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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Black Mesa 

 

Developer

 Crowbar Collective 

 

Publisher

 Crowbar Collective 

 

Tags

 Indie 

 

Adventure 

 

Singleplayer 

 

Multiplayer 

Release

 2020-03-06 

 

Steam

 7,49€ 7,49£ 9,99$ / 50 % 

 

News

 162 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 415 

 

Steam Rating

 Overwhelmingly Positive 

Steam store

 https://store.steampowered.com/app/362890 

 

How long to Beat

Main Story

 12 Hours 

 

Main Story + Extras

 12 Hours 

 

Completionist

 16 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 424  

Average playtime (last 2 weeks)

 311 

Median playtime (forever)

 485 

Median playtime (last 2 weeks)

 311 

Public Linux depots

 Black Mesa Linux [131.05 M] 




LINUX STREAMERS (29)
tux79hexdslivoriesablazehamishtpb
linuxplayersec0rpthestradusdreamcast88
tuxplaydejsidefoxeverythingiscoveredindustsirsamsai
linuxgamecastjohnnycarsinogenbasscatazendrom
corben78theonlytikidhalucariogotch_futchian
gnugit1LinuxSaunaAnnoArincassmrdaylight
cidermcdreadnabiuxhesirroblinuxreinventorofwheel
torrenezzi10




July News



Greetings!

We are working on final polish for Xen and Gonarchs Lair, as well as dropping in the final art, lighting, and fog for Interloper. In addition to that, heres a quick update for everyone.

Sound Track
First we are pumped to announce the full Xen sound track will be released on August 1st. It will be available pretty much wherever music is.

Coming soon...


New Bloom
Bloom takes bright objects and blurs their color around the edges to create a softer image. When this was first implemented into the Source engine, the effect was in its infancy in video games. Since then, there have been lots of advancements and revisions to how bloom is done. We upgraded the bloom in Black Mesa to a more modern standard. We implemented a new bloom process and changed the values to work on both earthbound and Xen. The bloom values can be controlled through console commands per level.




New UI
This has been one of the longest running and challenging projects we set out to do, but we are really happy with how it is coming together. The goal is a better menu: removal of (irrelevant/out of date) options, clearer (preferences/selections/settings), and more controller support.




All the menus and text smoothly animate, which you can see below.
https://imgur.com/1ALygMo

We are not 100% sure when the new UI will be fully functional, but we are hoping to have it testable with the next beta on August 1st.

As usual, time is flying by! We hope everyone is enjoying their summer. If you would like to chat with us consider joining our Discord. It is the quickest way to get in touch with developers as we also use it for development.

If you are having specific game breaking issues, you can report them on Discord or on our Steam forums. As always, make sure to have a detailed description and your system specs (including your video card).

Thanks everyone!

https://store.steampowered.com/app/362890/Black_Mesa/

Discord - https://discord.gg/PSZfh8N

Twitter - @BlackMesaDevs

Facebook - https://www.facebook.com/BlackMesaDevs


[ 2019-07-18 06:08:38 CET ] [ Original post ]