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Another week another update! Player animations look much smoother now, but they still are a little quirky, were keeping busy though and working as fast as we can to fix all the issues we possibly can. Were starting to get to the end of the bugs and transitioning over to polishing and balancing so that One More Night feels that much smoother and better of an experience. We have a decent number of fixes and a couple additions this week, we hope you enjoy them! Fixed issue after player died and restarted game, night time music played instead of daytime music. Multiplayer lobby night time slider and difficulty slider now update in-game settings properly. Added change log to main menu. Fixed issue causing towers and defenses to sometimes not get destroyed when hp was at 0. Fixed some performance issues with defenses and towers. Barricade and Tower Upgrade UIs now are disabled when in building mode to promote more visibility. Fixed issue causing Barricade and Tower Upgrade UIs to be activated if you placed them during night time. Fixed issue causing animations to not display correctly. Made certain objects louder so that player could hear them from further away. Fixed issue causing player to rotate around a central point while moving if mouse was over player. Fixed issue causing in-game options menu to not save updated settings correctly. Fixed some more incorrect enemy re-spawns.
[ 2020-02-03 00:23:12 CET ] [ Original post ]
🕹️ Partial Controller Support
- One More Night Depot Linux [336.74 M]
Game Play
Game matches are played with one to four players. Game play is split up between two phases; day and night. During the day, players will have a few moments to access the shop to buy weapons, ammo, and buildings to help them to survive the coming night. Once the night phase begins enemies will start to spawn and target the players and their buildings. Each additional player to the team causes more enemies to spawn each round. Additionally, each night will spawn more enemies and they will get progressively tougher every night.
Game Features
Multiplayer (Up to 4 Players)
Shooting system including reloading, switching weapons, bullet trails, and blood spatter effect
In game shop to buy weapons, buildings and ammo
Account experience and leveling system
Placing and rotating buildings
Building and tower upgrades
Random spawning system
Enemy AI aggro system
Single player tutorial
Three tier skill tree
70 achievements
Future Features
More characters including special unlock-able characters
More diverse enemy types
Steam friend direct invite
Specials for EA players
Smoother animations
Controller support
Trading Cards
Local Co-op
Grenades
- OS: Ubuntu 16.04
- Processor: 2.4GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA 9800Network: Broadband Internet connection
- Storage: 1 GB available space
- OS: Ubuntu 16.04
- Processor: 2.4GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA 960Network: Broadband Internet connection
- Storage: 1 GB available space
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