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v1.2: End Game Replay


Welcome to Kim's second post-launch update! We've made lots of small improvements and optimisations and fixed some minor bugs. The centrepiece is the new end game replay, which let's you relive your epic journey around India and perhaps start to plan a better route for your next run! We wanted to make the end of a game feel climactic and do a better job of summarising your playthrough. When Kim turns 18, the screen fades, a choice quotation is read, which transitions into 'The End' and a replay of Kim's travels around the map of India by train, horse and foot. We've also made some balance changes. You will now encounter more characters, who will offer opportunities to improve Kim's skills or set him objectives, which grant a variety of rewards. This provides more choices about how to spend your time while travelling and helps you discover all the different quests more easily. It should make it slightly easier to get a high score as well! We hope you enjoy this new and improved version of Kim. We've got lots more updates planned for the rest of the year so please do let us know how you find this one and want you'd like to see in the future in the forums or on social media: http://steamcommunity.com/app/433400/discussions/ https://twitter.com/SecretGamesCo https://www.facebook.com/SecretGamesCo/ Changelist v1.1 -> v1.2 New Stuff - New sequence at the end of each playthrough, which includes a replay of Kim’s route around India on the game map - Improved detection of when an NPC or animal is stuck somewhere to prevent them wiggling on the spot - Numerous code optimisations, which will improve performance on all platforms Changes - Increased likelihood of random events triggering - Fatigue no longer affects Kim’s strength, dexterity, stealth, speed and intelligence (although it does still affect his health, which in turn affects these) - Policeman will almost always be carrying a weapon - The map info panel appears over the map not before it - Minor polish to some UI elements Bug Fixes - Combat encounters will always trigger speech bubbles to allow you to interact with the NPCs - Speech bubbles never appear but then don't lead to a conversation - Slight lag when panels open now fixed - Character portraits will always appear at the correct resolution


[ 2017-03-09 23:11:23 CET ] [ Original post ]

v1.2: End Game Replay


Welcome to Kim's second post-launch update! We've made lots of small improvements and optimisations and fixed some minor bugs. The centrepiece is the new end game replay, which let's you relive your epic journey around India and perhaps start to plan a better route for your next run! We wanted to make the end of a game feel climactic and do a better job of summarising your playthrough. When Kim turns 18, the screen fades, a choice quotation is read, which transitions into 'The End' and a replay of Kim's travels around the map of India by train, horse and foot. We've also made some balance changes. You will now encounter more characters, who will offer opportunities to improve Kim's skills or set him objectives, which grant a variety of rewards. This provides more choices about how to spend your time while travelling and helps you discover all the different quests more easily. It should make it slightly easier to get a high score as well! We hope you enjoy this new and improved version of Kim. We've got lots more updates planned for the rest of the year so please do let us know how you find this one and want you'd like to see in the future in the forums or on social media: http://steamcommunity.com/app/433400/discussions/ https://twitter.com/SecretGamesCo https://www.facebook.com/SecretGamesCo/ Changelist v1.1 -> v1.2 New Stuff - New sequence at the end of each playthrough, which includes a replay of Kims route around India on the game map - Improved detection of when an NPC or animal is stuck somewhere to prevent them wiggling on the spot - Numerous code optimisations which will improve performance on all platforms Changes - Increased likelihood of random events triggering - Fatigue no longer affects Kims strength, dexterity, stealth, speed and intelligence (although it does still affect his health, which in turn affects these) - Policeman will almost always be carrying a weapon - The map info panel appears over the map not before it - Minor polish to some UI elements Bug Fixes - Combat encounters will always trigger speech bubbles to allow you to interact with the NPCs - Speech bubbles never appear but then don't lead to a conversation - Slight lag when panels open now fixed - Character portraits will always appear at the correct resolution


[ 2017-03-09 23:11:23 CET ] [ Original post ]

Kim
The Secret Games Company Developer
The Secret Games Company Publisher
2016-10-24 Release
Game News Posts: 28
🎹🖱️Keyboard + Mouse
Mostly Positive (41 reviews)
The Game includes VR Support
Public Linux Depots:
  • Kim Depot Linux [788.58 M]
Available DLCs:
  • Kim - Soundtrack
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Kim is an open world RPG set in colonial India. Play as Rudyard Kipling's ragamuffin hero, Kim, and roam hand-painted towns and procedurally generated countryside. Learn to survive by fair means or foul, meet characters from history and literature, travel to exotic lands and discover their secrets. Your aim is to live Kim's youth as best you can, it will not last forever but if at first you don't succeed, you may retell this classic adventure as often as you wish.

Features

  • History: 1880s India brought to life in an ever-changing open world
  • Literature: Rudyard Kipling’s dialogue in ‘choose your own adventure’ conversations
  • Survival: Manage Kim's health and happiness by collecting food and items
  • Action: Simple but satisfying stealth and combat in pause-able real time
  • Music: Original soundtrack from acclaimed composer Murugan Thiruchelvam

GAMEBILLET

[ 6132 ]

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15.0$ (70%)
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2.93$ (77%)
3.0$ (85%)
6.0$ (90%)
4.19$ (30%)
0.89$ (87%)
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0.45$ (85%)

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