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Disturbed | 4 Year Anniversary
Four years in the past feels so distant and strange. So much has happened and changed, and yet in some ways, things have stayed the same. I speak of the thrill of adventure, the uneasiness of the unknown, and that disturbed feeling you get when things go wrong. What an inspiration to read about and see so many adventurers traverse the unknown! Happy 4 Years of Disturbed!
Even though there are other projects going on, I couldn't sit by this year as I have in the past. So, regarding this post, the game has received a subtle update that will add some goosebumps to your arms. This may be a little brutal to newcomers but veterans will get a spook from it too I hope. I may need to tweak it later when more people play, but for now, go ahead and wander around. Give the game another go. If for no other reason, it is now the season. [spoiler]A vicious spirit has been released to haunt those who travel the lands of Aramor. Be careful not to wander too long.[/spoiler] Feedback will be appreciated. I was a bit hesitant about adding it in Disturbed Beyond Aramor, but for some reason, it found its way here instead. heartpiece
[ 2020-10-01 09:36:11 CET ] [ Original post ]
Where Has the Time Gone?
Four years in the past feels so distant and strange. So much has happened and changed, and yet in some ways, things have stayed the same. I speak of the thrill of adventure, the uneasiness of the unknown, and that disturbed feeling you get when things go wrong. What an inspiration to read about and see so many adventurers traverse the unknown! Happy 4 Years of Disturbed!
New Death Added
Even though there are other projects going on, I couldn't sit by this year as I have in the past. So, regarding this post, the game has received a subtle update that will add some goosebumps to your arms. This may be a little brutal to newcomers but veterans will get a spook from it too I hope. I may need to tweak it later when more people play, but for now, go ahead and wander around. Give the game another go. If for no other reason, it is now the season. [spoiler]A vicious spirit has been released to haunt those who travel the lands of Aramor. Be careful not to wander too long.[/spoiler] Feedback will be appreciated. I was a bit hesitant about adding it in Disturbed Beyond Aramor, but for some reason, it found its way here instead. heartpiece
[ 2020-10-01 09:36:11 CET ] [ Original post ]
Disturbed
Brad Moore
Developer
Brad Moore
Publisher
2016-10-03
Release
Game News Posts:
26
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Very Positive
(1778 reviews)
The Game includes VR Support
Available DLCs:
- Disturbed - Support DLC
Disturbed is an adventure/horror visual adventure, inspired by experiences of depression and addiction. All visuals are hand-drawn to express personality and a sense of horror.
Play as a farmer who struggles to manage a failing farm. You come to a point where there is no more hope, and you must do something. You figure that you will die and it is just a matter of how and where. What difference is there to make? What can a simple farmer do? Only you can answer these questions.
Disturbed is powered by the Ren'py Engine, using default settings which help aid the game's atmosphere. Visuals are 800x600 resolution by default, something that may not happen again for future games.
Disturbed includes various puzzles in which the player needs to obtain items and use them at specific places. There is no inventory system however, which makes this experience unique. Because of this, areas and objects react differently depending on whether the player has a specific item or not. This also happens for some of the conversations in the game.
Play as a farmer who struggles to manage a failing farm. You come to a point where there is no more hope, and you must do something. You figure that you will die and it is just a matter of how and where. What difference is there to make? What can a simple farmer do? Only you can answer these questions.
Disturbed is powered by the Ren'py Engine, using default settings which help aid the game's atmosphere. Visuals are 800x600 resolution by default, something that may not happen again for future games.
Disturbed includes various puzzles in which the player needs to obtain items and use them at specific places. There is no inventory system however, which makes this experience unique. Because of this, areas and objects react differently depending on whether the player has a specific item or not. This also happens for some of the conversations in the game.
MINIMAL SETUP
- OS: x86 or compatibleStorage: 150 MB available space
- Storage: 150 MB available space
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