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Today, October 6th 2016, Blockpocalypse, the ultimate 4 player party apocalypse, enters in Early Access.
Blockpocalypse began as the Global Gam Jam 2015 project, Ablockalypse, by our 3 man team at Dime Studios. After the game jam, it was immediately clear that there was something special about how the game guided the players to kind of work together but not really… It instantly struck our heartstrings as a game we could spend the next few years working on, so that’s what we did.
It’s already been an amazing journey, and after nearly 2 years of development, we’ve refined Blockpocalypse to the point that it’s time to get the community involved. Which is why we’ve launched into Early Access.
We see Early Access as the best opportunity for developers and players to collaborate together, and make a game truely great. Players are the end point for every game, and their feedback is more raw and valuable than decades of experience or a huge QA team. Player feedback is EVERYTHING.
We’re hopeful for the future of Blockpocalypse, and we’re forever grateful to our supporters, players, fellow developers, and everyone else who has been a part of Blockpocalypse in it’s journey to Early Access. We look forward to working with the Early Access to make Blockpocalypse the best game that it can be.
[ 2016-10-06 07:34:23 CET ] [ Original post ]
Today, October 6th 2016, Blockpocalypse, the ultimate 4 player party apocalypse, enters in Early Access.
Blockpocalypse began as the Global Gam Jam 2015 project, Ablockalypse, by our 3 man team at Dime Studios. After the game jam, it was immediately clear that there was something special about how the game guided the players to kind of work together but not really It instantly struck our heartstrings as a game we could spend the next few years working on, so thats what we did.
Its already been an amazing journey, and after nearly 2 years of development, weve refined Blockpocalypse to the point that its time to get the community involved. Which is why weve launched into Early Access.
We see Early Access as the best opportunity for developers and players to collaborate together, and make a game truely great. Players are the end point for every game, and their feedback is more raw and valuable than decades of experience or a huge QA team. Player feedback is EVERYTHING.
Were hopeful for the future of Blockpocalypse, and were forever grateful to our supporters, players, fellow developers, and everyone else who has been a part of Blockpocalypse in its journey to Early Access. We look forward to working with the Early Access to make Blockpocalypse the best game that it can be.
[ 2016-10-06 07:34:23 CET ] [ Original post ]
🕹️ Partial Controller Support
- Blockpocalypse Content Linux [194.52 M]
Blockpocalypse is a multiplayer party platformer about surviving with friends in the apocalypse…or at least outliving them. Fighting their way across the apocalyptic 2D landscape, up to 4 players must forge a path in the debris, using whatever they have at hand, including blocks, clocks and even a unicorn or two!
Escape the relentless dangers by working together, or simply be the last one left standing in this pixelated madness, whilst playing as one of a huge cast of hilarious characters. With a range of fun, furious and fast-paced party modes, including Block Ball and Elimination, and local and online multiplayer, the opportunities for chaos are endless.
- Chaotic Gameplay – Can you escape, to stand victorious in the apocalypse, or will the ground burn up beneath your feet?
- Multiplayer – Play with friends near and far with local and online multiplayer.
- Party Modes – Battle it out to claim the Cake of Chaos, or work together to defeat your opponents in Block Ball.
- Characters – Ever wondered whether a witch, a bear and a Spartan can put aside their differences to form the ultimate team? Time to find out!
- Retro-inspired – This pixel platformer has a true spirit to games gone-by, whilst bringing itself up to date with quirky gameplay.
- OS: SteamOS 2.0 or above
- Processor: 1.8Ghz Core Duo or aboveMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 500 Series. equivalent or above
- Storage: 200 MB available space
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