New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Into the Void | |
Developer | Mozg Labs | |
Publisher | Mozg Labs | | |
Tags | Indie Strategy RPG Singleplayer | | |
Release | 2015-12-04 | |
Steam | 1,59€ 1,69£ 1,99$ / 0 % |
News | 20 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | Mostly Negative |
Steam store |  https://store.steampowered.com/app/420270  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 349 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 349 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Into the Void Depot LINUX [1.21 G]
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LINUX STREAMERS (0)
Into the Void : Update 1.2 |
Hello everyone,
We continue our updates to improve all the aspects of the game, thank you again for all your feedback, we read all your post/comment/tweet about the game even if we don't answer to them. Let's talk about the update!
PATCH INTO THE VOID 1.2 :
- Ship's subsystems added: You can now focus a specific part of the ennemy ship! Big shields? Destroy the shield generator first to reduce its efficiency. This new aspect is a part of our global plan to make the fights more interesting and intense, more is coming :)
- Ship's status changes are being shown on the right of the screen: We erase the annoying popup coming during your travels and replace it with a notification system. If you need more information, just click on it to display the popup.
- Planets now have quest name on preview instead of event name
- Rockets are now more accurate
- Broken armor now calculates correctly
- Better enemy queue highlighting
- Research preview now contains it's price
- AI fixes
- Refuel icon is now fixed
The patch is available for everybody.
Please comment here.
|
[ 2015-12-09 02:35:11 CET ] [ Original post ] |
Into the Void : Update 1.2 |
Hello everyone,
We continue our updates to improve all the aspects of the game, thank you again for all your feedback, we read all your post/comment/tweet about the game even if we don't answer to them. Let's talk about the update!
PATCH INTO THE VOID 1.2 :
- Ship's subsystems added: You can now focus a specific part of the ennemy ship! Big shields? Destroy the shield generator first to reduce its efficiency. This new aspect is a part of our global plan to make the fights more interesting and intense, more is coming :)
- Ship's status changes are being shown on the right of the screen: We erase the annoying popup coming during your travels and replace it with a notification system. If you need more information, just click on it to display the popup.
- Planets now have quest name on preview instead of event name
- Rockets are now more accurate
- Broken armor now calculates correctly
- Better enemy queue highlighting
- Research preview now contains it's price
- AI fixes
- Refuel icon is now fixed
The patch is available for everybody.
Please comment here.
|
[ 2015-12-09 02:35:11 CET ] [ Original post ] |