
Season 2 has arrived, and with it a revamp of Ranked matchmaking!
Ladder Reset
Season 2 uses a different model for determining player skill, so we're resetting the ladder. Come scramble your way back up again!
Player Stats
You can now see your pick rate and win rate for each unit on the Ranked screen by clicking the Stats button. You can also see community-wide pick and win rates. If everyone is going squirrel, follow the meta or play counter meta!
MMR
You will now gain/lose different amounts of points based on the difference in rank between you and your opponent.
Earn 100 points to advance a tier. While "Fury of the Feast" is still the top tier, every 100 points will advance you another master rank. If you beat someone 6 ranks below you, you will gain a point and they will lose a point. If you beat someone 6 ranks or more above you you will gain 100 points and they will lose 100 points.
Point change for each tier differential are as follows:
- -6 or more: 1 point
- -5: 2 points
- -4: 3 points
- -3: 4 points
- -2: 5 points
- -1: 10 points
- Equal Rank: 20 points
- +1: 30 points
- +2: 45 points
- +3: 60 points
- +4: 80 points
- +5: 90 points
- +6 or more: 100 points
Map Fairness
During map generation, if the game determines that there is a severe imbalance in spawn positions, it will throw out the map and try again. Currently, the algorithm takes into account:
- Number of expansions each spawn point is closest to
- Elevation
- For FFA: Distance to closest opponent
- For 2v2: Distance to farthest teammate
Balance Changes
- Landmine: Cast time 0.25 seconds (from 0.5)
- Toad: 9 HP 6 DMG / 3 AOE (from 11 HP, 8 DMG / 2 AOE), can be denied during 0.25 second detonation time
- Skunk: 35 HP (from 32)
- Chameleon: 6 DMG (from 7)
New Language
Follow Development
Don't forget to follow our
Twitch channel if you want to be a part of development, and join our
Discord to be a part of the community and find matches!
One last thing: If you want a wallpaper version of our gruesome Last Supper -- without the Patch text --
here ya go!
[ 2017-12-21 00:11:26 CET ] [ Original post ]