Patch 0.44
The Crystal, which is a drop from the Shadows, can be used to store the Vitamins. Combining the Crystal and Vitamins will produce the Blood Sacrifice. The Daemon Circle can be crafted from Energy and Daemon Souls. The Perfect and Infernal Enchant can be crafted using a Daemon Circle and a Blood Sacrifice. Demons and Rogalians no longer drop Scrolls of Infernal Enchant. The chance of getting Daemon Souls has been reduced.
When Disassembling objects, in addition to 7 Atoms, you can get another object by chance - a Pure Power Shard. Disassembling using simple object such as sharp stones, nails or cutlets, will never have a chance of obtaining the shard. Therefore to obtain it you need to sacrifice expensive items such as armor, weapons, tools and high-level food. The more complex the item is to craft (more steps in the process), the higher the chance of getting higher complex atoms (example R and O atoms).
The disassembly of expensive items can yield higher chances of acquiring different atoms. Therefore for every disassembly there is a yield percentage chance for each atom i.e. disassembly of iron pickaxe may yield (not actual percentages used here but just as an example) 110% for K atom, 90% for I atom and 0% for L, A, G, O and R atoms. When a yield for an atom goes above 100%, it is taken into account and goes into a formula to increases the chance of producing a power shard as a bonus. In essence this is why simple items such as cutlets, sharp stones and nails will never give enough extra yield to increase the chances of acquiring the power shard bonus. Consequently the more expensive the item is, the yields for the atoms are much greater and therefore gives a better chance to increase the chances of producing the bonus power shard. Also, because the chances are very low and the alternative is a raid boss, which not everyone can kill as one person, so as not to tempt fate, the same item can be obtained with the following recipe: 20 Bloody Sacrifice + 2 Bloody Gem.
Among the contents are Lemons and pure power shard. Lootboxes can be purchased from NPC Sabrina.
Over time, new lakes will appear on it, the amount of land on which edible plants appear will increase. Claims can now be placed underground (-1 or one level down from top of map). During the construction of facilities, the final quality is correctly taken into account. The Rating System now has filters: All Time / 30 days. The Exchange has a limit on the purchase of assignation notes in an hour. Chests and bags placed in the area of spells. When shooting monsters, if something prevents them from getting to the player, they can use the jump. Snowdrifts begin to melt. In the information of long-range weapons, Accuracy is removed, the Rate of Fire is shown.
Experience for the initial quests reduced. A merchant license costs 50 gold instead of 2 platinum and requires level 15 instead of 30. The quiver requires 16 skin instead of 25. The speed of the arrows and bows in crossbows is increased. The arrow recipe for bows and light crossbows is simplified. Crossbows ranging from titanium require another version of arrows. Crossbows require less intelligence for production. Gems required for t2 weapons require less intelligence. The weapon has various accuracy bonuses, the t2 and t3 options have higher bonuses. The smelter/furnace now holds a lot of fuel (to see the changes, you will have to build a new one). Chance of mining ores has increased. Damage tinctures last 50% longer. The candle recipe is modified to use wax effectively. Potion Cabinet can now hold mushroom tinctures.
Editing food: Coconut - Fat increased 0.04 to 0.09. Rest of vitamins removed. Banana - Carbohydrates increased to 0.08 and 0.02 protein added. Magnesium removed. Raw Mushroom - Magnesium increased from 0.03 to 0.04. Carbohydrates removed. Fried Mushroom - Magnesium raised to 0.01. Carbohydrates removed. Mushrooms On Stick - Magnesium to 0.7. Carbohydrates removed. Vitamins from Grapes increased by 60%. New stats for Saltwort: Protein 0.6 Fat 0.9 Magnesium 0.5 Energy 50 Vit / Satiety 4.0. In the recipe the vegetables is replaced with mushrooms, the chicken was removed, and salt was added. Recipe level is reduced from 75 to 25. New stats for Mutton Pie: Protein 1 Fat 1.8 Carbohydrates 0.8 Energy 70 Vit / Satiety 5.14 (was 5). Potatoes added to the recipe, which can help raise the quality of the pie. The Satiety of BigTat is reduced to 75 from 90. The Vit / Satiety is 5.33 instead of 4.44. The Bavarian Sausage Satiety is raised to 50 from 45. Rogalik recipe now needs an extra dough.
[ 2019-04-22 20:36:01 CET ] [ Original post ]
The Withdrawal of Vitamins
The Crystal, which is a drop from the Shadows, can be used to store the Vitamins. Combining the Crystal and Vitamins will produce the Blood Sacrifice. The Daemon Circle can be crafted from Energy and Daemon Souls. The Perfect and Infernal Enchant can be crafted using a Daemon Circle and a Blood Sacrifice. Demons and Rogalians no longer drop Scrolls of Infernal Enchant. The chance of getting Daemon Souls has been reduced.
Alchemy
When Disassembling objects, in addition to 7 Atoms, you can get another object by chance - a Pure Power Shard. Disassembling using simple object such as sharp stones, nails or cutlets, will never have a chance of obtaining the shard. Therefore to obtain it you need to sacrifice expensive items such as armor, weapons, tools and high-level food. The more complex the item is to craft (more steps in the process), the higher the chance of getting higher complex atoms (example R and O atoms).
