Hail Hesinde my Dears!
Hesinde is the aventurian goddess of wisdom and magic, and magic is exactly what we did together with our Alpha Team right before the Easter Holidays! New Features include unlocking of the Steam Workshop, which allows supereasy installation of Mods. Moreover, the DSA CraftyTool found its way onto your hard drive, required for creating those Mods. I want to bring your attention to http://wiki.sternenschweif.com , it is just german at the moment but it can be a starting point, and we are happy to help anybody wanting to get involved! And I wanted to thank my hard-working Alpha Team that not only tested everything before releasing it to you, but who also provided some of their Mods as starting points for the Workshop!
But the real magic is in the sheer amount of changes in the last 7 days, see for yourself:
General
The camp scene on travels now displays all heros that are able to act
The camp scene on travels now shows the current weather conditions and the time of day
Dullskull was revised. Dwarfs are now especially bad tempered when suffering from it
The dwarf crossbow received a unique image
When surviving a serious illness without any healing, the according hero receives experience
Battle fever was revised. Elfs suffer more than other races
Rabies was revised. Elfs are immune to it, all others now actually get the rabies
A problem when repeatedly changing a characters worn wardrobe was fixed
Fixed a problem that the toadskin caused a false skin shade to be displayed
Fixed a problem that when "taking all" and the inventory was full, a random item went missing
Adapting the looks of heroes in the temple doesn't cause lighting problems any more
The cloud animation in the main menu doesn't disappear any more when using the settings window
The white lines in the main menu are finally fixed
Female goblins can now be created correctly
Canceling the hero choice when casting destructibo now works as intended
Towns and Dungeons
The cellar vault dialogs received some images
A blurry texture at the blacksmith of Tjolmar was fixed
Female NPCs aren't bald any more
The leather clothes chest in the Finsterkoppen Pit now works as intended
Lowangen nighttime lighting was fixed
Fixed a texting problem at the scales puzzle in the Cellar Vault
Filled several dorment houses in Tjolmar with life
Fixed a z-fighting chest cover in Tiefhusen
Fixed a flying basket in Tiefhusen
Fixed a missing well collision in Tiefhusen
Combat
The witches broom now receives an additional damage point for every 5 battle rounds it is active, making it gradually even more dangerous
Depth of Field in combat now auto-focusses on characters
Added a new battle avatar for trolls
Used the new goblin race for all goblin opponents
Modding
Unlocked Steam Workshop
It is now possible to hand out XP in effects
Added possiblity to add avatars and templates by mod
Readded images in Dialogs
Allowed overwriting of existing files in Modding Character Editor
Fixed several bugs when creating Goblinsin the Modding Character Editor
We'll release the next update in roughly 2 Weeks, so around the 28th of April! Happy Easter from the Alpha- and Crafty Teams! [ 2017-04-15 18:35:32 CET ][ Original post ]
The united orc tribes attempted to invade the region of Thorwal, but a group of valiant adventurers thwarted their plans during their previous quest. Now the orcs have regrouped and attacked other, more vulnerable areas – Lowangen is occupied and half the Svellt Valley lies in ashes. An elf ambassador summons the party to the city of Kvirasim. To unite the races of the elves and the dwarves in the struggle against a common enemy, they must recover an artifact known as the Salamander Stone.
Yet not all is as simple as it seems: As the party approaches an abandoned dwarven mine that may hold the answers to their questions, someone else makes it clear that not everyone in the country favors a cooperation between the two races.
Star Trail is a faithful remake of Realms of Arkania’s classic sequel. This hardcore RPG features dozens of talents and spells, distinct races and character classes as well as a challenging isometric turn-based combat system. Obey your orders and succeed in your quest to retrieve the Salamander stone – the peace between elves and dwarves depends on it!
KEY FEATURES:
Hardcore RPG with isometric turn-based tactical fights
Hand-crafted cities and dungeons to explore in first person view
Master dozens of talents including fighting and magical skills
Meet countless endearing characters within the lovingly detailed cities and villages
Create your characters and manage your party
Plan your extensive travels through the realm in detail
Based on the TDE ruleset as a hybrid between v3 and v4