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Status update

It's been awhile since the last update but after a little break we're finally on track again working on the game. The update for the new game mode is nearing completion with only enemy waves/AI left. There'll be a patch next sunday which will put the new mode on the test server. This will probably not include the local co-op yet since we still need to iron out some UI issues first, the update for this will probably come the week after together with any bug fixes for the new mode. In the meantime, here are some screenshots of the UI for the new mode:

Defense objective



The objective to protect during waves, healthbar is shown on top of the screen. The UI for the player has changed as well so we can fit 4 on the screen at once for local co-op (one in each corner).

The shop



Before a wave starts you can enter this shop to buy and upgrade items/weapons and stats.

Weapons



A list of the weapons currently implemented for defense mode, more will be added later

Abilities




A list of the abilities you can currently buy, more will be added later (which will also be added to the campaign/survival modes)

Turrets



A list of the turrets you can buy

Walls



A list of the walls you can buy

Stats



You can also buy stats to upgrade your character, prices increase each time you buy sometime (will probably change the prices to reflect your class as well).

Build menu



You can open the build menu between waves to build defenses / repair the defense objective and upgrade turrets / walls
A sub menu opens when there are multiple options. I might change the shop menu into a radial menu later on as well since it seems a bit easier to use with controllers.


[ 2016-07-17 15:42:42 CET ] [ Original post ]

Critical Annihilation
Devoga Developer
Devoga Publisher
2016-02-12 Release
Game News Posts: 40
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (225 reviews)
The Game includes VR Support
Public Linux Depots:
  • Critical Annihilation Linux Depot [483.64 M]
Critical Annihilation is a Twin-Stick SHMUP (Shoot-em Up) made entirely out of tiny voxels. We take advantage of voxel technology to hype up the explosive gameplay. Everything is destructible to its core. As your home planet gets invaded by aliens you decide to take up arms with the rest of the planet and annihilate every single alien in site. As you progress in the game you'll bring yourself to whole new planets like the Moon and Mars until you've reached the aliens Mothership. Why exactly are these cliche aliens attacking your cliche planet in the good old fashion cliche way? It's for you to find out as you destroy every cube of their being. This is the same game played by popular youtubers Markiplier and JackSepticEye; Critical Mass. Now with updated art and updated code to bring you a more full, and action packed experience.

MINIMAL SETUP
  • OS: Ubuntu 12.04+. SteamOS+Memory: 4 GB RAMGraphics: NVIDIA or ATI 512MB+Storage: 1 GB available space
  • Memory: 4 GB RAM
  • Graphics: NVIDIA or ATI 512MB+
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04+. SteamOS+Memory: 4 GB RAMGraphics: NVIDIA or ATI 1GB+Storage: 1 GB available space
  • Memory: 4 GB RAM
  • Graphics: NVIDIA or ATI 1GB+
  • Storage: 1 GB available space
GAMEBILLET

[ 6138 ]

3.99$ (80%)
21.24$ (15%)
1.25$ (75%)
22.89$ (8%)
25.79$ (14%)
6.71$ (16%)
33.59$ (16%)
3.76$ (62%)
2.59$ (96%)
25.19$ (16%)
9.19$ (8%)
4.19$ (16%)
4.15$ (79%)
13.99$ (30%)
3.00$ (80%)
16.98$ (51%)
1.75$ (88%)
2.83$ (81%)
24.98$ (17%)
7.64$ (15%)
4.50$ (70%)
5.00$ (75%)
5.00$ (75%)
3.96$ (84%)
9.63$ (61%)
12.74$ (15%)
1.68$ (83%)
18.39$ (8%)
8.39$ (16%)
4.50$ (90%)
GAMERSGATE

[ 3464 ]

4.95$ (67%)
2.23$ (75%)
1.0$ (90%)
18.89$ (37%)
0.88$ (91%)
0.75$ (85%)
8.99$ (55%)
1.69$ (79%)
4.37$ (78%)
6.38$ (57%)
13.39$ (33%)
3.0$ (85%)
0.58$ (92%)
1.69$ (79%)
3.6$ (82%)
0.87$ (71%)
3.75$ (75%)
6.6$ (74%)
1.98$ (67%)
13.99$ (30%)
8.63$ (28%)
0.84$ (58%)
8.5$ (79%)
6.25$ (75%)
3.0$ (85%)
3.0$ (70%)
10.0$ (75%)
5.1$ (66%)
4.73$ (68%)
3.0$ (85%)

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