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Let me start off by saying we are extremely grateful for all the feedback and new people who have decided to check Tacopocalypse out. It's the most motivating thing as a small development studio to see so many people enjoying something you've worked so hard on! As we said in our launch update, we want to keep adding content to Tacopocalypse, and this is the start of that. We have some new music from Midas in Reverse! You can unlock their music by finding the collectibles on Isla Honu and La Oasis. You will also unlock an achievement by doing so. Have fun! As always, please let us know in the forums or at support@cherrypiegames.com if you have any issues or bugs, we will do our best to solve them as quickly as possible! Thank you.
General
- Added Midas in Reverse - Three Lefts collectible song
- Added Midas in Reverse - Lotta Life collectible song
- Added Midas in Reverse song achievements
- Collectible songs will now auto-play on collection even if you previously unlocked the song
Gameplay
- Improved handbrake responsiveness
- Handbrake now less likely to cause a sharp spinout
- Leveled out Airfield map to prevent seams between runway and landscape
Bug Fixes
- Switched launcher to use a different .exe file, which may prevent some crashes
- Added localization files for "English" which may prevent a number of errors and crashes
Let me start off by saying we are extremely grateful for all the feedback and new people who have decided to check Tacopocalypse out. It's the most motivating thing as a small development studio to see so many people enjoying something you've worked so hard on! As we said in our launch update, we want to keep adding content to Tacopocalypse, and this is the start of that. We have some new music from Midas in Reverse! You can unlock their music by finding the collectibles on Isla Honu and La Oasis. You will also unlock an achievement by doing so. Have fun! As always, please let us know in the forums or at support@cherrypiegames.com if you have any issues or bugs, we will do our best to solve them as quickly as possible! Thank you.
General
- Added Midas in Reverse - Three Lefts collectible song
- Added Midas in Reverse - Lotta Life collectible song
- Added Midas in Reverse song achievements
- Collectible songs will now auto-play on collection even if you previously unlocked the song
Gameplay
- Improved handbrake responsiveness
- Handbrake now less likely to cause a sharp spinout
- Leveled out Airfield map to prevent seams between runway and landscape
Bug Fixes
- Switched launcher to use a different .exe file, which may prevent some crashes
- Added localization files for "English" which may prevent a number of errors and crashes
We did it folks! We made it to v1.0! It's been a long journey but we think we're ready to share Tacopocalypse as a fully released title. We're a small team and have worked our butts off and have learned a lot in the process, but we hope you enjoy what we've ended up with! We have extra content that we would like to add in post-launch, like new music, cars, and potentially additional levels as well! Let us know in the discussion forums what you would like to see most, and if you have any issues or bugs within the game! Thanks to all of our supporters <3.
General
- Added Steam Achievements
- Minor bug fixes
- Improved display of stunt names
- Steam Trading Cards added (pending approval)
Gameplay
- Fixed issue with end game screen not returning to menu
We did it folks! We made it to v1.0! It's been a long journey but we think we're ready to share Tacopocalypse as a fully released title. We're a small team and have worked our butts off and have learned a lot in the process, but we hope you enjoy what we've ended up with! We have extra content that we would like to add in post-launch, like new music, cars, and potentially additional levels as well! Let us know in the discussion forums what you would like to see most, and if you have any issues or bugs within the game! Thanks to all of our supporters <3.
General
- Added Steam Achievements
- Minor bug fixes
- Improved display of stunt names
- Steam Trading Cards added (pending approval)
Gameplay
- Fixed issue with end game screen not returning to menu
This update is a quite a doozy! We've added a new map, a new car, Leaderboards, a whole new game mode, and tons of fixes! I'll outline some of the major changes below. Let us know what you think about it, and post any suggestions for the map in our steam discussion forums!
General
- A new car, the "Hot Hatch" has been added
- The "Isla Honu" map has been added, with a Tsunami disaster!