Disassembly Mechanic:
The disassembly of expensive items can yield higher chances of acquiring different atoms. Therefore for every disassembly there is a yield percentage chance for each atom i.e. disassembly of iron pickaxe may yield (not actual percentages used here but just as an example) 110% for K atom, 90% for I atom and 0% for L, A, G, O and R atoms. When a yield for an atom goes above 100%, it is taken into account and goes into a formula to increases the chance of producing a power shard as a bonus. In essence this is why simple items such as cutlets, sharp stones and nails will never give enough extra yield to increase the chances of acquiring the power shard bonus. Consequently the more expensive the item is, the yields for the atoms are much greater and therefore gives a better chance to increase the chances of producing the bonus power shard. Also, because the chances are very low and the alternative is a raid boss, which not everyone can kill as one person, so as not to tempt fate, the same item can be obtained with the following recipe: 20 Bloody Sacrifice + 2 Bloody Gem.
Added Lootboxes.
Among the contents are Lemons and pure power shard. Lootboxes can be purchased from NPC Sabrina.
Map updated.
Over time, new lakes will appear on it, the amount of land on which edible plants appear will increase. Claims can now be placed underground (-1 or one level down from top of map). During the construction of facilities, the final quality is correctly taken into account. The Rating System now has filters: All Time / 30 days. The Exchange has a limit on the purchase of assignation notes in an hour. Chests and bags placed in the area of spells. When shooting monsters, if something prevents them from getting to the player, they can use the jump. Snowdrifts begin to melt. In the information of long-range weapons, Accuracy is removed, the Rate of Fire is shown.
Other Changes
Experience for the initial quests reduced. A merchant license costs 50 gold instead of 2 platinum and requires level 15 instead of 30. The quiver requires 16 skin instead of 25. The speed of the arrows and bows in crossbows is increased. The arrow recipe for bows and light crossbows is simplified. Crossbows ranging from titanium require another version of arrows. Crossbows require less intelligence for production. Gems required for t2 weapons require less intelligence. The weapon has various accuracy bonuses, the t2 and t3 options have higher bonuses. The smelter/furnace now holds a lot of fuel (to see the changes, you will have to build a new one). Chance of mining ores has increased. Damage tinctures last 50% longer. The candle recipe is modified to use wax effectively. Potion Cabinet can now hold mushroom tinctures.
Editing food: Coconut - Fat increased 0.04 to 0.09. Rest of vitamins removed. Banana - Carbohydrates increased to 0.08 and 0.02 protein added. Magnesium removed. Raw Mushroom - Magnesium increased from 0.03 to 0.04. Carbohydrates removed. Fried Mushroom - Magnesium raised to 0.01. Carbohydrates removed. Mushrooms On Stick - Magnesium to 0.7. Carbohydrates removed. Vitamins from Grapes increased by 60%. New stats for Saltwort: Protein 0.6 Fat 0.9 Magnesium 0.5 Energy 50 Vit / Satiety 4.0. In the recipe the vegetables is replaced with mushrooms, the chicken was removed, and salt was added. Recipe level is reduced from 75 to 25. New stats for Mutton Pie: Protein 1 Fat 1.8 Carbohydrates 0.8 Energy 70 Vit / Satiety 5.14 (was 5). Potatoes added to the recipe, which can help raise the quality of the pie. The Satiety of BigTat is reduced to 75 from 90. The Vit / Satiety is 5.33 instead of 4.44. The Bavarian Sausage Satiety is raised to 50 from 45. Rogalik recipe now needs an extra dough.
Rogalia
TatriX
TatriX
2018-10-15
Indie RPG MMO Multiplayer Coop
Game News Posts 89
🎹🖱️Keyboard + Mouse
Mixed
(519 reviews)
https://rogalia.ru
https://store.steampowered.com/app/528460 
The Game includes VR Support
Rogalia Linux64 [371.89 M]
Rogalia is the craft-based MMO-sandbox with the cozy open world created by players. Feel free to kill people out of towns and claims. Gain useful vitamins from your meals and develop your character. Fight on Arena, battlefields and dungeons. Build your own world in the tough surroundings!
General features:
Character:
World:
21+ game content. Smoking, booze, gluttony, chance games, promiscuity and, last but not least, a payment for these sins: from hangover to STDs.
Upcoming features:
This is an alpha-version of the game. We are the team of two who make it and put a lot of heart in it, so we already have a spectacular community who will kindly help you with the sayings and doings.
Welcome to the Rogalia World!
General features:
Character:
- Character levelling is based on vitamins gained from meals.
- Every attribute of your character may reach maximum value.
- You may share your rented patch with other players.
- Free economics developed by players.
- Crafted items have durability and quality attributes. Their values depend on your skill.
- A plenty of recipes and skills: craft, animal breeding, monster hunt, building and many more!
World:
- An open world with free PvP and PvP-protected areas (towns and rented patches).
- Vitamins, gear and bag loss after death.
- Loss-free arena to fight people with no death fees. Battlefields and dungeons to hunt some good loot.
- Terraforming.
21+ game content. Smoking, booze, gluttony, chance games, promiscuity and, last but not least, a payment for these sins: from hangover to STDs.
Upcoming features:
- Armor will split to heavy, medium and light with appropriate features and restrictions.
- Range weapons.
- Advanced alchemy with special interface to craft scrolls and potions.
- A possibility to build a village with separate chat, shared bank, stash, and recipes available only for villagers.
This is an alpha-version of the game. We are the team of two who make it and put a lot of heart in it, so we already have a spectacular community who will kindly help you with the sayings and doings.
Welcome to the Rogalia World!
MINIMAL SETUP
- OS: any
- Processor: Intel 2.77GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel 2.77GHz Dual CoreNetwork: Broadband Internet connection
- Storage: 300 MB available space
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