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Name

 Stellar Overload 

 

Developer

 Cubical Drift 

 

Publisher

 Cubical Drift 

 

Tags

 Indie 

 

RPG 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2016-10-11 

 

Steam

 € £ $ / % 

 

News

 82 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/397150 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 32  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 32 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Stellar Overload Linux Dev [4.1 G] 


 Stellar Overload Linux Release [4.1 G] 


DLC

 Stellar Overload - Sound Selection 




LINUX STREAMERS (0)




Steam Early Access Update 2 : it's today!

We are glad to present the 0.8.6.0 early access update!
Here are the main new features you will find:

Istara



Our second planet, Istara, has been highly improved, graphically and technically.
Istara is a cold forest planet with three biomes in it: the swamps, the sequoïa forest and snowy forest.
A new population of animals appeared : spiders, brakhs (a local boar) and bees.
New trees were also added: pines, spruces and above all, the giants sequoïas.


New vehicle : the Spacejet



3 new control blocks have been added: the Gyrograv block, the Spacejet cockpit and a directionnal thruster.
You can now get into space by building a spacejet with those new elements!

The thrusters allow you to control the direction of your ship. You will need 6 thrusters, one for each direction to fully control your ship (Forward, backward, move laterally to the left, or to the right, up and down).
If you put only 2 blocks forward and backward for instance, you will just be able to go forward or backward.

Do not forget to check the key bindings options: we added a vehicle section so you can set your bindings according to your preferences, with no effect to the character bindings (on foot).


Workshop on Steam feature : Share your plans with the community!



You want to show to the community your brand new spaceship you just made? You want to try a house a friend of yours did?
By pressing the “P” key while in game, you will open the plan sharing tool.
This tool allow you to share every plans you created with all your local saves, but also with the rest of the world directly on Steam Workshop.
Just drag and drop a plan from this new screen to your inventory and put it in your world (if you have the right blocks to build it!)
Just drag and drop a plan from your inventory to the workshop, add it and bam! It’s online!


New community feature: Transforming a creative universe into a custom universe



Build your world in creative mode, then transform it into a custom universe (“C” button on the universe’s list). The custom mode is your universe with no scenario. You will start with an empty inventory and a knowledge of every recipes.
More options to customise this mode will be added in the future.


New features for the creative mode



You can now put creatures to create your own swarming dungeon! Eww... !

You can now define the spawn point for the players by using the /setspawn command. Use it for example to set the spawn point in front of your dungeon.

You can also enable or disable the inertia using the command /togglemomentum. Our artist team asked for this option, and some of you will definitely like it too!


Recorder improvement, and plan setting enhancement

Right click now registers automatically an object. The algorithm now spreads to all the blocks linked to the one you are targeting. You’d better separate your object from the ground before you do that ;)


New death system

Death is always hard to balance and above all, today we don’t have every tool to do it.
From now on, when you die, you will loose all your inventory but your weapons, ammo and armor.
You will need to come back where you died and click on the bag to loot your inventory.
Make some backup chests before you go kill some monsters, who knows ;)


New quest log



You can now follow a secondary quest by selecting it from the journal (press “J” key) and by clicking on the “Follow” button on the top right corner.
3 characters will wave at you at a moment during the adventure (at the end).
Keep an eye open ;)


You can also check every modifications and improvements we have done in the last seven weeks on the detailed release note of this new update here.

We hope you will enjoy these new features as much as we enjoyed making them!

Note for all the AZERTY players: You need to reset your key bindings manually in the game options, due to the new spacejets mechanics, we currently can’t mix US and FR key settings anymore. We will provide a fix in a future patch regarding this issue.

Note for the builders: you can now access the old “EA1” version to create all the blueprints you want, and then copy them to the new version folder. To access the old version: right-click on Stellar Overload in your game list, choose “properties”, and go to the “betas” tab. Select the “steam_ea1_v0.8.5.2” version in the dropdown list.

As usual, we have open a new section on the forum. Do not hesitate to tell us your feelings about this new version of the game.

And most importantly : Have fun!


[ 2016-12-14 13:07:15 CET ] [ Original post ]