A month after the last update the next is already in the starting blocks. In addition to 5 new maps from the early EoD times, the attention was given to improve the AI. But other things have been improved as well and many useful suggestions of players could be implemented. The release is planned for March, but first things first...
TT-33
The completely wrong Nambu could at last be replaced by a TT-33 model!
Binoculars for request of artillery support
The binoculars can now requesting artillery support. This feature should be used only on large distances ;)
Spectator mode improved
The spec-camera is now freely rotatable and can be switched to the next BOT by pressing 'K'.
AI enhancements
Bots can be sometimes very difficult. Everyone does what he wants, nobody does what he should, but everyone joins! To improve this the AI code has been completely revised. The result is much more action in game. Of course it still can happen that a bot still doesn't know where to go first, but this should be reduced to some seconds now.
5 new maps
4 old maps from the early times of EoD and 1 brandnew map were implemented:
Run through the jungle
Two action-packed infantry modes are available and bring a different feel of the game in each mode.
Closefire
A deep gorge, a temple in the forest and huts on an indomitable mountain were the trademark of Closefire. All of this was retained in the new edition and the flair of the map is breathtaking. As a bonus, this map is also available in zombie mode (night-time)!
Battle of Long Tan
A brandnew map is Battle of Long Tan (1966) where 108 inexperienced Australian soldiers had to defend their base against 2500 Vietcong. In addition, you can play this map as 'Doorgunner'.
Marble Mountain
If the weather outside is pressing on your mind you should consider playing this beautifulweathermap! The NVA has to take this hill by walking or with the tank...
A Shau Valley
Oldies but goldies. Another conversion of an old EoD map.
Planned Release-Date: March 2017
[ 2017-02-21 12:07:44 CET ] [ Original post ]
A month after the last update the next is already in the starting blocks. In addition to 5 new maps from the early EoD times, the attention was given to improve the AI. But other things have been improved as well and many useful suggestions of players could be implemented. The release is planned for March, but first things first... ********************* Update Feb. 22 *********************
Campaign mode added
You can select a singleplayer campaign and play through different maps now.
AI difficulty
In each map you can select the difficulty of AI when round starts. ***************** End of Update Feb. 22 *****************
TT-33
The completely wrong Nambu could at last be replaced by a TT-33 model!
Binoculars for request of artillery support
The binoculars can now requesting artillery support. This feature should be used only on large distances ;)
Spectator mode improved
The spec-camera is now freely rotatable and can be switched to the next BOT by pressing 'K'.
AI enhancements
Bots can be sometimes very difficult. Everyone does what he wants, nobody does what he should, but everyone joins! To improve this the AI code has been completely revised. The result is much more action in game. Of course it still can happen that a bot still doesn't know where to go first, but this should be reduced to some seconds now.
5 new maps
4 old maps from the early times of EoD and 1 brandnew map were implemented:
Run through the jungle
Two action-packed infantry modes are available and bring a different feel of the game in each mode.
Closefire
A deep gorge, a temple in the forest and huts on an indomitable mountain were the trademark of Closefire. All of this was retained in the new edition and the flair of the map is breathtaking. As a bonus, this map is also available in zombie mode (night-time)!
Battle of Long Tan
A brandnew map is Battle of Long Tan (1966) where 108 inexperienced Australian soldiers had to defend their base against 2500 Vietcong. In addition, you can play this map as 'Doorgunner'.
Marble Mountain
If the weather outside is pressing on your mind you should consider playing this beautifulweathermap! The NVA has to take this hill by walking or with the tank...
A Shau Valley
Oldies but goldies. Another conversion of an old EoD map.
Planned Release-Date: March 2017
[ 2017-02-21 12:07:44 CET ] [ Original post ]
- "Eve of Destruction - REDUX Linux"-Depot [2.72 G]
Eve of Destruction
is a First-Person-Shooter for PC about the Vietnam War era.It is primarely concerned with teamplay in multiplayer mode.
Exaggerated depiction of violence has been deliberately omitted.
Landscapes, characters and their names are fictional.
Independent
The game is a 100% indie project by just one person without any budget.Features
8 languages in game:German, English, French, Italian, Spanish, Russian, Chinese and Vietnamese.
35 maps with different landscapes:
with dense jungle, huge ricefields, urban villages and cities
with day & nightmode and nightvision if needed
196 different usable vehicles:
tanks, helicopters, jets, bombers, APC's, cars, bikes & bicycles,
trucks, boats, ships, stationary weapons, hovercraft and usable animals
64 different handweapons:
pistols, rifles, grenade launchers, MG, MP, knifes, grenades, antitank, Molotov Cocktail,
smokegrandes & flares, mines, traps, flashlight and much more
Singleplayer with 9 different modes:
Arcade, Combat, Tankbattle, Dogfight, Sniper, Doorgunner, Racing, Basejump, Zombie
Multiplayer for 2- 128 players
and with 5 different modes:
Conquest, Search & Destroy, Hillfight, Teamdeathmatch, Deathmatch
- Processor: 2.8 GHZ Dual CoreMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: 3D graphics 512 MB VRAM (medium-class)Network: Broadband Internet connection
- Storage: 5 GB available space
- Processor: 3.4 GHz Quad Core or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 3D graphics 2048 VRAM (medium- or upper-class)Network: Broadband Internet connection
- Storage: 5 GB available space
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