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Tacopocalypse is a humorous 3D stunt driving delivery game. If a professional skateboarder retired to food delivery, it would look like this. You must deliver tacos, boost your earnings by nailing tricks to unlock new vehicles, customizations and cities; all while surviving the apocalypse!

Key Features:



Fast-Paced Delivery Stunt Driving
  • Play alone or with up to 3 friends
  • Boost cash by completing stunts
  • Avoid obstacles to make as many deliveries as possible


Customization
  • Choose from a selection of 90’s inspired vehicles
  • Unlock new paint jobs and accessories to customize your vehicle’s appearance
  • Customize your playlist by finding hidden Mixtapes


Exploration
  • Nostalgic 90's style theme and soundtrack
  • Experience a unique disaster per iconic city
  • Discover collectables hidden across each city
Tacopocalypse
Cherry Pie GamesDeveloper
Cherry Pie GamesPublisher
2017-03-14Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Positive (33 reviews)
VR Support
Public Linux Depots:
  • Tacopocalypse Linux Content [2.12 G]
Collectables, Beemo Practice Mode v0.2.3

General

  • Added additional guest artist Brian Kortbus
  • New end result menu design
  • New Hood decor, Skins and Antenna Toppers
  • Grind Rail redesign
  • Added new sound effects

Music

  • New collectable track “Round” by Jonnie Morgan Band
  • New collectable track “Back Seat Down” by Beemo
  • Added “Nazi Taco”, “Wasted Time” and “Alright” by Beemo

Gameplay

  • Added Practice Mode
  • All menus are gamepad enabled
  • Improved tires, steering, and suspension for the Vandetta
  • Added style ranks
  • End game cash is calculated during gameplay as opposed to after
  • Camera rotation no longer tied to velocity when not moving fast
  • Scaled auto-flip to match the inverse direction of collision
  • Lessened force feedback effects
  • Grind range hitbox increased on all cars
  • Audio feedback for countdown
  • Cars bounce less when landing, specifically on their backs

Maps

  • Smoothed out grind rails
  • Added collectable mixtapes that unlock music tracks
  • Added collectable spray cans that unlock skins
  • Layout change to Golden Bay - Burbs
  • Additional graffiti throughout maps
  • Additional ramps and grind rails throughout maps

Performance

  • Sped up music load time
  • Updated PhysX version to optimize destructible meshes

Bug Fixes

  • Fixed issue where splitscreen players could trigger music display
  • Fixed last song played from carrying over into memory for next map
  • Cash calculation in multiplayer now takes multiplied cash into account for rank
  • Fixed issue where main menu would load twice in multiplayer
  • Improved volume control detection on continuous sounds
  • Landing on roof now properly deletes current stunt
  • Fixed bug where jump is disabled when stuck on geometry and double jumping

NOTE:

We ran into an issue building for Linux, the 0.2.3 update for SteamOS + Linux will be coming soon. Sorry for the delay!

[ 2016-03-12 20:20:03 CET ] [Original Post]
Collectables, Beemo & Practice Mode v0.2.3

General

  • Added additional guest artist Brian Kortbus
  • New end result menu design
  • New Hood decor, Skins and Antenna Toppers
  • Grind Rail redesign
  • Added new sound effects

Music

  • New collectable track Round by Jonnie Morgan Band
  • New collectable track Back Seat Down by Beemo
  • Added Nazi Taco, Wasted Time and Alright by Beemo

Gameplay

  • Added Practice Mode
  • All menus are gamepad enabled
  • Improved tires, steering, and suspension for the Vandetta
  • Added style ranks
  • End game cash is calculated during gameplay as opposed to after
  • Camera rotation no longer tied to velocity when not moving fast
  • Scaled auto-flip to match the inverse direction of collision
  • Lessened force feedback effects
  • Grind range hitbox increased on all cars
  • Audio feedback for countdown
  • Cars bounce less when landing, specifically on their backs

Maps

  • Smoothed out grind rails
  • Added collectable mixtapes that unlock music tracks
  • Added collectable spray cans that unlock skins
  • Layout change to Golden Bay - Burbs
  • Additional graffiti throughout maps
  • Additional ramps and grind rails throughout maps

Performance

  • Sped up music load time
  • Updated PhysX version to optimize destructible meshes

Bug Fixes

  • Fixed issue where splitscreen players could trigger music display
  • Fixed last song played from carrying over into memory for next map
  • Cash calculation in multiplayer now takes multiplied cash into account for rank
  • Fixed issue where main menu would load twice in multiplayer
  • Improved volume control detection on continuous sounds
  • Landing on roof now properly deletes current stunt
  • Fixed bug where jump is disabled when stuck on geometry and double jumping

NOTE:

We ran into an issue building for Linux, the 0.2.3 update for SteamOS + Linux will be coming soon. Sorry for the delay!

[ 2016-03-12 20:20:03 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 12.04 or higher
  • Processor: 1.8GHz Dual-Core ProcessorMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Dedicated Video Card with 1GB of VRAM and Shader Model 5/OpenGL 4
  • Storage: 3 GB available space
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