
Drop from monsters.
Getting 100q of skin sets turned out to be too easy. From now on, the quality of components extracted from monsters will be set at a range other than -2 | +3
Instead of -2, the formula now works:
0 - Qu / 4
Which means that with a 100q monster, a 75q component can now fall out.
Houses for monsters.
Monsters can now get out of any fortifications. Spell casting range increased 8 times.
Scrolls treatment.
Scrolls, while in a group, you can cast on an ally, guided by a scroll on the character's icon.
Arena 1 on 1 and 2 on 2.
The arena now has a character with equal stats and equipment. Elo rating will be updated in patch 0.44 for a new search algorithm.
It will also add the ability to create a duel with the price of entry.
(!)In the demonic rift, you can now get pure power. Experience and loot in this place is increased.
Good and flawless sharpening became cheaper. Flawless sharpening can sharpen level 99 items.
Other edits:
- Fixed an amulet of immortality when triggered in a safe area.
- The quality of the leftover scraps from the triggering of the amulet of immortality depends on the quality level
- Reduced weight of items: bottle, beer / wine bottle, demon heart, brick, wolf tooth, nails and flax flax.
- Vitamins obtained via drug injections are increased by 60%.
- Preved medved and Wyvernhave been increased to level 130 and give more experience.
- The wyverns at -3 received subspecies. The basic wyverns are lower in level and are easier to kill. This has led to an increase in wyvern population
- Increased damage received from Rogalians.
- Fixed bug with repeated death from bleeding.
- Improvements on the Village of the Damned instance
- Corrected long-range weapons: Armor of the targed is now taken into account
- Arrow recipe slightly changed
- Birch has 3 barks instead of 2. Fir 2 bark instead of 1.
[ 2018-11-01 18:43:53 CET ] [ Original post ]