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Name

 Black Mesa 

 

Developer

 Crowbar Collective 

 

Publisher

 Crowbar Collective 

 

Tags

 Indie 

 

Adventure 

 

Singleplayer 

 

Multiplayer 

Release

 2020-03-06 

 

Steam

 7,49€ 7,49£ 9,99$ / 50 % 

 

News

 162 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 415 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/362890 

 

How long to Beat

Main Story

 12 Hours 

 

Main Story + Extras

 12 Hours 

 

Completionist

 16 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 424  

Average playtime (last 2 weeks)

 311 

Median playtime (forever)

 485 

Median playtime (last 2 weeks)

 311 

Public Linux depots

 Black Mesa Linux [131.05 M] 




LINUX STREAMERS (29)
tux79hexdslivoriesablazehamishtpb
linuxplayersec0rpthestradusdreamcast88
tuxplaydejsidefoxeverythingiscoveredindustsirsamsai
linuxgamecastjohnnycarsinogenbasscatazendrom
corben78theonlytikidhalucariogotch_futchian
gnugit1LinuxSaunaAnnoArincassmrdaylight
cidermcdreadnabiuxhesirroblinuxreinventorofwheel
torrenezzi10




Fix for Issues with Latest Patch (Content Update 0.1.0)

We just released our first major content update for Black Mesa. You can read the details here!

If you are having strange issues with the latest content update, it is most likely to do with using old save games from before the update.

It appears the issues do not happen if you start a new game. If you are experiencing weird bugs (such as having zombie hands in SP, health chargers not working, sprint being stuck always on), try starting a new game from whatever chapter you were on. You will lose your progress in the chapter, but the bugs will be resolved.

You may still find sprint is stuck permanently on. If that is the case, you just need to untick "always run" in the Black Mesa tab of the options menu.

We apologise for the inconvenience, but the way Source handles saves with updates is unfortunately something we have very little control over.

Thanks for playing, we hope that aside form this minor blip that you guys love the patch!


[ 2015-06-16 10:46:50 CET ] [ Original post ]