12 orbits now has a tutorial, and even if you have played before, I recommend giving it a try. The controls were not explained perfectly before, so there may be something new for you to see. If the phrase “dodging dodges everything” doesn't make sense to you, definitely play the tutorial. You'll also find the descriptions for the current game mode, and the current controls, in the pause menu from now on. And to give you a better idea of what to do in the practice modes, the scores are now shown while you play. This probably isn't the most exiting update for veteran 12 orbits players, but it was a very necessary one. You'll see that if you want to play with non-gamer family members over the holidays :-)
12 orbits now has a tutorial, and even if you have played before, I recommend giving it a try. The controls were not explained perfectly before, so there may be something new for you to see. If the phrase dodging dodges everything doesn't make sense to you, definitely play the tutorial. You'll also find the descriptions for the current game mode, and the current controls, in the pause menu from now on. And to give you a better idea of what to do in the practice modes, the scores are now shown while you play. This probably isn't the most exiting update for veteran 12 orbits players, but it was a very necessary one. You'll see that if you want to play with non-gamer family members over the holidays :-)
12 orbits
Roman Uhlig
Roman Uhlig
2016-10-24
Indie Casual Sports Multiplayer
Game News Posts 17
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(253 reviews)
http://12orbits.com
https://store.steampowered.com/app/529950 
The Game includes VR Support
12 orbits Linux [119.09 M]
The game can be set up in seconds, even for 12 players at once. Rounds take about 5 minutes each. 12 orbits is friendly, competitive and a little chaotic. It is simple enough to teach to a group quickly, but varied and deep enough to keep them entertained for a long time.
You can choose from 4 game modes, two of them for teams, with each one focused on a different playstyle. All of them adjust to any number of players from 2 - 12, so you can start small and add players as they come along.
Features
- Competitive local multiplayer for everyone at once. Anywhere. On anything.
- 4 vastly different game modes to choose from
- Setup takes seconds, even for 12 players at once
- The basic mechanics are simple and can be taught to a group quickly
- ...yet they provide you with a lot of room for mastery and competition
- One Switch accessible
Game Modes
▶ Arena
Fill the arena with spheres of your own color and avoid those of your opponents. A bullet hell game that constantly grows more intense.
▶ Multiball (Teams)
Kind of like football, but with exploding goals and multiple balls at once, which change color all the time.
▶ Trails
Collect spheres to grow longer than your opponents. Then block their path and pay attention to your own. And should the other players try to keep their distance, just fling your spheres at them.
▶ Blizzard (Teams)
Defend against a whole shower of spheres at once, and send them right back where they came from.
FAQ
My keyboard / touchscreen supports only 3 – 5 inputs at a time.
Will this even work?
Yes! 12 orbits needs only one button per player, and never requires button mashing or keeping that button pressed down. This makes it highly unlikely for too many buttons to ever be pressed during the same frame, even with 12 players at once.
There is only partial controller support. Does this mean I can not play from my couch / in Big Picture Mode?
The game can be controlled entirely with a gamepad. But you will have to press Enter once to skip the launcher, that's why I can not declare full controller support. Sorry for that.
Is there a colorblind mode?
Not yet, unfortunately. Depending on the type of colorblindness, playing with the full 12 players at once will be difficult at this time, as each avatar is identified only by color. For fewer players, a suitable set of colors can be selected. Proper support for (partial) color blindness is planned for the future, but for now you should treat it as unavailable.
Since this is a one button game, does it also support One Switch inputs?
Yes, including the menus. More information can be found here
http://12orbits.com/OneSwitch.html
- OS: Ubuntu 12.04+
- Processor: Intel AtomMemory: 2 GB RAM
- Memory: 2 GB RAM
[ 5943 ]
[ 3178 ]