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Neon Chrome Beta Update 23rd March 2016
[ 2016-03-23 07:24:55 CET ] [ Original post ]
- Replaced placeholders with normal loot in a rare room in hospital.
- Capitalized the special stage names.
- Ability indicator blinks and makes a sound if activated empty
- Game reports when all targets have been destroyed
- Firestarter enhancement should work with fire grenades in addition to normal fires
- Added death tips for the explosive system in the apartment
- Rudimentary browsing of cybernetics with j key in dev mode
- The character selection screen now shows only micro missiles if the tutorial 2 has not been completed.
- Increased the size of the exit marker in the caretaker intro.
- Made small fixes to the Chameleon Skin enhancement.
- Grenadier now uses the nade launcher sound instead of the throwing sound.
- Saved games are now validated.
- Rain sounds in chapter 5 end Level
- Credits screen has music in game complete
- Game complete screen is now same as player dead as info is basically the same (some work needed still)
- The level message should scale better now
- Removing the companion drone enhancement now destroys the current companion drone immediately.
- Weapon loot level is now correctly increased to level 5 when the player purchases a weapon from the hub.
- The enhancement Omnitech Energy Compensator now works correctly.
- Fixed a bug where the main menu screen sent wrong messages to the map screen.
- The enhancement Neurocore Pain Collector does not generate a bunch of blue +0s around the player anymore when the player is on fire.
- Railgun achievement can now be acquired by killing 3 enemies with a single shot.
- Stun pulse divided into emp and sonic
- Weapons have a notes field where you can shortly state special features like wall piercing
- Crit% is displayed in character sheet for weapons
- Fixed the voice over texts a bit
- Elevator six should not stay open anymore when the overseer is beaten.
- The game clock now shows the correct time.
- The arcology now has a fade at bottom so that it wont look cutted in more square resolutions, the image moved down a little to give more room for the overseer data at top
- Unlock viewer and achi viewer should scroll to start on open
- The illegible gun texts were removed, replaced with glow
- The rail gun was nerfed quite much as it feels OP to many people. One-shots sec guards from behind a wall. We'll monitor how it works now.
- Fixed credits screen transition.
- Fixed error situation that happened when trying to create more than 8 profiles.
- Modified some UI to be more gamepad friendly
- Added Piercing pulse icon.
- Idle animations are now a bit more natural, didn't make the loops too long though.
[ 2016-03-23 07:24:55 CET ] [ Original post ]
Neon Chrome
10tons Ltd
Developer
10tons Ltd
Publisher
2016-04-28
Release
Game News Posts:
75
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(521 reviews)
The Game includes VR Support
Public Linux Depots:
- Neon Chrome Linux [479.83 M]
Available DLCs:
- Neon Chrome - Original Soundtrack
- Neon Chrome - Arena
Neon Chrome is a ruthless twin-stick top-down shooter with procedurally generated levels and destructible environment.
- Completely destructible environment
- Persistent character development using loot from your runs
- Enemies ranging from security guards to massive boss hover tanks
- Perk system in the form of cybernetic enhancements
- Procedurally generated levels - endless replayability
- Over a dozen weapons
- Discover & unlock enhancements, abilities and weapons
- Experiment with level editor & mods
Neon Chrome was created by 10tons - the company behind the cult hit game Crimsonland.
Use your looted credits to permanently improve your stats like health, luck and damage. Your character also improves with guns and cybernetics during a run. Visit your nearest upgrade station and select from a choice of over four dozen enhancements. The enhancements range from health and protection improvements to defense and assault systems - and far beyond.
After each death the game will generate a completely new path always ending in a final showdown. The Overseer controlling everything trusts his obedient minions to end your journey before you reach him. Your path will be a mix of randomly generated futuristic environments and hand crafted challenges.
Before each run you choose one of three randomized "assets". The asset is a unique combination of role, weapon, and ability. Each one a bit different - everyone as good as dead. They will have all your permanent stat improvements in addition to their original qualities. The sneaky assassin with mines or the robust corp soldier with incendiary grenades? The choice is up to you.
Almost everything in Neon Chrome can be destroyed with weapons or cybernetic abilities. You’ll shoot through walls, make rooms explode, and obliterate whole floors while blasting your way through the building.
Overcome the latest killing solutions ranging from armed security to lethal assault drones and cyborgs. The building hosts a small army and even devastating military robots. To make your way to the top you also need to overcome handcrafted combat and puzzle challenges.
If your friends would like to help you bringing down the Overseer Neon Chrome supports 2-4 players in shared screen local co-op!
Armed with your skills, weapons, and cybernetic abilities you’ll have a fighting chance of stopping the Overseer. Go on, venture into the Neon Chrome and remember: Death is always a new procedurally generated beginning.
MINIMAL SETUP
- OS: Ubuntu 16.04 or SteamOS
- Processor: 2 GhzMemory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: SM 3.0+
- Storage: 500 MB available space
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