- Taco Tag game mode has been added
- Kickstarter goal reward "Game Dude" visual mode added
- Online Leaderboard support for Delivery Mode
- Balanced amount of delivery points across all maps
Gameplay
- Grind direction is now determined by car's velocity instead of camera direction
- Handbrake sound effects added
- Delay on camera auto-center after manually adjusting
- Arrows added to show jump pad launch direction
- Boost pads added to Isla Honu map
- Improved visuals of garage and main menu map
- Improved level design and additional props added to Airfield map
Performance
- Decreased texture memory requirement by a bit
Bug Fixes
- Fixed issue with brake auto-applying when driving at 100 cm/s
Known Bugs
- Loading screen movies not working on Mac
- Retry button when using gamepad sometimes doesn't work after Taco Tag mode finish
This update is a quite a doozy! We've added a new map, a new car, Leaderboards, a whole new game mode, and tons of fixes! I'll outline some of the major changes below. Let us know what you think about it, and post any suggestions for the map in our steam discussion forums!
General
- A new car, the "Hot Hatch" has been added
- The "Isla Honu" map has been added, with a Tsunami disaster!
- Taco Tag game mode has been added
- Kickstarter goal reward "Game Dude" visual mode added
- Online Leaderboard support for Delivery Mode
- Balanced amount of delivery points across all maps
Gameplay
- Grind direction is now determined by car's velocity instead of camera direction
- Handbrake sound effects added
- Delay on camera auto-center after manually adjusting
- Arrows added to show jump pad launch direction
- Boost pads added to Isla Honu map
- Improved visuals of garage and main menu map
- Improved level design and additional props added to Airfield map
Performance
- Decreased texture memory requirement by a bit
Bug Fixes
- Fixed issue with brake auto-applying when driving at 100 cm/s
Known Bugs
- Loading screen movies not working on Mac
- Retry button when using gamepad sometimes doesn't work after Taco Tag mode finish
This time we have a new map! Update 0.2.5 brings the Airfield map, a desert-themed map surrounded by dust storms and twisters. The Airfield is much more of a flat-ground area focused on speed and quick turns. Let us know what you think about it, and post any suggestions for the map in our steam discussion forums! Full changelist below.
General
- Vandetta is now a purchasable item
- Cleaned up map select UI
- Added WIP Airfield map
Gameplay
- Grind difficulty based on velocity
- Boost is easier to control in mid-air
- Stabilized physics when colliding
- Strafe jumping removed
- Changed pitch of engine at high RPM
Performance
- Particle LODs optimized at far distances
Bug Fixes
- Grind score no longer displays as "0"
Known Bugs
- Loading screen movies not working on Mac
This time we have a new map! Update 0.2.5 brings the Airfield map, a desert-themed map surrounded by dust storms and twisters. The Airfield is much more of a flat-ground area focused on speed and quick turns. Let us know what you think about it, and post any suggestions for the map in our steam discussion forums! Full changelist below.
General
- Vandetta is now a purchasable item
- Cleaned up map select UI
- Added WIP Airfield map
Gameplay
- Grind difficulty based on velocity
- Boost is easier to control in mid-air
- Stabilized physics when colliding
- Strafe jumping removed
- Changed pitch of engine at high RPM
Performance
- Particle LODs optimized at far distances
Bug Fixes
- Grind score no longer displays as "0"
Known Bugs
- Loading screen movies not working on Mac
Bug Fixes
- Tutorial progression bug fixed, play no longer teleports outside world
Bug Fixes
- Tutorial progression bug fixed, play no longer teleports outside world
General
- Added tips/hints to loading screens
- Added WIP Tutorial map
Gameplay
- Respawn moved to Gamepad back button
- Handbrake now more effective
- Round end delayed until players are out of stunt combo
- Car is now heavier and less floaty
- Handling and acceleration improved across the board
Maps
- Added destructible billboards
- New foliage added to Golden Bay maps
Performance
- Map load times are faster
Bug Fixes
- Music no longer skips of loading of assets takes too long
- Magma sound effect on lava geysers now accepts volume control
- Grind camera no longer tilts when grinding at an odd angle
Known Bugs
- [strike]On Linux builds, post processing effects do not display correctly[/strike] (Fixed in v0.2.4.1)
