Hello,
We have made some minor as well as drastic changes to the game last week.
For instance, there is no health bar any more but instead 'Heart Containers'. If you have been following Asura, you might have played a build long time which had hearts but then we changed it because the health of the player was going way more than what we could show in UI as hearts. But now it's back and we think it's going to stay this way. You might be wondering why the change after all this but we think Hearts represents health and progression better in a game like Asura. To truly understand the nature of the changes, you will have to check out the latest demo!
We have also polished some of the main menu and in-game UI elements in the game and we will be working on it more as we head close to release.
To know more about the changes and fixed, check out the patch log below!
Added options in the game-play setting to turn on or off dynamic camera rotation.
Fixed an issue where the look at position of Asura when rotating with a mouse would offset from the actual attack orientation.
Descriptions added for the following menu buttons - Aukaad, Veda and Shastra.
Changed the short-cut for quiver and meat from 'Q' and 'E' to buttons '1' & '2'.
Fixed an issue where the stamina would refill at a higher rate. Yup, now it's difficult but only fair! :)
Changed some of the HUD elements for Keyboard and Mouse configuration.
Made and added a unique dodge animation for Asura when equipped with a hammer.
Added new reaction animations for some of the enemies - Vanara and Hathira range units.
Enabled blending in Asura dodge roll animation. Now it should be smooth as butter! :)
Fixed an issue where in buttons would interact too early in the profile screen resulting in selecting the wrong profile.
Removed the notification when switching hardware for controls.
D-pad will now work in Settings to toggle options.
Polished the Leaderboard UI.
Improved the UI for Aukaad, Veda, Shastra as well as character screens.
Polished the symbols for controller buttons.
Added new room presets for Level 1.
Made some changes to one of Varjuna's attack.
Fixed various other minor bugs and glitches.
Thank you very much for playing the beta of Asura and for all the feedback.
If you would like to sign-up for beta, head over to > Asura Beta Sign-up!
- Zain
Asura is a Hack 'n' Slash game with rogue-like elements and procedurally generated skill tree. Loosely inspired from Indian mythos, play as Asura, the demon incarnate and obliterate your way through the randomly generated fortress of the Daeva empire. Equip weapons from a wide variety of arsenal and carefully craft your character using the ever changing skill tree. The game can be brutal but is always fair. Can you rise from the ashes? Can you defeat the Daeva empire?
Features
Obliterate through 5 different randomly generated fortress each with its own unique aesthetic, enemies and adversities.
Craft your character using the procedurally generated skill tree with over 80 skills to choose from.
Unlock 3 different demons and unleash your fury.
Venture forth and get your hands on a wide variety of loot, altering your gameplay as you hack, slash and obliterate your foes in battle.
Confront and battle through hordes of enemies each with its unique characteristics and abilities, inspired from Indian mythos!
Duel and slay Heroes of the Daeva, Vanara, Naga and the Hathira race and unlock more as you destroy them in the battlefield!
Ogre Head Studio
Ogre Head Studio is two man indie game company by Zainuddeen Fahadh and Neeraj Kumar based in Hyderabad, India where we make games all about Hack, Slash & everything Epic!
MINIMAL SETUP
OS: Latest Steam OS
Processor: Intel Core 2 Duo or equivalentMemory: 2 GB RAM