Big Patch 0.27
The box displaying core characteristics of a character has been made larger and now shows digital values. The box with character's effects has been relocated, size reduced. Left mouse click will still open the effect details. Views of team members and selected target have been modified in a similar way.
Right panel, minimap and chat views changed. All views are now translucent to expand play area view.
Bottom panel fully reconfigured. XP bar is now closer to the bottom and reflects digital values. Big button still displays a current action. Fight buttons are in the top bar. Bottom bar now contains frequently used control buttons. Hot keys are also displayed.
Future updates will keep affecting the interface: windows for craft, auction, vendor, pillar and claim and others will be modified.
In-game shop has been activated to let you buy options for your character customization: hairstyle, title or skin (in further updates), and a vehicle you may summon in case of a loss, but within your claim only. Here, you can buy some looking walls and floors for your house. Please note: we are not selling items to power-level or boost mining speed/quality, nor any in-game currency. By doing so, we are keeping the game balanced and the economy pure.
Game mechanics update - Any large static object will be concealed once you get behind it. - Stubs and stone blocks will disappear as time goes by and appear again in other locations on the map. - Now you'll be able to queue activities: Wash soil, Break branches and boughs (Ctrl+Shift+select activity) - Now animal hunger will become active within the claim (previously hunger appeared only in feeding zone, i.e. at trough/haystack/copper bowl/beehive) - You can now select NPC as target but not damage it. - Juxebox interface modified. - Bank interface upgraded with new buttons to clear the form and collect amounts from all deposited bags. - As you shift from one chat tab to another, focus will be automatically set on text entry line. - All fences and walls can now be selected by Ctrl + click. - Request to confirm Change faction added. - In character selection window, the name may be colored red for negative Karma. - Dice rolling results will be shown in the team chat. - No damage can be made to chopper - Performance of mechanic plow improved (time for unplowed soil transformation reduced). - Formula of explosive damage changed (damage reduced). Engine update - Topological sorting added to correct rendering of objects, where a further object would overlay a closer object. You can make this rendering method active in Settings. - Collision (collision area) determination added to reduce character knockback when colliding with impenetrable objects during client and server synchronization. - Sorting of context menu items adjusted. - Container automatic closing when moving away from them on a horse – corrected. - Training quest text about mob non-aggression corrected. - Bug that didn’t let you destroy plants and trees outside the claim – fixed. Arts update - New recipe for Wooden marker, Flax marker added. You can apply it to large containers and sacs inside the bag to sign them. - New recipes: Boulder walls, Brick fence, Japanese fence, Log fence, Brick floor, Pavement floor, Parquet floor, Tile floor, Bundle of wood, Herb rack, Crushed stone, Steel swords (wall decoration), Confederation flag (wall decoration) and Empire flag (wall decoration). - New images for all atomic containers, activated coal, arrow, bark basket, beehive, all metal ingots, all shields, bung, candle, chicken nest, clay cup, clay pot, clay vase, copper bowl, crossbow, crystal (event item), dried tobacco, all pills, slot machine, fire trap, floor chandelier, frying pan, all assignations, healing cream, all energy guns, herbalist table, honey, honeycomb, honey extractor, metal and wooden chests, wooden and metal fishing rods, scissors, joint, lasso, leather chain, insect net, medal, mailboxes, pillow, propolis, quiver, rope, shaky cage, shredder, sling, atomic trap, soulstone, spellbook, straw basket, tobacco, torch, Torii, trap, tripwire, underframe, wall torch, wax, malt, wicker basket, wooden bow.
[ 2017-01-29 09:57:35 CET ] [ Original post ]
New Screen Interface
The box displaying core characteristics of a character has been made larger and now shows digital values. The box with character's effects has been relocated, size reduced. Left mouse click will still open the effect details. Views of team members and selected target have been modified in a similar way.
Right panel, minimap and chat views changed. All views are now translucent to expand play area view.
Bottom panel fully reconfigured. XP bar is now closer to the bottom and reflects digital values. Big button still displays a current action. Fight buttons are in the top bar. Bottom bar now contains frequently used control buttons. Hot keys are also displayed.
Future updates will keep affecting the interface: windows for craft, auction, vendor, pillar and claim and others will be modified.
Shop and Character Customization added
In-game shop has been activated to let you buy options for your character customization: hairstyle, title or skin (in further updates), and a vehicle you may summon in case of a loss, but within your claim only. Here, you can buy some looking walls and floors for your house. Please note: we are not selling items to power-level or boost mining speed/quality, nor any in-game currency. By doing so, we are keeping the game balanced and the economy pure.