- [strike]Second part of tutorial sometimes drops player off of world (Hotfix coming soon)[/strike] (Fixed in v0.2.4.1)
General
- Added tips/hints to loading screens
- Added WIP Tutorial map
Gameplay
- Respawn moved to Gamepad back button
- Handbrake now more effective
- Round end delayed until players are out of stunt combo
- Car is now heavier and less floaty
- Handling and acceleration improved across the board
Maps
- Added destructible billboards
- New foliage added to Golden Bay maps
Performance
- Map load times are faster
Bug Fixes
- Music no longer skips of loading of assets takes too long
- Magma sound effect on lava geysers now accepts volume control
- Grind camera no longer tilts when grinding at an odd angle
Known Bugs
- [strike]On Linux builds, post processing effects do not display correctly[/strike] (Fixed in v0.2.4.1)
- [strike]Second part of tutorial sometimes drops player off of world (Hotfix coming soon)[/strike] (Fixed in v0.2.4.1)
General
- Added additional guest artist Brian Kortbus
- New end result menu design
- New Hood decor, Skins and Antenna Toppers
- Grind Rail redesign
- Added new sound effects
Music
- New collectable track “Round” by Jonnie Morgan Band
- New collectable track “Back Seat Down” by Beemo
- Added “Nazi Taco”, “Wasted Time” and “Alright” by Beemo
Gameplay
- Added Practice Mode
- All menus are gamepad enabled
- Improved tires, steering, and suspension for the Vandetta
- Added style ranks
- End game cash is calculated during gameplay as opposed to after
- Camera rotation no longer tied to velocity when not moving fast
- Scaled auto-flip to match the inverse direction of collision
- Lessened force feedback effects
- Grind range hitbox increased on all cars
- Audio feedback for countdown
- Cars bounce less when landing, specifically on their backs
Maps
- Smoothed out grind rails
- Added collectable mixtapes that unlock music tracks
- Added collectable spray cans that unlock skins
- Layout change to Golden Bay - Burbs
- Additional graffiti throughout maps
- Additional ramps and grind rails throughout maps
Performance
- Sped up music load time
- Updated PhysX version to optimize destructible meshes
Bug Fixes
- Fixed issue where splitscreen players could trigger music display
- Fixed last song played from carrying over into memory for next map
- Cash calculation in multiplayer now takes multiplied cash into account for rank
- Fixed issue where main menu would load twice in multiplayer
- Improved volume control detection on continuous sounds
- Landing on roof now properly deletes current stunt
- Fixed bug where jump is disabled when stuck on geometry and double jumping
NOTE:
We ran into an issue building for Linux, the 0.2.3 update for SteamOS + Linux will be coming soon. Sorry for the delay!
General
- Added additional guest artist Brian Kortbus
- New end result menu design
- New Hood decor, Skins and Antenna Toppers
- Grind Rail redesign
- Added new sound effects
Music
- New collectable track Round by Jonnie Morgan Band
- New collectable track Back Seat Down by Beemo
- Added Nazi Taco, Wasted Time and Alright by Beemo
Gameplay
- Added Practice Mode
- All menus are gamepad enabled
- Improved tires, steering, and suspension for the Vandetta
- Added style ranks
- End game cash is calculated during gameplay as opposed to after
- Camera rotation no longer tied to velocity when not moving fast
- Scaled auto-flip to match the inverse direction of collision
- Lessened force feedback effects
- Grind range hitbox increased on all cars
- Audio feedback for countdown
- Cars bounce less when landing, specifically on their backs
Maps
- Smoothed out grind rails
- Added collectable mixtapes that unlock music tracks
- Added collectable spray cans that unlock skins
- Layout change to Golden Bay - Burbs
- Additional graffiti throughout maps
- Additional ramps and grind rails throughout maps
Performance
- Sped up music load time
- Updated PhysX version to optimize destructible meshes
Bug Fixes
- Fixed issue where splitscreen players could trigger music display
- Fixed last song played from carrying over into memory for next map
- Cash calculation in multiplayer now takes multiplied cash into account for rank
- Fixed issue where main menu would load twice in multiplayer
- Improved volume control detection on continuous sounds
- Landing on roof now properly deletes current stunt
- Fixed bug where jump is disabled when stuck on geometry and double jumping
NOTE:
We ran into an issue building for Linux, the 0.2.3 update for SteamOS + Linux will be coming soon. Sorry for the delay!
