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Enemy NPC factions now invade the world, spilling innocent blood and taking young Lich children as slaves! Invasions drop double loot and bonus XP but are much more difficult! Search out enemies with a red skull over their head! Patch Notes: - Invasions of enemy NPCs! - Recalling Guild Hall will not remove territory - Guild Hall Vaults do not block movement once guards attacked - Item Condition loss on death now 3 to 4 points (was 5 to 8) - Item Max Condition loss on death now 50% chance (was 100%) - Daily battle rewards! Fight to win powerful gear! - Fixed: Scrap Item shows Silvers amount on popup confirm - Fixed: Buttons and popups for new territory capture rules - Players can toggle all fighters on AI control (Battle SETTINGS menu) - NPC factions invade the world! Defeat the invaders for bonus loot & XP! - All weapon damage increased to scale better with max health - Skull resource piles cannot be teleported or moved - Guild Territory: Capturing tiles is now free for any guild member - Guild Territory: Capturing a tile awards +1 crafting resource - Guild Territory: Requires a Skull Worthy squad of map level to capture - Guild Territory: Cannot capture tiles with an enemy in them - Guild Territory: Tiles are captured and held for 20 hours - Guild Territory: Guilds continue to earn Guild Silvers for % victory - Guild Territory: Captured tiles give movement, XP, and other boosts
Enemy NPC factions now invade the world, spilling innocent blood and taking young Lich children as slaves! Invasions drop double loot and bonus XP but are much more difficult! Search out enemies with a red skull over their head! Patch Notes: - Invasions of enemy NPCs! - Recalling Guild Hall will not remove territory - Guild Hall Vaults do not block movement once guards attacked - Item Condition loss on death now 3 to 4 points (was 5 to 8) - Item Max Condition loss on death now 50% chance (was 100%) - Daily battle rewards! Fight to win powerful gear! - Fixed: Scrap Item shows Silvers amount on popup confirm - Fixed: Buttons and popups for new territory capture rules - Players can toggle all fighters on AI control (Battle SETTINGS menu) - NPC factions invade the world! Defeat the invaders for bonus loot & XP! - All weapon damage increased to scale better with max health - Skull resource piles cannot be teleported or moved - Guild Territory: Capturing tiles is now free for any guild member - Guild Territory: Capturing a tile awards +1 crafting resource - Guild Territory: Requires a Skull Worthy squad of map level to capture - Guild Territory: Cannot capture tiles with an enemy in them - Guild Territory: Tiles are captured and held for 20 hours - Guild Territory: Guilds continue to earn Guild Silvers for % victory - Guild Territory: Captured tiles give movement, XP, and other boosts
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