Hello again, fellow scientists! I bet you werent expecting to hear from us again so soon! Weve just pushed another update to the game based on feedback from yesterdays beta. As with the previous beta, you can find the latest update on the public beta branch. We found an issue with the updates deployment which meant that certain maps werent updated when they should've been. This led to some bizarre issues (which were not present on our internal build) with rainbow/pitch black cliffs in Surface Tension map A, or Gonarch C being unbeatable. Those issues should be resolved now. We have also deployed a few major UI and AI improvements. As always, please let us know what you think! As with the previous beta, we are mostly on the look-out for game-breaking issues. Here is a small changelog specific to just this new beta only. When 1.0 goes live on March 5th, we will post the full changelog for all of 1.0!
UI
- Fixed bindings layout.
- Fixed layout for new Video Options tooltips.
- Fixed missing translations.
- Fixed Engine crash with New UI on exiting the game.
- Fixed sensitivity bug with the Invert Mouse Look" option.
- Fixed manual saves limit bug.
HECU
- Removed old Combine code responsible for spontaneous rushing and other quirks.
- Rushing now occurs less and is more dependent on distance. The HECU will tend to rush less now if theyre further away from you.
- Fixed infinite looping of melee schedule. Now rather than standing there hitting you repeatedly, there is a 50% chance of retreating after each attack.
- Added a new Cat and Mouse behavior which is used while in cover or holding assault points. This is much closer to how HL1s Marines behaved and is more engaging to fight. If you attempt to approach their cover point, the HECU will now try to suppress you with "extreme force," while still remaining in cover. They will then immediately try to hide again after being exposed.
- Fixed the LOS checks performed before firing. Now they are much less likely to accidentally shoot each other in hectic scenarios, as they will take into account their weapon LOS before each shot, rather than before bursts.
- Fixed Grenadier with RPG running around for a while instead of focusing on firing. Now he should fire as soon as he finds an adequate position, with no delay.
- Fixed rocket spawn position for Grenadier with RPG. It no longer shoots from just below his head anymore.
- Increased suppression point query radius. This causes HECU suppression behavior (where they fire at your position when they can't see you) to occur more often and have a chance of covering a bigger area.
Black Mesa
Crowbar Collective
Crowbar Collective
2020-03-06
Indie Adventure Singleplayer Multiplayer
Game News Posts 166
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Overwhelmingly Positive
(109206 reviews)
http://www.blackmesagame.com
https://store.steampowered.com/app/362890 
The Game includes VR Support
Black Mesa Linux [131.05 M]
Main Info
Black Mesa is the award winning fan-made re-imagining of Gordon Freeman's landmark journey through the Black Mesa Research Facility. Relive Half-Life, Valve Software's revolutionary debut, and experience the game that raised the bar for the entire game industry all over again!
Key Features
Nostalgia has never felt so fresh - Expect tremendously detailed environments, old-school tough-as-nails combat, and a gripping story with memorable characters. The all-new soundtrack, voice acting, choreography and dialogue create a more expansive and immersive experience than ever before!
Heavily updated single player experience - The over 10 hour single player experience has greatly improved from the mod release; new visuals, new voice over, updated gameplay encounters, stability changes and more. Xen is not part of the Early Access release, but will included as a free update when it is ready.
Black Mesa Multiplayer - Fight with or against your friends, in two game modes across 10 iconic maps from the Half-Life universe including Bounce, Gasworks, Stalkyard, Undertow and Crossfire!
Custom Modding Tools & Workshop - Use the same tools as the developers! Create your own mods, modes and maps for Black Mesa and Black Mesa Multiplayer and then share your work, and subscribe to others, on the Steam Workshop!
Complete Steam Integration - Collect the full set of trading cards, backgrounds, emoticons, and achievements! Steam Cloud, Steam Workshop and partial controller support!
Run. Think. Shoot. Source..
- OS: Ubuntu 14.0 or Greater
- Processor: 2.6 Dual Core Processor or GreaterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2 GB Dedicated Video Card or GreaterNetwork: Broadband Internet connection
- Storage: 20 GB available spaceAdditional Notes: Does not support the Nouveau display driver
- OS: Ubuntu 14.0 or Greater
- Processor: 3.2 Quad Core Processor or GreaterMemory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: 3 GB Dedicated Video Card or GreaterNetwork: Broadband Internet connection
- Storage: 20 GB available spaceAdditional Notes: Does not support the Nouveau display driver
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