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Updatenotes Version 0.72

Hail to the twelve traveler! A lot has changed in the past two weeks, and without further ado, please see for yourself:

Features


  • The diary is now available
  • The character screen has been completely redone
  • The user interface has been completely redone
  • Attack/Parry-Deductions from armor are now using the "effective Encumbrance"-Rules, see help for details
  • Kvirasim has been improved and now features more beautiful textures and a lot of green stuff
  • Remastered track: Gashok
  • Remastered track: Healer
  • Remastered track: Trader
  • Remastered track: Blacksmith
  • Keyword dialog responses can now be saved to the notes
  • The witchbroom has been reanimated
  • The zant battle character has been reworked
  • The battlegrid brightness can now be adapted in the settings by slider
  • Kvirasim now features better support for "those cumbersome strangers don't need to be scrapped of the ground constantly"
  • Questbook, Recipes and Notes are now in the new UI design
  • Spells and Skills now have fields with 4 scrollbars each
  • The visitors of the Rahja temple are now more appropriately dressed
  • The travelmap has been reworked and now contains captions, denser woods and is more "lively" in general. Right now all captions on the map are german, a translation is being worked on.
  • There are now more NPCs in Gashok
  • Kvirasims surroundings can now be explored in a wider area
  • Random battles at night are now adapted to the average level of the party
  • There are now more NPCs in Finsterkoppen
  • The Orks received better templates, thanks to Ali Bengali from the german NLT-Board!
  • All races are now generated with fixed Vitality and Astral energy
  • It is now possible to create female orks in the character designer
  • Orks have received a special armor set
  • The Goblin's gifts can now be equipped as well
  • Increased character inventory slots to 35

Fixes


  • Fixed a swapped display on some containers
  • Several fixes in the Finsterkoppenbinge
  • Fixed a bug where the radial menu didn't appear correctly after battles
  • Spells and skills now feature a tooltip including a prediction for the success probability when using it
  • The Map of the Finsterkoppenbinge is now moveable freely
  • Several debugging displays removed from Finsterkoppenbinge
  • Initial language choice based on steam should work correctly now
  • NPCs don't slide along the ground when standing still any more
  • Turning around when traveling works correctly again
  • Several problems with the character editor fixed
  • Battleloot is now correctly reduced by ammo used in battle
  • Settingswindow is now in the new UI design
  • Unidentified Belt of strength is now spoilerfree
  • Time display now only features hours and minutes, no more seconds
  • Can't drop into the water in Tiefhusen any more
  • Can't drop off the map in Hillhaus any more
  • Keyworddialogs in Hillhaus fixed
  • Many fixes and improvements to Phex temple riddles
  • In autobattle, the order to check which spell to use is now randomized
  • Tooltipps always remain on screen
  • Made check for waking up from unconsciousness more frequent, so e.g. levelup-vitality gain also wakes up
  • Orks aren't slightly transparent any more
  • Several travel dialogs fixed and improved
  • Items don't get stuck on the character portraits any more
  • Loot windows now don't have extra slots any more
  • Fixed some texting errors
  • "Christmas blinking" on lowest quality fixed
  • "Now entering" deactivated in Videos (like Elsurion, Sudran)
  • Clicking a junction while standing on it doesn't cause a crash any more
  • Burnt-down mill in Gashok fixed
  • No more limits to "simultaneous" tasks in camp - they were sequential to begin with
  • The "weapons" of ghosts can neither be lost nor destroyed any more
  • All elves can now increase their class spells by 2 as it should be
  • Fixed Depth of field for some NPCs in houses
  • Tiefhusen should load a lot faster now
  • Harpys now fight and die into the correct direction
  • Spells are alphabetically sorted in the character screen
  • Ranged weapons aren't indestructible any more
Coming up for the next Update: Still the battlesystem (takes longer than anticipated), some location reworks Enjoy!