Game mechanics update - Any large static object will be concealed once you get behind it. - Stubs and stone blocks will disappear as time goes by and appear again in other locations on the map. - Now you'll be able to queue activities: Wash soil, Break branches and boughs (Ctrl+Shift+select activity) - Now animal hunger will become active within the claim (previously hunger appeared only in feeding zone, i.e. at trough/haystack/copper bowl/beehive) - You can now select NPC as target but not damage it. - Juxebox interface modified. - Bank interface upgraded with new buttons to clear the form and collect amounts from all deposited bags. - As you shift from one chat tab to another, focus will be automatically set on text entry line. - All fences and walls can now be selected by Ctrl + click. - Request to confirm Change faction added. - In character selection window, the name may be colored red for negative Karma. - Dice rolling results will be shown in the team chat. - No damage can be made to chopper - Performance of mechanic plow improved (time for unplowed soil transformation reduced). - Formula of explosive damage changed (damage reduced). Engine update - Topological sorting added to correct rendering of objects, where a further object would overlay a closer object. You can make this rendering method active in Settings. - Collision (collision area) determination added to reduce character knockback when colliding with impenetrable objects during client and server synchronization. - Sorting of context menu items adjusted. - Container automatic closing when moving away from them on a horse – corrected. - Training quest text about mob non-aggression corrected. - Bug that didn’t let you destroy plants and trees outside the claim – fixed. Arts update - New recipe for Wooden marker, Flax marker added. You can apply it to large containers and sacs inside the bag to sign them. - New recipes: Boulder walls, Brick fence, Japanese fence, Log fence, Brick floor, Pavement floor, Parquet floor, Tile floor, Bundle of wood, Herb rack, Crushed stone, Steel swords (wall decoration), Confederation flag (wall decoration) and Empire flag (wall decoration). - New images for all atomic containers, activated coal, arrow, bark basket, beehive, all metal ingots, all shields, bung, candle, chicken nest, clay cup, clay pot, clay vase, copper bowl, crossbow, crystal (event item), dried tobacco, all pills, slot machine, fire trap, floor chandelier, frying pan, all assignations, healing cream, all energy guns, herbalist table, honey, honeycomb, honey extractor, metal and wooden chests, wooden and metal fishing rods, scissors, joint, lasso, leather chain, insect net, medal, mailboxes, pillow, propolis, quiver, rope, shaky cage, shredder, sling, atomic trap, soulstone, spellbook, straw basket, tobacco, torch, Torii, trap, tripwire, underframe, wall torch, wax, malt, wicker basket, wooden bow.
Rogalia
TatriX
TatriX
2018-10-15
Indie RPG MMO Multiplayer Coop
Game News Posts 89
🎹🖱️Keyboard + Mouse
Mixed
(519 reviews)
https://rogalia.ru
https://store.steampowered.com/app/528460 
The Game includes VR Support
Rogalia Linux64 [371.89 M]
Rogalia is the craft-based MMO-sandbox with the cozy open world created by players. Feel free to kill people out of towns and claims. Gain useful vitamins from your meals and develop your character. Fight on Arena, battlefields and dungeons. Build your own world in the tough surroundings!
General features:
Character:
World:
21+ game content. Smoking, booze, gluttony, chance games, promiscuity and, last but not least, a payment for these sins: from hangover to STDs.
Upcoming features:
This is an alpha-version of the game. We are the team of two who make it and put a lot of heart in it, so we already have a spectacular community who will kindly help you with the sayings and doings.
Welcome to the Rogalia World!
General features:
Character:
- Character levelling is based on vitamins gained from meals.
- Every attribute of your character may reach maximum value.
- You may share your rented patch with other players.
- Free economics developed by players.
- Crafted items have durability and quality attributes. Their values depend on your skill.
- A plenty of recipes and skills: craft, animal breeding, monster hunt, building and many more!
World:
- An open world with free PvP and PvP-protected areas (towns and rented patches).
- Vitamins, gear and bag loss after death.
- Loss-free arena to fight people with no death fees. Battlefields and dungeons to hunt some good loot.
- Terraforming.
21+ game content. Smoking, booze, gluttony, chance games, promiscuity and, last but not least, a payment for these sins: from hangover to STDs.
Upcoming features:
- Armor will split to heavy, medium and light with appropriate features and restrictions.
- Range weapons.
- Advanced alchemy with special interface to craft scrolls and potions.
- A possibility to build a village with separate chat, shared bank, stash, and recipes available only for villagers.
This is an alpha-version of the game. We are the team of two who make it and put a lot of heart in it, so we already have a spectacular community who will kindly help you with the sayings and doings.
Welcome to the Rogalia World!
MINIMAL SETUP
- OS: any
- Processor: Intel 2.77GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel 2.77GHz Dual CoreNetwork: Broadband Internet connection
- Storage: 300 MB available space
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