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Bug fixes and multiplayer stability updates!
We are looking for good footage of multiplayer play so we can create a new and improved trailer! If you would like to be featured in our new trailer please send us your recordings to support@bigredplanetgames.com or post it on Discord! Please make sure the recordings are in 16:9 aspect ratio and at least 30FPS.
Bonus prices now going up for all bonuses if you purchase one. Base prices for the bonuses are higher. We will continue to balance and update the bonuses and skills as we progress closer to full release.
Fixed an issue where multiplayer games disconnected from the server causing enemies to neither take nor do damage and show 99999 above them. Fixed a bug when a max level player got hit by an XP orb, it made the game freeze for several seconds. The ragdoll system is reworked so enemies death animations look smoother. No more flying green heads! As always, if you experience any bugs please post them on our Discord or in the Steam discussions!
Controlller support has reached the final stages of testing and pending any emergencies should be done in 1 to 2 weeks!!
[ 2017-03-03 23:16:59 CET ] [ Original post ]
This week's update brings a few bug fixes, stability improvements and balance changes to bring the game closer to our vision.
We need your help
We are looking for good footage of multiplayer play so we can create a new and improved trailer! If you would like to be featured in our new trailer please send us your recordings to support@bigredplanetgames.com or post it on Discord! Please make sure the recordings are in 16:9 aspect ratio and at least 30FPS.
Balances
Bonus prices now going up for all bonuses if you purchase one. Base prices for the bonuses are higher. We will continue to balance and update the bonuses and skills as we progress closer to full release.
Bug fixes
Fixed an issue where multiplayer games disconnected from the server causing enemies to neither take nor do damage and show 99999 above them. Fixed a bug when a max level player got hit by an XP orb, it made the game freeze for several seconds. The ragdoll system is reworked so enemies death animations look smoother. No more flying green heads! As always, if you experience any bugs please post them on our Discord or in the Steam discussions!
Coming soon
Controlller support has reached the final stages of testing and pending any emergencies should be done in 1 to 2 weeks!!
[ 2017-03-03 23:16:59 CET ] [ Original post ]
One More Night
Big Red Planet
Developer
Big Red Planet
Publisher
2016-11-18
Release
Game News Posts:
34
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mostly Positive
(11 reviews)
The Game includes VR Support
Public Linux Depots:
- One More Night Depot Linux [336.74 M]
One More Night is a 4 player action packed co-op top down wave shooter that will keep you on the edge of your seat struggling to survive just one more night! Get your team together, build towers, and prepare your defenses in an attempt to fortify your position as much as possible to protect yourself against the relentless horde of enemies!
Game matches are played with one to four players. Game play is split up between two phases; day and night. During the day, players will have a few moments to access the shop to buy weapons, ammo, and buildings to help them to survive the coming night. Once the night phase begins enemies will start to spawn and target the players and their buildings. Each additional player to the team causes more enemies to spawn each round. Additionally, each night will spawn more enemies and they will get progressively tougher every night.
Multiplayer (Up to 4 Players)
Shooting system including reloading, switching weapons, bullet trails, and blood spatter effect
In game shop to buy weapons, buildings and ammo
Account experience and leveling system
Placing and rotating buildings
Building and tower upgrades
Random spawning system
Enemy AI aggro system
Single player tutorial
Three tier skill tree
70 achievements
More characters including special unlock-able characters
More diverse enemy types
Steam friend direct invite
Specials for EA players
Smoother animations
Controller support
Trading Cards
Local Co-op
Grenades
Game Play
Game matches are played with one to four players. Game play is split up between two phases; day and night. During the day, players will have a few moments to access the shop to buy weapons, ammo, and buildings to help them to survive the coming night. Once the night phase begins enemies will start to spawn and target the players and their buildings. Each additional player to the team causes more enemies to spawn each round. Additionally, each night will spawn more enemies and they will get progressively tougher every night.
Game Features
Multiplayer (Up to 4 Players)
Shooting system including reloading, switching weapons, bullet trails, and blood spatter effect
In game shop to buy weapons, buildings and ammo
Account experience and leveling system
Placing and rotating buildings
Building and tower upgrades
Random spawning system
Enemy AI aggro system
Single player tutorial
Three tier skill tree
70 achievements
Future Features
More characters including special unlock-able characters
More diverse enemy types
Steam friend direct invite
Specials for EA players
Smoother animations
Controller support
Trading Cards
Local Co-op
Grenades
MINIMAL SETUP
- OS: Ubuntu 16.04
- Processor: 2.4GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA 9800Network: Broadband Internet connection
- Storage: 1 GB available space
- OS: Ubuntu 16.04
- Processor: 2.4GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA 960Network: Broadband Internet connection
- Storage: 1 GB available space
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