[ 2016-12-03 21:28:38 CET ] [ Original post ]

Realms of Arkania: Star Trail
Crafty Studios Developer
United Independent Entertainment GmbH Publisher
2017-08-10 Release
Game News Posts: 33
🎹🖱️Keyboard + Mouse
Mostly Positive (158 reviews)
The Game includes VR Support
Public Linux Depots:
  • Realms of Arkania - Startrail Linux [8.06 G]
Available DLCs:
  • Realms of Arkania: Star Trail - Digital Deluxe Content

The united orc tribes attempted to invade the region of Thorwal, but a group of valiant adventurers thwarted their plans during their previous quest. Now the orcs have regrouped and attacked other, more vulnerable areas – Lowangen is occupied and half the Svellt Valley lies in ashes. An elf ambassador summons the party to the city of Kvirasim. To unite the races of the elves and the dwarves in the struggle against a common enemy, they must recover an artifact known as the Salamander Stone.

Yet not all is as simple as it seems: As the party approaches an abandoned dwarven mine that may hold the answers to their questions, someone else makes it clear that not everyone in the country favors a cooperation between the two races.

Star Trail is a faithful remake of Realms of Arkania’s classic sequel. This hardcore RPG features dozens of talents and spells, distinct races and character classes as well as a challenging isometric turn-based combat system. Obey your orders and succeed in your quest to retrieve the Salamander stone – the peace between elves and dwarves depends on it!

KEY FEATURES:

  • Hardcore RPG with isometric turn-based tactical fights
  • Hand-crafted cities and dungeons to explore in first person view
  • Master dozens of talents including fighting and magical skills
  • Meet countless endearing characters within the lovingly detailed cities and villages
  • Create your characters and manage your party
  • Plan your extensive travels through the realm in detail
  • Based on the TDE ruleset as a hybrid between v3 and v4

MINIMAL SETUP
  • OS: Ubuntu 14.04 (Trusty Tahr)
  • Processor: Intel Core2Duo / AMD X2. min. 2.4 GHZMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia Geforce GTX 560 / AMD Radeon 7850. min. 2GB VRAM
  • Storage: 10 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 14.04 (Trusty Tahr)
  • Processor: Intel i5 / AMD X4. min. 2.8 GHZMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Nvidia Geforce GTX 780 / AMD Radeon R9 270X. min. 4GB VRAM
  • Storage: 10 GB available space
GAMEBILLET

[ 5975 ]

6.95$ (13%)
6.00$ (60%)
17.79$ (11%)
17.79$ (11%)
17.39$ (13%)
8.59$ (14%)
5.94$ (15%)
39.87$ (20%)
16.79$ (16%)
7.03$ (22%)
9.89$ (1%)
16.99$ (15%)
25.49$ (15%)
33.96$ (15%)
7.64$ (15%)
19.89$ (50%)
12.59$ (16%)
16.52$ (17%)
41.49$ (17%)
33.95$ (15%)
11.99$ (20%)
12.42$ (17%)
42.47$ (15%)
7.60$ (15%)
13.57$ (15%)
33.95$ (15%)
53.39$ (11%)
25.49$ (-70%)
14.99$ (25%)
25.19$ (16%)
GAMERSGATE

[ 1742 ]

0.43$ (91%)
1.28$ (91%)
8.0$ (60%)
20.0$ (50%)
1.7$ (91%)
9.2$ (77%)
8.86$ (51%)
9.0$ (70%)
0.59$ (40%)
15.17$ (49%)
7.5$ (75%)
1.7$ (83%)
0.56$ (81%)
1.79$ (70%)
8.99$ (10%)
5.0$ (80%)
6.0$ (70%)
2.13$ (57%)
11.99$ (40%)
4.25$ (57%)
14.23$ (43%)
1.06$ (96%)
7.64$ (49%)
13.49$ (46%)
26.99$ (46%)
8.99$ (55%)
1.28$ (91%)
3.0$ (70%)
6.8$ (83%)
8.97$ (64%)
MacGamestore

[ 1755 ]

21.99$ (12%)
35.99$ (10%)
19.49$ (22%)
13.19$ (12%)
46.29$ (7%)
89.99$ (10%)
34.99$ (30%)
38.99$ (12%)
6.99$ (77%)
15.29$ (10%)
33.29$ (17%)
6.49$ (78%)
69.99$ (18%)
17.49$ (13%)
1.10$ (86%)
8.99$ (10%)
14.99$ (25%)
20.99$ (30%)
22.99$ (8%)
11.99$ (20%)
19.09$ (5%)
9.49$ (27%)
51.49$ (14%)
36.49$ (9%)
31.49$ (10%)
21.99$ (12%)
4.99$ (50%)
9.09$ (9%)
1.19$ (60%)
52.99$ (12%)

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