





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Good day friends, A few small things to add to this update. The most important one, is MacOS version now has the updated version as well! We've also fixed a few minor bugs. And last but not least, there are a few things to mention: [olist]
Happy Spring Friends! As the game has its 8th birthday this week, we are very proud to present to you the 2.0 remake of Ram Boe! The game went into multiple modifications from the original, while keeping the core of the game intact. Hope you will enjoy it as much as we loved working on it! PS. The game currently is available for windows, linux and steamOS(steamdeck). The Mac version will be uploaded by the end of the week.
Hello friends and happy new year! As it's been a while and as we're heading to the last stretch before the update is live, we're here to give the final update before the patch. From the graphical standpoint of the game, it has changed a lot. Without giving away too many spoilers, here are a few things you can expect:
Happy Friday Friends, Hope you're having an awesome start to the weekend, as we're going to add to the excitement with more news. This time we're giving away a sneak peek on the story aspect:
Hello beautiful people and hope you're having an awesome start of September. As promised, during the next period until the upgrade patch is done, we will be give you guys a sneak peak from multiple perspectives - gameplay, graphics, story and other miscellaneous changes. In this update we will be touching on gameplay matters, so grab your popcorn and enjoy the read:
Good day friends and happy steam summer sale! Long time no post. I know you have questions or at least I would like to think that, but all in due time. For now I will leave you with an announcement on what we've been cooking lately. Drum roll please... an overhaul of Ram Boe - yeah I know, very anticlimactic. In the weeks to come before the big patch, we will post more details about various aspects that will improve for everyone to enjoy the game, so consider grabbing Ram Boe as it's on sale now!
We have launched the site, you can visit us here: https://pointfiveteam.eu/#/home
And we are also hosting a GIVEAWAY so check that out too!
We have launched the site, you can visit us here: https://pointfiveteam.eu/#/home
And we are also hosting a GIVEAWAY so check that out too!
Greetings folks. I want to announce our new game is on greenlight. If you want to go check it out here it is
Greetings folks. I want to announce our new game is on greenlight. If you want to go check it out here it is
Happy New Year Everyone! And with the new year comes the new patch with a bunch of bugfixes which include: - the level creation achievement now unlocks properly (we advise you to make a new level and after uploading it successfully, restart the game and you should get the achievement) - fixed a bug where level 53 and 54 wouldn't unlock - fixed a visual bug where it would show the number of souls you got on the last run of a level now the best run of that level - sandbox level name now shows properly - fixed a bug where you couldn't try your level if you edited it and taken the snapshot again - saving for cloud now updates every time you finish levels rather than when you quit the game - updated the level vegetation
Happy New Year Everyone! And with the new year comes the new patch with a bunch of bugfixes which include: - the level creation achievement now unlocks properly (we advise you to make a new level and after uploading it successfully, restart the game and you should get the achievement) - fixed a bug where level 53 and 54 wouldn't unlock - fixed a visual bug where it would show the number of souls you got on the last run of a level now the best run of that level - sandbox level name now shows properly - fixed a bug where you couldn't try your level if you edited it and taken the snapshot again - saving for cloud now updates every time you finish levels rather than when you quit the game - updated the level vegetation
Merry Christmas and a Happy New Year.
We have updated our furry friend in the spirit of Christmas.
- updated lighting and shaders with the new engine update
- fixed a critical save bug
- levels are updated with Christmas goodness
We wish you all happy hollidays and thank you for playing our game.
Merry Christmas and a Happy New Year.
We have updated our furry friend in the spirit of Christmas.
- updated lighting and shaders with the new engine update
- fixed a critical save bug
- levels are updated with Christmas goodness
We wish you all happy hollidays and thank you for playing our game.
We have updated the game with some seasonal pumpkins and we hope you enjoy. Some minor UI fixes were made and also we have added Cloud Save. Thank you for playing!
We have updated the game with some seasonal pumpkins and we hope you enjoy. Some minor UI fixes were made and also we have added Cloud Save. Thank you for playing!
Great news guys! We have permanently lowered the price on Ram Boe. Since it's our first game, we want everyone to play it, make and share levels, build a community and generally have a good time.
Great news guys! We have permanently lowered the price on Ram Boe. Since it's our first game, we want everyone to play it, make and share levels, build a community and generally have a good time.
A small patch is underway with fixes and extra goodies. - 5 new achievements - added banners to indicate what levels contain parts of the story - updated the game description on steam - fixed a bug where if you finished an achievement you wouldn't get the end level menu - fixed a bug where the difficulty of the special levels wouldn't reset on finishing/exiting that level And that's not all! During the summer sale (23June - 4 July) the game will be 25% off! Thank you.
A small patch is underway with fixes and extra goodies. - 5 new achievements - added banners to indicate what levels contain parts of the story - updated the game description on steam - fixed a bug where if you finished an achievement you wouldn't get the end level menu - fixed a bug where the difficulty of the special levels wouldn't reset on finishing/exiting that level And that's not all! During the summer sale (23June - 4 July) the game will be 25% off! Thank you.
Patch 1.1.1 is up. It fixes the sound issues with the cinematics and Thrym's voice in game is now heard only in the special levels. We are sorry for the inconvenience.
Patch 1.1.1 is up. It fixes the sound issues with the cinematics and Thrym's voice in game is now heard only in the special levels. We are sorry for the inconvenience.
As we promised, the 1.1 patch brings you a lot of new content in which you will find:
As we promised, the 1.1 patch brings you a lot of new content in which you will find:
Hi guys, a warm welcome and a huge thank you to everyone who came on board the ram-express. We have heard/read all the comments, reviews, critiques and tips on improving our game and we are happy to announce a major update.
The Awakening of Thrym is going to add a lot of content to the game. I don't want to spoil everything but I will list a few hints that would give you a general idea of the changes:
Hi guys, a warm welcome and a huge thank you to everyone who came on board the ram-express. We have heard/read all the comments, reviews, critiques and tips on improving our game and we are happy to announce a major update.
The Awakening of Thrym is going to add a lot of content to the game. I don't want to spoil everything but I will list a few hints that would give you a general idea of the changes:
Gameplay: - fixed missing sprites from story cinematic - resized several fonts - fixed UI elements Other: - changed the droprate of cards
We're have added two small patches to the game. This fixes every incompatibility it may have with mouse/keyboard/gamepad controls for menues and in game. We are sorry for the inconveniece. Thank you for your time and hope you enjoy the game.
[ 6084 ]
[ 777 ]
[ 4040 ]