Greetings!
We released Rogalia: Early Access a year ago. We really wanted our release to happen exactly in one year: 10 Dec of 2017.
We put a lot of efforts this year: released updates making the game better, received a lot of feedback from our precious players, made changes in roadmap and released updates again.
Unfortunately, we didn't manage to release on the due date. But the good news is that, with some short breaking a deadline, we hope to improve the quality of the game to a more impressive level and release everything we planned.
Look how Rogalia changed and developed through all this time:
2013 year
2014 year
2014 year
2015 year
2016 year
2017 year
Before the release, we’ll issue a detailed report of what is done (with examples and statistics and charts and everything!).
So what do we want to do?
Our pre-release updates list in a nutshell:
- Totally renewed trading system with new features (bid auction, stack buying and selling, vendor levelling system and better interface).
- Transfer between the servers
- New grade of armor (5 new sets, new ingredients and craft recipes)
- Guild system and social relationships (for example, the leader Guild will manage auction fees and other)
- Rift instance for guild raids (maybe the Rift capture will define a leader Guild)
- Make use of vitamins when all stats are levelled
- Voice-over!
As you can see there’s no much left. Hurry and implement bugged features is way out of our rules. We want to be sure we did everything we can and want and did our best! New release deadline is March 2018.
P.S. For those who rated our way to manage and wants to support us please don’t hesitate to subscribe on Patreon!
Greetings!
We released Rogalia: Early Access a year ago. We really wanted our release to happen exactly in one year: 10 Dec of 2017.
We put a lot of efforts this year: released updates making the game better, received a lot of feedback from our precious players, made changes in roadmap and released updates again.
Unfortunately, we didn't manage to release on the due date. But the good news is that, with some short breaking a deadline, we hope to improve the quality of the game to a more impressive level and release everything we planned.
Look how Rogalia changed and developed through all this time:
2013 year
2014 year
2014 year
2015 year
2016 year
2017 year
Before the release, well issue a detailed report of what is done (with examples and statistics and charts and everything!).
So what do we want to do?
Our pre-release updates list in a nutshell:
- Totally renewed trading system with new features (bid auction, stack buying and selling, vendor levelling system and better interface).
- Transfer between the servers
- New grade of armor (5 new sets, new ingredients and craft recipes)
- Guild system and social relationships (for example, the leader Guild will manage auction fees and other)
- Rift instance for guild raids (maybe the Rift capture will define a leader Guild)
- Make use of vitamins when all stats are levelled
- Voice-over!
As you can see theres no much left. Hurry and implement bugged features is way out of our rules. We want to be sure we did everything we can and want and did our best! New release deadline is March 2018.
P.S. For those who rated our way to manage and wants to support us please dont hesitate to subscribe on Patreon!
Rogalia
TatriX
TatriX
2018-10-15
Indie RPG MMO Multiplayer Coop
Game News Posts 89
🎹🖱️Keyboard + Mouse
Mixed
(519 reviews)
https://rogalia.ru
https://store.steampowered.com/app/528460 
The Game includes VR Support
Rogalia Linux64 [371.89 M]
General features:
Character:
- Character levelling is based on vitamins gained from meals.
- Every attribute of your character may reach maximum value.
- You may share your rented patch with other players.
- Free economics developed by players.
- Crafted items have durability and quality attributes. Their values depend on your skill.
- A plenty of recipes and skills: craft, animal breeding, monster hunt, building and many more!
World:
- An open world with free PvP and PvP-protected areas (towns and rented patches).
- Vitamins, gear and bag loss after death.
- Loss-free arena to fight people with no death fees. Battlefields and dungeons to hunt some good loot.
- Terraforming.
21+ game content. Smoking, booze, gluttony, chance games, promiscuity and, last but not least, a payment for these sins: from hangover to STDs.
Upcoming features:
- Armor will split to heavy, medium and light with appropriate features and restrictions.
- Range weapons.
- Advanced alchemy with special interface to craft scrolls and potions.
- A possibility to build a village with separate chat, shared bank, stash, and recipes available only for villagers.
This is an alpha-version of the game. We are the team of two who make it and put a lot of heart in it, so we already have a spectacular community who will kindly help you with the sayings and doings.
Welcome to the Rogalia World!
- OS: any
- Processor: Intel 2.77GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel 2.77GHz Dual CoreNetwork: Broadband Internet connection
- Storage: 300 MB available space
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