Free Heroes for version 1.044:
Beast Hero, Samurai, Princess Ranger, Vagrant Ninja
We made a lot of changes to this week's version to make it more interesting and sustainable for the long term. In the meantime, some functionalities and systems are still under development. We appreciate your patience.
Samurai
We tried to make Samurai players aware when the best time to use [Obsession] is. Therefore, we made some changes to the state of [Obsession] and also increased the damage.
Changes to [Obsession]:
- Health regeneration increased from 1s to 0.55s
- Damage increased from 3 to 5
- Damage caused by Sword Aura increased from 10 to 13
- Time decreased from 6.6s to 5s
- Removed the health penalty
- Hero Value increased from 5 to 10
Element Fuse
We made the following changes because we want Element Fuse players to have a grip on its magic spells rather than just randomly use any of them. Therefore, we made some changes to make some of its skills weaker a little bit.
- Basic attack cooldown increased from 0.85 to 1.25
- Damage of [Multi-Robe] increased from 1.3x to 1.2x
- [Element Explode] cooldown increased from 28s to 34s
- [Element Explode] Mana recovery reduced from 150 to 100
Demonic Knight
Demonic Knight has been always a really tricky hero to do changes to. So, we tried to stick with its central counter being “Destroy the Holy Relics first then the Hero.” We also did a bit of changes to Holy Relics.
[Grace - Divine Blessing]
- Increased the Healing frequency from 0.35s to 0.7s.
- Damage decreased from 25% to 30%
- Health recovery when attacking increased from 3 to 5
- Only standing next to Holy Relics will now provide the effects
[Grace - The Call]
- Mana consumption decreased from 85 to 50
[Holy Summon]
Cooldown decreased from 25s to 18s
[Holy Relic]
Health regeneration increased by 3% if no damage is received for 6 seconds
Now transforms into one bottle of wine or one piece of bread upon destruction. (A bottle of wine recovers 15 Health and 50 Mana)
Princess Ranger
Imprison time decreased from 2s to 1.75s
Equip & Spell Scrolls
* Icicle: Decreased the icicle continuous time from 2.5s to 1s
* Explode: Increased the frequency of the damage from 1.5s to 2s
* Defeated: Decreased the damage of each stack from 4 to 3
* Imprison: Decreased imprisoned time from 3.5 seconds to 2 seconds
* Raging Assault
Decreased the damage radius from 20 to 16 yards.
Decreased the damage from 18/24/36 to 18/22/26
* Flash
Increased cooldown time from 26/26/18s to 32/32/25s
* Spell Book
Increased Mana regeneration time from 15/20/30 to 4/8/12
Others:
* Any Hero with a basic attack lower than 12 will have damage bonus when attacking buildings
* Old Prisoner and Nimble Assassin bots are now not as difficult as before
* The Shop Keeper now can buy back certain Hero's inherent equipment...but we are still in discussion with the Shop Keeper whether to do the same thing to some of the special spell scrolls.
[ 2016-10-21 15:31:28 CET ] [ Original post ]