One More Night
Big Red Planet Developer
Big Red Planet Publisher
2016-11-18 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Mostly Positive
(11 reviews)
The Game includes VR Support
Public Linux Depots:- One More Night Depot Linux [336.74 M]
One More Night Development UpdateWeve all been hard at work the last few months since the last post on here trying to shape up One More Night to be ready for the full release. Were going to start doing posts every one or two weeks in order to keep you guys in the community updated. We post in our community discord very frequently and it is the best way to report bugs or talk to the developers. In the next update we will also be adding a changelog to the main menu to add even easier access to see what new changes weve implemented. A few months ago, we brought on a new developer and have been getting him up to speed so that we can push out new updates and fixes faster so we can bring this project to life and make it amazing like all of us have envisioned!
Our last update was December 15th and fixed some networking issues, annoying UI bugs and animation issues. This time weve fixed many multiplayer issues including an issue causing bullets fired by the non-host to be up to 45 off from the direction that it was fired and a whole bunch of other bugs and updates to make your playing experience much smoother and enjoyable. Without further ado here are the new bugs that have been fixed.
Fixed issue with not being able to place down or get rid of building on screen after right click
Fixed issues with fence coloring
Fixed multiple sound issues with some defense objects and player objects
Fixed some incorrect respawns
Fixed placement issues with towers and defenses
Fixed deadly fog starting incorrectly
Fixed issue with deadly fog clouds changing size depending on player location
Fixed an issue causing server to try and incorrectly spawn a building on startup
Fixed an issue causing texture upgrades to be called too early on certain buildings
Fixed issue that caused all other player's building to despawn while they were trying to place if another player placed a building first
Fixed an issue causing upper body animation to not sync across all clients in multiplayer
Fixed issue causing settings to incorrectly load up on game start and can now revert settings as well
Fixed rare issue with new areas unable to be purchased
Fixed issue with missing data and rocket launcher
Fixed issue with rocket launcher turret killing an enemy and not giving kill to player that owned the turret
Fixed rare issue with multiple nights starting at once and night turning to day
Fixed slot containing gatling gun tower or barricade switching tower type to the other if one of them was placed
Fixed rare issue causing buildings to not be able to be placed
Fixed issue preventing players from seeing purchased bonuses
Fixed issue preventing players from allocating skill points in skill tab
Fixed multiple text issues
Fixed multiplayer issue causing non host to see all guns a player had ever equipped
When clicking game in multiplayer lobby, name and description will no longer disappear
Fixed multiplayer issue causing players to be able to start game when they shouldn't have been able to
Fixed multiplayer issue with rocket launcher turret bullet causing no damage to be done
Fixed multiplayer issue causing non-host to not be able to upgrade barricades
Fixed multiplayer building issue when it disabled if you didn't originally place building
Fixed multiplayer issue with flickering barricade on server side, as well as not being able to see barricade on client side due to incorrect positioning
Fixed multiplayer issue for being able to buy the same weapon twice
Fixed multiplayer issue causing non-host to have bullets shoot incorrectly
Networking optimizations and updates
Cleaned up some backend issues
Added new level hack by pressing Keypad 3 for testing purposes
[ 2020-01-26 01:11:00 CET ] [ Original post ] One More Night is a 4 player action packed co-op top down wave shooter that will keep you on the edge of your seat struggling to survive just one more night! Get your team together, build towers, and prepare your defenses in an attempt to fortify your position as much as possible to protect yourself against the relentless horde of enemies!
Game Play
Game matches are played with one to four players. Game play is split up between two phases; day and night. During the day, players will have a few moments to access the shop to buy weapons, ammo, and buildings to help them to survive the coming night. Once the night phase begins enemies will start to spawn and target the players and their buildings. Each additional player to the team causes more enemies to spawn each round. Additionally, each night will spawn more enemies and they will get progressively tougher every night.Game Features
Multiplayer (Up to 4 Players)
Shooting system including reloading, switching weapons, bullet trails, and blood spatter effect
In game shop to buy weapons, buildings and ammo
Account experience and leveling system
Placing and rotating buildings
Building and tower upgrades
Random spawning system
Enemy AI aggro system
Single player tutorial
Three tier skill tree
70 achievementsFuture Features
More characters including special unlock-able characters
More diverse enemy types
Steam friend direct invite
Specials for EA players
Smoother animations
Controller support
Trading Cards
Local Co-op
GrenadesMINIMAL SETUP- OS: Ubuntu 16.04
- Processor: 2.4GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA 9800Network: Broadband Internet connection
- Storage: 1 GB available space
RECOMMENDED SETUP- OS: Ubuntu 16.04
- Processor: 2.4GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA 960Network: Broadband Internet connection
- Storage: 1 GB available space
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