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Checking In
I took some time to set up a brief information page for both Disturbed games. Added download links for a couple press images at the bottom of their pages. This is something I should have had set up a long time ago, but better late than never I suppose.
I created an account on ArtStation and will be doing more 3d/texture work on there. For those interested, feel free to check it out. I'll have more things on there as time goes, but I thought it would be good to announce it here.
An updated version of the game is still in the works. Right now the images are being updated for the new engine. More updates to come regarding this.
I've had an itching for 3d work and have been spending more time working on personal projects. Also, I've been experimenting with game maker prototypes. Nothing solid yet, but if you want to keep up-to-date, please check out my social media.
http://iblackpen.com/index.html https://www.artstation.com/iblackpen https://www.facebook.com/iblackpen https://twitter.com/iblackpen
[ 2018-06-15 23:24:58 CET ] [ Original post ]
I thought I'd make a post to share some updates over the past week or so.
Website updated
I took some time to set up a brief information page for both Disturbed games. Added download links for a couple press images at the bottom of their pages. This is something I should have had set up a long time ago, but better late than never I suppose.
New account on ArtStation
I created an account on ArtStation and will be doing more 3d/texture work on there. For those interested, feel free to check it out. I'll have more things on there as time goes, but I thought it would be good to announce it here.
Disturbed
An updated version of the game is still in the works. Right now the images are being updated for the new engine. More updates to come regarding this.
Future Projects
I've had an itching for 3d work and have been spending more time working on personal projects. Also, I've been experimenting with game maker prototypes. Nothing solid yet, but if you want to keep up-to-date, please check out my social media.
Links
http://iblackpen.com/index.html https://www.artstation.com/iblackpen https://www.facebook.com/iblackpen https://twitter.com/iblackpen
[ 2018-06-15 23:24:58 CET ] [ Original post ]
Disturbed
Brad Moore
Developer
Brad Moore
Publisher
2016-10-03
Release
Game News Posts:
26
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(1778 reviews)
The Game includes VR Support
Available DLCs:
- Disturbed - Support DLC
Disturbed is an adventure/horror visual adventure, inspired by experiences of depression and addiction. All visuals are hand-drawn to express personality and a sense of horror.
Play as a farmer who struggles to manage a failing farm. You come to a point where there is no more hope, and you must do something. You figure that you will die and it is just a matter of how and where. What difference is there to make? What can a simple farmer do? Only you can answer these questions.
Disturbed is powered by the Ren'py Engine, using default settings which help aid the game's atmosphere. Visuals are 800x600 resolution by default, something that may not happen again for future games.
Disturbed includes various puzzles in which the player needs to obtain items and use them at specific places. There is no inventory system however, which makes this experience unique. Because of this, areas and objects react differently depending on whether the player has a specific item or not. This also happens for some of the conversations in the game.
Play as a farmer who struggles to manage a failing farm. You come to a point where there is no more hope, and you must do something. You figure that you will die and it is just a matter of how and where. What difference is there to make? What can a simple farmer do? Only you can answer these questions.
Disturbed is powered by the Ren'py Engine, using default settings which help aid the game's atmosphere. Visuals are 800x600 resolution by default, something that may not happen again for future games.
Disturbed includes various puzzles in which the player needs to obtain items and use them at specific places. There is no inventory system however, which makes this experience unique. Because of this, areas and objects react differently depending on whether the player has a specific item or not. This also happens for some of the conversations in the game.
MINIMAL SETUP
- OS: x86 or compatibleStorage: 150 MB available space
- Storage: 150 MB available space
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