Welcome to our first major update! After Kim launched, our designer went to India (as you can
see here!) and we all relaxed and started to think about what we might add to Kim in future updates. Each time we finish a new feature, well announce an update, which will also include any balance changes and little improvements weve made along the way. The centrepiece of v1.1 is an album showing the photos and descriptions of the places youve discovered during all of your playthroughs. The photos were provided by The British Library and the descriptions are excerpts from Victorian travel guides so we wanted to add a way to look through these as a collection. We've made a host of other changes, which you can read about below. Let us know what you'd like to see in our next update in the forums or on social media:
http://steamcommunity.com/app/433400/discussions/
https://twitter.com/SecretGamesCo
https://www.facebook.com/SecretGamesCo/
Changelist
v1.0 -> v1.1
New Stuff
- A button in the main menu opens a photo album containing images of all the places youve discovered, which you can click to read their descriptions
- New stuck detection system prevents Kim getting stuck on parts of the environment
- Unity updated to the latest stable version to improve performance and solve some minor issues
Changes
- Tents made cheaper and less powerful, they now block two-thirds of health loss from sleeping outside (in the relevant biomes) rather than all of it
- If you select a combat target, their icon enlarges to show that Kim will attack them and the combat icons of other NPCs shrink
- You can now unpause by clicking a speech bubble
- It is not possible to spawn the policeman, who has a letter from the lama, in Sarnath
- Volumes of a number of sounds reduced to better match others
- Ambient sounds default to playing quieter than they did before
- The travel line on the map is saved to stop it popping in when you open the map and it is very long
- Various bits of code optimized to reduce lag spikes
- Lots of UI and text tidied up
Bug Fixes
- Fixed occasional failure of certain achievements to unlock
- Inconsistent rounding fixed - numbers ending in .5 are now always rounded up
- Houses will never keep their lights on during the day
- Removed extra page visible when viewing the Scores list after immediately after the tutorial
- Your latest score will always be shown when opening Scores
- Lightning now always displays correctly
- Text in labels on the map will be scaled correctly
- Labels on the map will automatically close when you exit the map
- The continue button in a conversation will always light up on mouseover
- The black icon, which denotes that an NPC has a conversation available, always displays correctly
- You cannot skip past a conversation choice by clicking continue really fast
- Fixed broken sound when Kim dies after being attacked by thugs
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Kim is an open world RPG set in colonial India. Play as Rudyard Kipling's ragamuffin hero, Kim, and roam hand-painted towns and procedurally generated countryside. Learn to survive by fair means or foul, meet characters from history and literature, travel to exotic lands and discover their secrets. Your aim is to live Kim's youth as best you can, it will not last forever but if at first you don't succeed, you may retell this classic adventure as often as you wish.
Features
History: 1880s India brought to life in an ever-changing open world
Literature: Rudyard Kipling’s dialogue in ‘choose your own adventure’ conversations
Survival: Manage Kim's health and happiness by collecting food and items
Action: Simple but satisfying stealth and combat in pause-able real time
Music: Original soundtrack from acclaimed composer Murugan Thiruchelvam