General -Updated Loading Screens Music -Added 3 New Songs from Starlight Getaway -Loading Screen Music -Music Display -Ability to change songs (hit tab to play next song) Gameplay -Added variation in money received from deliveries Maps -Golden Bay: Burbs Changed Delivery Points -Golden Bay: Burbs Changed Layout -Golden Bay: Downtown Changed Delivery Points Performance -Improved Texture Pop-in -Decreased Load Times Bug Fixes -Fixed issue where landing on buildings disabled jumping -Removed Collision on Graffiti Sprites -Fixed loading issue from maps to Main Menu -Fixed volume control on water spray sound effect -Added missing prompt for insufficient funds in Customization Menu
General -Updated Loading Screens Music -Added 3 New Songs from Starlight Getaway -Loading Screen Music -Music Display -Ability to change songs (hit tab to play next song) Gameplay -Added variation in money received from deliveries Maps -Golden Bay: Burbs Changed Delivery Points -Golden Bay: Burbs Changed Layout -Golden Bay: Downtown Changed Delivery Points Performance -Improved Texture Pop-in -Decreased Load Times Bug Fixes -Fixed issue where landing on buildings disabled jumping -Removed Collision on Graffiti Sprites -Fixed loading issue from maps to Main Menu -Fixed volume control on water spray sound effect -Added missing prompt for insufficient funds in Customization Menu
Our Mac & Linux builds are now live. So now those hardcore Mac & Linux fans aren't left out from the apocalyptic fun. Go ahead and get your Mac or Linux build and join in the delicious delivery chaos. As always, if you have an errors or general problems with the game or installing it, please email us at support@cherrypiegames.com
Our Mac & Linux builds are now live. So now those hardcore Mac & Linux fans aren't left out from the apocalyptic fun. Go ahead and get your Mac or Linux build and join in the delicious delivery chaos. As always, if you have an errors or general problems with the game or installing it, please email us at support@cherrypiegames.com
Thanks so much for buying Tacopocalypse if you already have! So what is next on our plates? We are working with bands from Florida and California so their music can be in the next build. We are also working on Linux and Mac builds!
For all of you fellow Orlandians, did you see us at Otronicon? We featured TP at the Cherry Pie Games booth and we are pretty sure the entire team caught a collection of every cold known to man. But hey, it was great QA testing.
We also saw a ton of other local studios like Outhouse Games, TBA Games, Black Sea and Lazergator. Not to mention FIEA, UCF and Dave School.It was awesome seeing everyone and presenting this year.
Thanks again for showing your support. We are gonna continue to work hard and make Tacopocalypse crazy, amazing fun!
Tacopocalypse
Cherry Pie Games
Cherry Pie Games
2017-03-14
Action Indie Racing Singleplayer
Game News Posts 21
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(34 reviews)
http://cherrypiegames.com/tacopocalypse.html
https://store.steampowered.com/app/416530 
The Game includes VR Support
Tacopocalypse Linux Content [2.12 G]
Key Features:
Fast-Paced Delivery Stunt Driving
- Play alone or with up to 3 friends
- Boost cash by completing stunts
- Avoid obstacles to make as many deliveries as possible
Customization
- Choose from a selection of 90’s inspired vehicles
- Unlock new paint jobs and accessories to customize your vehicle’s appearance
- Customize your playlist by finding hidden Mixtapes
Exploration
- Nostalgic 90's style theme and soundtrack
- Experience a unique disaster per iconic city
- Discover collectables hidden across each city
- OS: Ubuntu 12.04 or higher
- Processor: 1.8GHz Dual-Core ProcessorMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated Video Card with 1GB of VRAM and Shader Model 5/OpenGL 4
- Storage: 3 GB available space
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