Torn Tales
Twistplay Developer
Chilled Mouse Publisher
2017-01-17 Release
🎹🖱️Keyboard + Mouse
Mixed
(23 reviews)
The Game includes VR Support
Public Linux Depots:- Torn Tales Linux [1.89 G]
Update 28/10Hello,
We have a new update for you with a bunch of added stuff so have a look below.
Balancing
- Added small power buff to the Swamp creature.
- Buffed spiders power slightly.
- Buffed Chemical drip range.
- Nerfed Huntsman health a bit. Added some sound effects.
- Nerfed Juggernaut rune effects by 60%.
- Nerfed the intimidate loot effect.
Improvements
- Changed xp orb sfx volume proportional to xp size.
- Reduced footsteps volume.
- Added missing cooldown values to loot window descriptions.
- Changed mighty blow achievement to not include status effect damage.
- Put cutscene dialogue on the music channel.
- Implemented Esc key to go back in the main menu pages.
- Added option to change characters using portraits or hotkeys while they are dead and the book is open.
- Increased the probability of rare loot. Because its more fun.
- Added camera rotation to the middle mouse button.
- Made the description text about skill unlocking and runes bolder and clearer and made distinction between locked and unlocked runes greater.
- Added a return to last save point button in the options menu.
- Made some minor spelling/punctuation changes.
Bug Fixes
- Fix for getting stuck in forest fences.
- Fixed the Ult flash in book draw order bug.
- Disabled S, B, I keys in the main menu.
- Fix for book disappearing at level 1 when skipping the tutorials.
- Fixed persistent resistance tooltip bug.
- Fixed book opening behind loot window.
- Fix for tooltip popup on skills bar not always triggering.
- Fix for the shader that draws loot gems, being occluded by close camera stuff like tall trees.
- Minor fixes for some objects missing colliders in the marsh and ice caves.
- Added a fix for the marsh bookbinder boss sequence not triggering correctly.
- Added a fix for spite achievement not unlocking.
- Fix for audible stuff happening in the background while cutscenes playing.
- Removed looping effect bug from white fire.
- Fix for when the Jeweller achievement is awarded.
- Fix for Monster achievement while Hyde is dead.
- Tidied up some hovering assets in some levels.
- Ice cave Golem trigger now stops characters from running off into the void.
- Added a maybe fix for the character switching tutorial bug in a german build.
- Fix for bone piles summoning outside of the arena, and fixed bone pile skeleton warriors and saplings not being properly spawned in the arena. (invisible dead chilled skeleton thing bug).
- Fix for branch end chests achievement not triggering.
- Fixed some wall colliders in the arena.
- Fix for achievement data not being saved properly.
- Fix for rainbow achievement unlocking prematurely.
Have fun playing!
[ 2016-10-28 15:49:28 CET ] [ Original post ] Update 28/10Hello,
We have a new update for you with a bunch of added stuff so have a look below.
Balancing
- Added small power buff to the Swamp creature.
- Buffed spiders power slightly.
- Buffed Chemical drip range.
- Nerfed Huntsman health a bit. Added some sound effects.
- Nerfed Juggernaut rune effects by 60%.
- Nerfed the intimidate loot effect.
Improvements
- Changed xp orb sfx volume proportional to xp size.
- Reduced footsteps volume.
- Added missing cooldown values to loot window descriptions.
- Changed mighty blow achievement to not include status effect damage.
- Put cutscene dialogue on the music channel.
- Implemented Esc key to go back in the main menu pages.
- Added option to change characters using portraits or hotkeys while they are dead and the book is open.
- Increased the probability of rare loot. Because its more fun.
- Added camera rotation to the middle mouse button.
- Made the description text about skill unlocking and runes bolder and clearer and made distinction between locked and unlocked runes greater.
- Added a return to last save point button in the options menu.
- Made some minor spelling/punctuation changes.
Bug Fixes
- Fix for getting stuck in forest fences.
- Fixed the Ult flash in book draw order bug.
- Disabled S, B, I keys in the main menu.
- Fix for book disappearing at level 1 when skipping the tutorials.
- Fixed persistent resistance tooltip bug.
- Fixed book opening behind loot window.
- Fix for tooltip popup on skills bar not always triggering.
- Fix for the shader that draws loot gems, being occluded by close camera stuff like tall trees.
- Minor fixes for some objects missing colliders in the marsh and ice caves.
- Added a fix for the marsh bookbinder boss sequence not triggering correctly.
- Added a fix for spite achievement not unlocking.
- Fix for audible stuff happening in the background while cutscenes playing.
- Removed looping effect bug from white fire.
- Fix for when the Jeweller achievement is awarded.
- Fix for Monster achievement while Hyde is dead.
- Tidied up some hovering assets in some levels.
- Ice cave Golem trigger now stops characters from running off into the void.
- Added a maybe fix for the character switching tutorial bug in a german build.
- Fix for bone piles summoning outside of the arena, and fixed bone pile skeleton warriors and saplings not being properly spawned in the arena. (invisible dead chilled skeleton thing bug).
- Fix for branch end chests achievement not triggering.
- Fixed some wall colliders in the arena.
- Fix for achievement data not being saved properly.
- Fix for rainbow achievement unlocking prematurely.
Have fun playing!
[ 2016-10-28 15:49:28 CET ] [ Original post ] Lead your party of 3 heroes on their quest to repair the torn pages of folklore. Evil has destroyed the tales you love. Hack monsters and slash enemies throughout the Torn Tales in this real time squad based RPG.
You will wield the powers of Robin Hood, Snow White and Dr Jekyll & Mr Hyde as they fight together in the dark landscape assembled by the evil Bookbinder. He has bound enemies from across the fabled lands to stop you, so be ready for the unexpected.
Master a rich tree of abilities to upgrade your characters. Choose load-outs that maximise your team’s total fighting potential. Swap lead character in combat to battle harder. Explore the lands of lore & fable, collecting loot with a vast array of variations from Geppetto’s Gold Ring of Shielding to Ahab’s Amulet of Fury.
Hone your skills and try out new ability combos in the endless Arena mode. See how you compare to the best players in the world through the global leaderboards.
Real time squad based RPG - lead a party of three heroes with distinct yet complementary skills.
Set in the torn landscape of classic folk tales - where evil has infected the worlds of fantasy as we know them.
Deep skill tree - unlock and upgrade the unique abilities of each character such as Hyde’s madness or Snow White’s poison apple.
Loot - thousands of possible artefacts to collect that boost your skills/abilities with unique combinations.
Character swap mechanic - change your tactics mid-battle for different strategies and abilities.
5 Unique realms - visit the realms stolen from the tales and battle a variety of monsters unique to the world. Reach the end and defeat the bosses that you know so well.
Arena mode - endless non-stop battles with a vast array of monsters and enemies.
Global leaderboards - compete with players around the world in the arena mode to see who can endure the longest.
MINIMAL SETUP- OS: Ubuntu 12.04LTS+ or SteamOS
- Processor: Intel Core i5 4th generation or aboveMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Geforce GT 720 / Intel Iris 5100 or better
- Storage: 2 GB available space
8.29$ (17%)
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