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General Bug Fixes!

Hello everyone, your feedback has been amazing and has really helped us find a lot of bugs and address them. Here is a list of the latest updates and fixes.

Patch Notes


  • Fixed a bug where quitting to title in level would load the retry functionality.
  • Fixed a bug where the footsteps and jumping sound were too loud in relation to the other sound effects.
  • Changed the in air movement system to give the player more control. From now on the player has full movement control in air as they would on the ground. This means players can jump in one direction while shooting in another direction without having the mouse movement change the direction of jump travel. Players can now also stop dead during a jump arc by releasing the movement keys, this is useful for if the player wants to land very accurately and a full jump arc would overshoot (this helps particularly at high speeds). This also means jump arcs won’t auto complete so it’s up to the player to choose their direction of travel when using a jump pad.
  • Fixed a bug where laser beams would collide with the proximity mine distance trigger.
  • Fixed a bug where evil plums would agro and shoot at you even if they couldn’t directly see you.
  • Fixed a bug in level 4 where enemies pathing would glitch out due to an invisible artefact.
  • Fixed a bug where enemy lasers would travel through walls and other solid objects, this is no longer the case.
  • Fixed a bug where Level 2 Hover Laser enemies would spin out of control and not path correctly.
  • Fixed a bug where return shot wasn’t properly showing up in the random generator. You should find return shot in game and working now.
  • Fixed a bug where Hand of Gaia wasn’t properly showing up in the random generator. You should find Hand of Gaia in game and working now (This bug was related to the return shot bug).
  • Fixed a bug where different graphics settings combined with different frame rates would cause certain enemies to move at different speeds
  • Fixed a bug where taking extreme damage would cause negative numbers to display on the health bar.
  • Corrected spelling in game from “INDOMNITABLE WILL” to “INDOMITABLE WILL” in certain menus.
  • “Does not stack with Laser Shots.” has been added to power ups whose effects are incompatible with laser shots because light speed breaks the physics of the combined effects.


[ 2016-10-31 14:21:16 CET ] [ Original post ]

Polygod
Amplify Games Developer
Amplify Games Publisher
2018-08-17 Release
Game News Posts: 38
🎹🖱️Keyboard + Mouse
Very Positive (128 reviews)
The Game includes VR Support

Description
Polygod is a rogue-like, randomly generated FPS where you are an assassin known only as "Faceless the Blessed". You must battle the minions of malignant Gods and their Holy Champions in an epic event known as the Trial of the Gods. Each level is randomly generated and features successive Altars of Worship where you exchange your Souls for Blessings (which are like power ups). Blessings combine and stack to create unique effects which will help you survive the brutal challenges in your quest to attain Godhood. In the PolyGod universe, death is necessarily permanent but with each new game comes a unique first-time experience. The art style is inspired by the meta-physical surrealist artist Giorgio de Chirico who is famously revered for his eerie mood and strange artificiality of cityscapes.

Polygod also features Arena Shooter multi-player with randomly generated maps and a variety of planned game modes. Currently in Early Access, players can play free for all matches on randomly generated maps where the first person to a set number of kills is the victor. Future planned game modes include team death-match and a variation of capture the flag, involving altars and blessings.

Features
  • Randomly generated levels
  • 5 Unique enemies per level with unique designs and behaviours
  • Rogue-like permanent death
  • 56 Unique blessings that combine and stack to create thousands of unique effects
  • Randomly generated multiplayer maps for versus combat
  • Epic boss fights at the end of each level

MINIMAL SETUP
  • OS: Steam OS
  • Processor: 2.4 GhzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 1 GB
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Steam OS
  • Processor: 2.8 Ghz Dual coreMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: 2 GB
  • Storage: 2 GB available space
GAMEBILLET

[ 5974 ]

6.22$ (11%)
13.27$ (17%)
13.34$ (11%)
33.19$ (17%)
24.89$ (17%)
24.89$ (17%)
8.89$ (11%)
15.90$ (20%)
16.59$ (17%)
16.97$ (15%)
12.59$ (16%)
9.95$ (17%)
4.12$ (17%)
26.39$ (12%)
1.64$ (18%)
8.89$ (11%)
16.79$ (16%)
3.29$ (18%)
30.56$ (24%)
16.96$ (15%)
8.49$ (15%)
5.03$ (16%)
17.79$ (11%)
29.99$ (40%)
17.79$ (11%)
33.17$ (17%)
17.19$ (-15%)
25.47$ (15%)
17.79$ (11%)
25.49$ (15%)
GAMERSGATE

[ 1567 ]

6.25$ (75%)
0.6$ (70%)
7.5$ (50%)
1.95$ (90%)
1.0$ (80%)
1.5$ (85%)
9.37$ (63%)
3.28$ (78%)
2.5$ (75%)
3.75$ (62%)
9.75$ (39%)
3.28$ (78%)
6.0$ (70%)
0.56$ (81%)
6.11$ (49%)
8.99$ (40%)
1.35$ (89%)
1.2$ (60%)
2.5$ (75%)
0.56$ (81%)
3.0$ (70%)
4.0$ (80%)
0.58$ (92%)
1.31$ (81%)
32.49$ (35%)
1.88$ (81%)
2.4$ (73%)
1.0$ (90%)
1.0$ (80%)
4.5$ (75%)
MacGamestore

[ 1755 ]

18.99$ (37%)
16.99$ (15%)
1.39$ (91%)
6.37$ (79%)
1.99$ (80%)
1.99$ (90%)
3.49$ (30%)
7.49$ (17%)
1.19$ (88%)
1.19$ (88%)
25.89$ (65%)
19.99$ (33%)
20.99$ (16%)
16.49$ (18%)
27.99$ (7%)
1.19$ (94%)
78.99$ (12%)
49.99$ (9%)
1.19$ (80%)
62.89$ (10%)
3.99$ (73%)
17.49$ (13%)
45.99$ (8%)
39.99$ (20%)
17.99$ (10%)
1.99$ (87%)
11.99$ (20%)
13.99$ (72%)
35.99$ (10%)
17.49$ (13%)

FANATICAL BUNDLES

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356381 days, 18 hours, 30 minutes


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HUMBLE BUNDLES

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