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Name | Into the Void | |
Developer | Mozg Labs | |
Publisher | Mozg Labs | | |
Tags | Indie Strategy RPG Singleplayer | | |
Release | 2015-12-04 | |
Steam | 1,59€ 1,69£ 1,99$ / 0 % |
News | 20 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | Mostly Negative |
Steam store |  https://store.steampowered.com/app/420270  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 349 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 349 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Into the Void Depot LINUX [1.21 G]
|
LINUX STREAMERS (0)
Into the Void : Update 1.6 : Expand ! |
Hello everyone,
Here we are, the new update is available on Steam ! Update 1.6 : Expand !
Why "1.6", the last one was 1.4 ?
Nothing important, we update the mobile version accordingly with the PC version, from now, they will share the same version number.
Why "Expand" ?
Because Into the Void is a 4X game : Explore + Expand + Exploit + Exterminate and we needed a little bit more "expand" and "exploit" in the game to be really a XXXX game.
To prepare this "Expand" version we needed you can access all the planets in every mission of the game, it wasn't possible with the previous system, they were all seperated. We did this change in the previous update and it occurs many save problems. In this new update we totally reworked the save system to match the changes.
Global changes
- Loot (including Legendary and Rare items) : you can now scavenge defeated ennemy fleets to find modules !
- Now time can be scrolled from the base
- Rebalancing (because of loot and planets appearing, fewer resources from dismanteling items and fewer resources will be gained from battles, 2nd part of the game made a littile harder ;) )
- Saves now in files and not in the registry : will fix windows bug, but corrupted saves won't be possible to restore)
- Tooltips : it's a first step to make the game more user friendly and easy to begin.
Expand !
- Colonisation : You can now colonise planets !
- Building : You can build on your colonised planets !
- Capturing : Another faction already colonised a planet ? Capture it !
Bugfixing
- With all your feedback in the Discussions on Steam we managed to fix a lot of bugs.
Thank you !
If you want to discuss about the update join us in the discussion
|
[ 2015-12-24 00:25:48 CET ] [ Original post ] |
Into the Void : Update 1.6 : Expand ! |
Hello everyone,
Here we are, the new update is available on Steam ! Update 1.6 : Expand !
Why "1.6", the last one was 1.4 ?
Nothing important, we update the mobile version accordingly with the PC version, from now, they will share the same version number.
Why "Expand" ?
Because Into the Void is a 4X game : Explore + Expand + Exploit + Exterminate and we needed a little bit more "expand" and "exploit" in the game to be really a XXXX game.
To prepare this "Expand" version we needed you can access all the planets in every mission of the game, it wasn't possible with the previous system, they were all seperated. We did this change in the previous update and it occurs many save problems. In this new update we totally reworked the save system to match the changes.
Global changes
- Loot (including Legendary and Rare items) : you can now scavenge defeated ennemy fleets to find modules !
- Now time can be scrolled from the base
- Rebalancing (because of loot and planets appearing, fewer resources from dismanteling items and fewer resources will be gained from battles, 2nd part of the game made a littile harder ;) )
- Saves now in files and not in the registry : will fix windows bug, but corrupted saves won't be possible to restore)
- Tooltips : it's a first step to make the game more user friendly and easy to begin.
Expand !
- Colonisation : You can now colonise planets !
- Building : You can build on your colonised planets !
- Capturing : Another faction already colonised a planet ? Capture it !
Bugfixing
- With all your feedback in the Discussions on Steam we managed to fix a lot of bugs.
Thank you !
If you want to discuss about the update join us in the discussion
|
[ 2015-12-24 00:25:48 CET ] [ Original post ] |