hopefully soon, move on to a couple of completely new features.


    [ 2016-11-02 12:58:11 CET ] [ Original post ]

  • Agenda
    Exordium Games Developer
    Exordium Games Publisher
    2016-09-21 Release
    Game News Posts: 20
    🎹🖱️Keyboard + Mouse
    Mixed (40 reviews)
    The Game includes VR Support
    Public Linux Depots:
    • Agenda Depot Linux [190.22 M]
    Agenda is a strategy simulation game in which you control a world-wide independent agency with a set goal of world domination. Try to claim your global influence through the power of your allies and covert operations such as assassinations, bribery or fraud.

    Features

    • Plan and execute operations to gain influence and power
    • 5 aspects of power
    • Resource collection, operation risk factors
    • Agency super weapons
    • Allies, rebellions, wars and breakdowns

    MINIMAL SETUP
    • OS: Ubuntu 12.04+
    • Processor: SSE2 instruction set support. generally everything made since 2004 should workMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work
    • Storage: 200 MB available space
    GAMEBILLET

    [ 6116 ]

    0.80$ (90%)
    5.77$ (17%)
    7.50$ (75%)
    26.69$ (11%)
    7.63$ (85%)
    10.00$ (50%)
    12.71$ (15%)
    4.19$ (16%)
    4.37$ (78%)
    2.15$ (91%)
    13.19$ (12%)
    12.72$ (15%)
    4.14$ (17%)
    7.43$ (17%)
    8.25$ (17%)
    17.79$ (11%)
    12.44$ (17%)
    19.99$ (20%)
    12.59$ (16%)
    4.44$ (11%)
    16.57$ (17%)
    8.39$ (16%)
    16.97$ (15%)
    17.19$ (14%)
    3.87$ (81%)
    17.79$ (11%)
    22.24$ (11%)
    25.47$ (15%)
    16.96$ (15%)
    4.12$ (17%)
    GAMERSGATE

    [ 1253 ]

    0.9$ (92%)
    4.5$ (85%)
    2.0$ (90%)
    0.8$ (60%)
    5.95$ (65%)
    0.53$ (95%)
    0.52$ (83%)
    4.58$ (24%)
    3.4$ (80%)
    8.75$ (65%)
    2.13$ (79%)
    15.74$ (37%)
    1.05$ (92%)
    5.0$ (50%)
    17.99$ (28%)
    3.83$ (74%)
    22.74$ (35%)
    12.59$ (37%)
    2.25$ (91%)
    0.37$ (63%)
    4.25$ (57%)
    9.37$ (63%)
    4.35$ (83%)
    3.0$ (90%)
    15.93$ (36%)
    10.0$ (75%)
    1.58$ (77%)
    8.1$ (73%)
    2.48$ (77%)
    7.4$ (63%)

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