





Gameplay
The Madness of Little Emma is a randomly generated action platformer with heavy Rogue-like elements. In her journey Emma will discover tons of varied items and encounter multitudes of unique enemies.
Key Features:
- Over 100 hours of challenging gameplay
- Over 250 items
- 5 playable characters - each with completely different playstyle
- Almost a hundred unique enemy types
- 25 bosses
- Five episodes and multiple hidden areas
- Persistent Steam leaderboard (with monthly resets)
- A curious story
- 6 cutscenes (intro + 5 endings)
- XB360 Controller support
- Top-quality pixel art
- Cinematic music
- Lots of Achievements and unlockables
- Tons of Secrets
Hello Community,
This is a small patch fixing some issues from 1.2.14. The patch will be available later today, when it is done uploading.
-doves deal less damage and change focus if they cannot kill a target within a certain timeframe (so they don't lock in on a boss and just dps it to death)
-fixed a room in which you could get stuck
-companions start throwing their packages a little later,
-fixed achievement for manless face elizabeth/amelia
-added a guaranteed way to get noose if you want to "force" the related unlock,
-snowmen drop bombs a little more often,
-added visual/graphical effect instead of yum/yuck text,
-jumping spiders in episode 2 will fall through platforms,
-added missing sounds to some of the monsters,
-changed pickup generation algorithm a little
Other than that, I've started working on another big update. This time I want to solely focus on items and would aim to add at least a hundred next month, together with the next ladder reset, but it all depends if I get good ideas which can be implemented in a reasonable timeframe (atm I have like 30 of them).
Cheers,
Bartek
Minimum Setup
- OS: Any Linux Distribution 2012+
- Processor: 2.5 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL Support. recommended dedicated graphics card
- Storage: 400 MB available spaceAdditional Notes: installed JAVA (1.6 or higher) Microsoft Xbox 360 Controller or Direct Input compatible controller
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