New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Black Mesa | |
Developer | Crowbar Collective | |
Publisher | Crowbar Collective | | |
Tags | Indie Adventure Singleplayer Multiplayer | | |
Release | 2020-03-06 | |
Steam | 7,49€ 7,49£ 9,99$ / 50 % |
News | 162 |
Controls | Keyboard Mouse Partial Controller Support |
Players online |  415  |
Steam Rating | Overwhelmingly Positive |
Steam store |  https://store.steampowered.com/app/362890  |
How long to Beat |
Main Story |  12 Hours  |
Main Story + Extras |  12 Hours  |
Completionist |  16 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  1,000,000 .. 2,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 424 |
Average playtime (last 2 weeks) | 311 |
Median playtime (forever) | 485 |
Median playtime (last 2 weeks) | 311 |
Public Linux depots | Black Mesa Linux [131.05 M]
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LINUX STREAMERS (29)
tux79hexdslivoriesablazehamishtpb
linuxplayersec0rpthestradusdreamcast88
tuxplaydejsidefoxeverythingiscoveredindustsirsamsai
linuxgamecastjohnnycarsinogenbasscatazendrom
corben78theonlytikidhalucariogotch_futchian
gnugit1LinuxSaunaAnnoArincassmrdaylight
cidermcdreadnabiuxhesirroblinuxreinventorofwheel
torrenezzi10
Surface Tension Update - Patch 2 |
Note: This update does not contain Xen! We are hard at work on Xen. This is a small stability update aimed at lower-end users.
Programming
- Fixed a number of potential crashing issues on low-end graphics cards.
- Fixed an issue with the depth buffer that was causing the game to crash for some users.
- Fixed some instances of the "Disable CSM" option not working properly.
- CSM/depth buffer will now be disabled completely by default on low-end graphics cards that are not officially supported.
- Fixed mat_hdr_level & mat_tonemapping_occlusion_use_stencil convars not working properly. This will hopefully help to resolve a sporadic issue for some users where the game would turn dark after a few seconds. If your game turns dark after a few seconds, try setting mat_tonemapping_occlusion_use_stencil to 1 in the console.
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[ 2016-07-12 19:14:42 CET ] [ Original post ] |