New Look, New Modes, New Everything
Unfortunately, it's hard to visually show you how awesome our new network code is, but we're already seeing a few huge benefits as opposed to the old version:
Since not all of us are programmers, I can present you with another teaser for something we've been working on: Can't Drive This is getting an all-new look! New street tiles, new vehicles, new post processing, the whole package. Here's a shot of the new street and an early version of the new vehicle explosion.
Right now, we're re-doing the customization shader for the vehicles, as well as some of the vehicles themselves. As soon as that's through, I'll make sure to post an announcement highlighting the changes. We're also trying out new crazy game modes, including ones with progression, different ways to build roads and more. More info on this, also coming in the next few weeks.
That's all for now, but keep your eyes open for some more Can't Drive This goodness in the near future. Take care, Steve . . . . . . . Oh, and remember that thing from the beginning, that I can't talk about? Well, nobody said anything about screenshots.
[ 2017-12-15 10:03:28 CET ] [ Original post ]
Hey you all! As promised, we've been hard at work on Can't Drive This. Here's a short update on what's going on at Casa Del Pixel Maniacs:
Network Code is looking good
Unfortunately, it's hard to visually show you how awesome our new network code is, but we're already seeing a few huge benefits as opposed to the old version:
- Improved matchmaking speed & reliability
- Noticeably less lag
- More robust online gameplay
- Multi-platform and Cross-platform support
- Something secret, I'm not allowed to tell you about yet
New Look
Since not all of us are programmers, I can present you with another teaser for something we've been working on: Can't Drive This is getting an all-new look! New street tiles, new vehicles, new post processing, the whole package. Here's a shot of the new street and an early version of the new vehicle explosion.
New Vehicles & Modes
Right now, we're re-doing the customization shader for the vehicles, as well as some of the vehicles themselves. As soon as that's through, I'll make sure to post an announcement highlighting the changes. We're also trying out new crazy game modes, including ones with progression, different ways to build roads and more. More info on this, also coming in the next few weeks.
That's all for now
That's all for now, but keep your eyes open for some more Can't Drive This goodness in the near future. Take care, Steve . . . . . . . Oh, and remember that thing from the beginning, that I can't talk about? Well, nobody said anything about screenshots.
New Look, New Modes, New Everything
Unfortunately, it's hard to visually show you how awesome our new network code is, but we're already seeing a few huge benefits as opposed to the old version:
Since not all of us are programmers, I can present you with another teaser for something we've been working on: Can't Drive This is getting an all-new look! New street tiles, new vehicles, new post processing, the whole package. Here's a shot of the new street and an early version of the new vehicle explosion.
Right now, we're re-doing the customization shader for the vehicles, as well as some of the vehicles themselves. As soon as that's through, I'll make sure to post an announcement highlighting the changes. We're also trying out new crazy game modes, including ones with progression, different ways to build roads and more. More info on this, also coming in the next few weeks.
That's all for now, but keep your eyes open for some more Can't Drive This goodness in the near future. Take care, Steve . . . . . . . Oh, and remember that thing from the beginning, that I can't talk about? Well, nobody said anything about screenshots.
[ 2017-12-15 10:03:28 CET ] [ Original post ]
Hey you all! As promised, we've been hard at work on Can't Drive This. Here's a short update on what's going on at Casa Del Pixel Maniacs:
Network Code is looking good
Unfortunately, it's hard to visually show you how awesome our new network code is, but we're already seeing a few huge benefits as opposed to the old version:
- Improved matchmaking speed & reliability
- Noticeably less lag
- More robust online gameplay
- Multi-platform and Cross-platform support
- Something secret, I'm not allowed to tell you about yet
New Look
Since not all of us are programmers, I can present you with another teaser for something we've been working on: Can't Drive This is getting an all-new look! New street tiles, new vehicles, new post processing, the whole package. Here's a shot of the new street and an early version of the new vehicle explosion.
New Vehicles & Modes
Right now, we're re-doing the customization shader for the vehicles, as well as some of the vehicles themselves. As soon as that's through, I'll make sure to post an announcement highlighting the changes. We're also trying out new crazy game modes, including ones with progression, different ways to build roads and more. More info on this, also coming in the next few weeks.
That's all for now
That's all for now, but keep your eyes open for some more Can't Drive This goodness in the near future. Take care, Steve . . . . . . . Oh, and remember that thing from the beginning, that I can't talk about? Well, nobody said anything about screenshots.
Can't Drive This
Pixel Maniacs
Pixel Maniacs
2021-03-18
Indie Casual Racing Multiplayer Coop
Game News Posts 43
🎹🖱️Keyboard + Mouse
Very Positive
(183 reviews)
http://www.cantdrivethis.com
https://store.steampowered.com/app/466980 
The Game includes VR Support
"Can't Drive This"-Linux [374.36 M]
Drive your car WHILE your friend builds the road in front of you! Oh, and don't go below 20mph OR YOU'LL EXPLODE! Like in that Sandra Bullock movie, in which she kinda does the same thing, but on a bus. Also, she doesn't explode (Spoiler alert). Also, Keanu Reeves was in the movie.
*Not actually a gazillion parts. Not actually sure if gazillion is even a real number.
Co-Op Multiplayer Goodness
- Play local face-to-face couch co-op, with your best frenemy! Don't have two controllers? No worries, one keyboard and one mouse serves two players! Don't have keyboard and mouse? Well, that's weird. (Warning: Can't Drive This may cause you to erratically scream at your friend.)
- Or, if you don't have actual real-life friends, find some random internet-person to play! That's right, we've got cross-platform online multiplayer! Experience the joy of playing Can't Drive This without that annoying smelly friend next to you. You know who I'm talking about.
Customization!
Where's the fun in online multiplayer if there's no customization, you ask? You're very correct, which is why Can't Drive This features a gazillion* unlockable parts and a vehicle editor so you can show off your awesomeness to everybody on the interweb! But as we all know, only one player gets to drive a car at a time. The other player builds the track. That's why we also included a track editor! Create your custom track and have your friends race on a gold-plated yellow brick road, if you so wish!Feature List
- Racing Game (What the game is)
- Level-Editor (The game is this, too!)
- Customizable Vehicles
- Customizable Race Tracks
- Cross-Platform Online Multiplayer
- Local Multiplayer
*Not actually a gazillion parts. Not actually sure if gazillion is even a real number.
MINIMAL SETUP
- OS: Linux
- Processor: 2.5 GHz Dual coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 760. AMD Radeon R7 270X. or betterNetwork: Broadband Internet connection
- Storage: 1 GB available space
- OS: Linux
- Processor: 3.0+ GHz Quad coreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 1060. AMD Radeon RX 470. or betterNetwork: Broadband Internet connection
- Storage: 1 GB available space
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