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Name

 Can't Drive This 

 

Developer

 Pixel Maniacs 

 

Publisher

 Pixel Maniacs 

 

Tags

 Indie 

Casual 

 

Racing 

 

Multiplayer 

 

 Co-op 

Release

 2021-03-18 

 

Steam

 12,99€ 10,39£ 12,99$ / 35 % 

 

News

 42 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Mostly Positive 

Steam store

 https://store.steampowered.com/app/466980 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 6  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 6 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 "Can't Drive This"-Linux [374.36 M] 




LINUX STREAMERS (1)
hexdsl




Sorry For the Silence

Hey there,

let me begin with apologizing for this post. This is long overdue. In the name of the entire team, I also apologize for the lack of updates in the recent time.


TL;DR
We didn't forget you, we just had a lot of stuff to do. We're getting off our asses now. Promise.

Is Can't Drive This Cancelled?
No, not at all. Quite the opposite. Really, really, the opposite.
Though we haven't been actively developing CDT during the past few weeks (more on that below), it's still very much alive. In fact, we've recently received funding for it from the awesome folks at FFF Bayern! We're definitely going to finish it, and we have some exciting new features planned – including awesome new game modes, achievements, trading cards, more customization, and more.

What's Going On, Then?
In short, we had other commitments, we thought we could handle better. In the past weeks, things went a little awry here, as we went through some operational changes. The console port of our debut title ChromaGun took longer and required more resources than we expected, and we were trying to get funding for CDT. These, among other things, had us crunching overtime lately, and we didn't get around to really working on updates, other than the last one.

We're a particularly small company, with eight employees. Two of these work on marketing and other things outside the actual game development. And only four of the remaining developers work here full-time – and they've been trying their hardest to get stuff done on three games.

I hope that gives you an idea of why it can be difficult to get certain things done in a reasonable amount of time sometimes – and why you haven't heard from us in so long.

Good News, Everyone!
I can confirm, that as of now, we're back in the saddle.

We currently have three active projects: ChromaGun for PSVR, Can't Drive This, and Escape the Loop. ChromaGun is nearly done, and Escape the Loop is still some time in the future. That finally brings us to a point where we can focus most of our work on the development of CDT – with some time being spent on bug fixes and improvements for ChromaGun, and the design work of Escape the Loop.

We're now working on getting Controller Support for the entire game, developing new game modes, and improving our network code – among other things.

We truly appreciate your support and your patience. With that – and the funding – we're confident we can make Can't Drive This the best game it can be.

Keep your feedback coming. We're listening. Always.

Cheers,
Steve


[ 2017-09-15 12:13:10 CET ] [ Original post ]