




Hello you awesome speed-runners!
We’ve been a little quiet for the last couple of months because we’ve been hard at work on the PC and Nintendo Switch versions of the game with an expanded team. We don’t have a concrete release date to announce quite yet, but we can tell you that Nintendo Switch and Steam versions will launch on the same day, and we’re really close to announcing the date.
We’re SO CLOSE!
In the meantime, we have some cool stuff to announce. In addition to new PC features, while working on porting the game to Switch we designed a bunch of new features that we liked so much we decided backwards-port them into the PC as well. (“Backwards-port” is totally a real thing and definitely not a term we just made up.)
Some of the cool things that will be in the game when it launches include:
- Major improvements to the user interface (seriously, it’s SO much better)
- Gameplay video recording and one-touch screenshots to capture your finest moments
- A full set of Steam achievements and trading cards for the completionists
- A major overhaul of balancing and difficulty to make the whole experience flow better

- Ed, Scott, and the Considerable Content crew
[ 2018-02-04 09:31:41 CET ] [ Original post ]
Hello you awesome speed-runners!
Weve been a little quiet for the last couple of months because weve been hard at work on the PC and Nintendo Switch versions of the game with an expanded team. We dont have a concrete release date to announce quite yet, but we can tell you that Nintendo Switch and Steam versions will launch on the same day, and were really close to announcing the date.
Were SO CLOSE!
In the meantime, we have some cool stuff to announce. In addition to new PC features, while working on porting the game to Switch we designed a bunch of new features that we liked so much we decided backwards-port them into the PC as well. (Backwards-port is totally a real thing and definitely not a term we just made up.)
Some of the cool things that will be in the game when it launches include:
- Major improvements to the user interface (seriously, its SO much better)
- Gameplay video recording and one-touch screenshots to capture your finest moments
- A full set of Steam achievements and trading cards for the completionists
- A major overhaul of balancing and difficulty to make the whole experience flow better

- Ed, Scott, and the Considerable Content crew
[ 2018-02-04 09:31:41 CET ] [ Original post ]
🕹️ Partial Controller Support
- Rogue Singularity - Linux [830.92 M]
Rogue Singularity is a high-speed infinite obstacle course.
Navigate the perils at the edge of a rogue singularity as it tears worlds apart.
Customise your robot and face infinite challenges, fighting to survive. Traverse universes to discover what lies beyond the void.
Survive on the wreckage of worlds and prove yourself in this precision platformer for PC, Mac and Linux.
Rogue Singularity is a third person precision platformer ideal for speedrunning.
The hazards of space and the singularity are many and ever-present, as you race to the end of each level in the fastest time possible.Take on the expanses of space alone, or race the ghosts of the best players in the world.
No level will be the same twice - each location in Rogue Singularity is procedurally generated for infinite replayability. Attain mastery and your name could be on the top of every leaderboard - your name will take pride of place at the start of every new level you complete. Your achievement will unlock the level for the online community1
Rogue Singularity Weekly Challenges give you one chance to finish the level and top the leaderboard. Are you the fastest robot survivor?
- Customise your robot, and challenge your dexterity by traversing through a rogue singularity as it tears everything apart
- Precision 3D platforming, refined to give you perfect control
- Procedural generation: every level is unique, every run of the game is different
- Inside Rogue Singularity’s Black Hole you will discover new levels to complete that are unique to your playthrough. Make your mark as a trailblazer, and share your discoveries with the community! (Being developed during the Early Access period)
- A chiptune electronic hybrid soundtrack composed by Derris-Kharlan (Time Surfer)
- Customisable and unlockable characters, weekly challenges, speed run ghosts, and fastest time leaderboards to challenge your friends and the whole Early Access community!
- OS: Ubuntu 12.04 or Newer or SteamOS
- Processor: 2.0GHz Dual CoreMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: SM3 512MB VRAM
- Storage: 1 GB available space
- OS: Ubuntu 12.04 or Newer or SteamOS
- Processor: 2.6GHz Dual CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: SM4 1GB VRAM
- Storage: 1 GB available spaceAdditional Notes: Gamepad or Controller Recommended
[ 5974 ]
[ 1567 ]
[ 1755 ]