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Many new things patched in today, with every feature coming directly from player suggestions -- Thanks for the fantastic feedback! More to come in a few days. - PvP: Attacking team count must match enemy squad count (See forums) - Spellbooks and other off-hand weapons damage increased - Keybind for "The Market" (M) - Keybind for "Find Players" (L) - Mouse wheel zoom in battle - Guild recruits cannot harvest resources in the guild hall - Hardcore fighter item theft only if enemy also has a hardcore - Hardcore fighter item condition damage increased from death - Daily Dungeon Master prizes! (See in-game mail for details) - Keybindings Settings Menu - Squads can destroy resources in enemy Guild Halls! - Location rumors for rare resource types (including Guild owners) - Holy Spellbooks heal, using the Magic stat - New movement path visuals - 4 new battle songs, new login screen song, and battle lost song - Fixed: Friends & online players list display correctly in chat - Fixed: Keybind for "Move Backward" in battle - Fixed: Transmute Fighter potion doesn't display correctly - Fixed: Guild Hall attackers need equal squads to match guards - Fixed: Moving cancels squad's current action (Searching, Guarding, etc) - Fixed: Huppo art is defaulting to humans - Fixed: Account Bound fighter tag not displaying - Fixed: PvP quest wins displayed on battle report - Fixed: Huppo fighter class type display correctly ------------------------------- - KNOWN ISSUES ------------------------------- - The user interface can be clunky and confusing (in development) - There is no in-game world map yet (in development) - Huppo fighters use human sound effects - Player Heroes start at Initiate (R1). Should be Apprentice (R2)
Many new things patched in today, with every feature coming directly from player suggestions -- Thanks for the fantastic feedback! More to come in a few days. - PvP: Attacking team count must match enemy squad count (See forums) - Spellbooks and other off-hand weapons damage increased - Keybind for "The Market" (M) - Keybind for "Find Players" (L) - Mouse wheel zoom in battle - Guild recruits cannot harvest resources in the guild hall - Hardcore fighter item theft only if enemy also has a hardcore - Hardcore fighter item condition damage increased from death - Daily Dungeon Master prizes! (See in-game mail for details) - Keybindings Settings Menu - Squads can destroy resources in enemy Guild Halls! - Location rumors for rare resource types (including Guild owners) - Holy Spellbooks heal, using the Magic stat - New movement path visuals - 4 new battle songs, new login screen song, and battle lost song - Fixed: Friends & online players list display correctly in chat - Fixed: Keybind for "Move Backward" in battle - Fixed: Transmute Fighter potion doesn't display correctly - Fixed: Guild Hall attackers need equal squads to match guards - Fixed: Moving cancels squad's current action (Searching, Guarding, etc) - Fixed: Huppo art is defaulting to humans - Fixed: Account Bound fighter tag not displaying - Fixed: PvP quest wins displayed on battle report - Fixed: Huppo fighter class type display correctly ------------------------------- - KNOWN ISSUES ------------------------------- - The user interface can be clunky and confusing (in development) - There is no in-game world map yet (in development) - Huppo fighters use human sound effects - Player Heroes start at Initiate (R1). Should be Apprentice (R2)
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