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Patch 1.0.3: Kasha So Sad
![](http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/6948997/8bc7359dd0df98aabcee1360e708d8da800257dc.jpg)
[ 2017-09-27 22:13:30 CET ] [ Original post ]
Good news and bad news for you snipers out there: Kasha’s getting nerfed… but Thermal Airsnipers (balloons) are going beast mode. Patch 1.0.3 is out!
Online
- GOG Crossplay - At long last, GOG and Steam players can now play together!
- Ranked Matchmaking searches with “worldwide” filter to solve people not finding matches
- Added a player list to the post match screen
- Passworded lobbies - When you create an Unranked lobby, you can optionally enter a password. This lobby will only show up for users that search with that password.
- Friend Invites temporarily disabled to support crossplay (we hope to re-enable invites next patch). For now, use passworded lobbies.
Balance
- Warren Health now 60 (was 50)
- Wolf now stims for 12 seconds (meaning they stim up to 6 units), but their stim does not affect other wolves’ stimming ability
- Skunk Health now 32 (was 30)
- Badger Health now 60 (was 50), Warm up time now 6 secs, warm down time 1 sec (was 4, 2)
- Fox Damage per shot now 18 (was 24), vision reduced to 5 (was 8)
- Artillery Damage to single target now 12, damage to surrounding tiles now 2 (was 4 on all tiles)
- Balloon Damage per shot now 16 (was 12)
- Barbed Wire Health now 25 (was 20)
- Landmine Damage to single target now 9, damage to surrounding tiles now 3, range reduced to 3x3 square (was 3 to all tiles, range was 5x5)
Story Mode
- Victors Will Feast - Heroic fixed
- Sage Marro Speaks - Primary Objective no longer requires you to recruit neutrals
Other stuff
- UI Audio cleaned up
- Added ambience to post-match feast screen
- Game now allows for us to balance single player and multiplayer independently
- Implemented an option called “ModDir” (in your options.xml) that allows the game to load data xmls from a user defined folder.
![](http://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/6948997/8bc7359dd0df98aabcee1360e708d8da800257dc.jpg)
[ 2017-09-27 22:13:30 CET ] [ Original post ]
Tooth and Tail
Pocketwatch Games
Developer
Pocketwatch Games
Publisher
2017-09-12
Release
Game News Posts:
83
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(2824 reviews)
The Game includes VR Support
Public Linux Depots:
- LEADtoFIRE Linux [622.35 M]
In victory we feast. Our enemies will be dinner.
Tooth and Tail is a Real-Time Strategy game set in a world of animal revolution. The Commonfolk, the Civilized, the Longcoats and the KSR are at war over who will eat and who will be eaten.
Lead the Revolution
Wage war with customizable factions, featuring units like mustard-gas skunks and flamethrowing boars. From the creators of the IGF-winning game Monaco: What's Yours Is Mine, Tooth and Tail distills the Real Time Strategy genre down to a few buttons and eight-minute matches.
An RTS for e-sports and casual couch play alike
Tooth and Tail has an incredibly high skill-cap without getting bogged down by high APM/micro requirements. It's the type of RTS that can be enjoyed by competitive gamers and total gaming noobs alike. Pick up a controller and play with your friends on the couch, or hop online for intense competitive play. Tooth and Tail pits you in an animalistic war for food where the stakes couldn't be higher.
- Original Soundtrack by Grammy Nominee Austin Wintory
- Online play
- Split-Screen
- Story Mode
- Arena mode
- Advanced Bot AI
- Up to 4 players, mixed split-sceen and online
- Controller or Keyboard/Mouse
MINIMAL SETUP
- OS: Ubuntu 12.04 (64-bit)
- Processor: 2 GHz ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: (Driver mesa 10.6) 1.5gb video card required to play. nVidia 320M. Radeon HD 2400. Intel HD 3000 or better
- Storage: 1 GB available space
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